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	<title>The Goblin Beat</title>
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	<link>http://goblinbeat.com</link>
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	<itunes:summary>Depths of Insanity is a Crimson Bastards D&amp;D 4e Actual Play Podcast.  For more information about the ongoing campaign please visit http://www.goblinbeat.com  Please send comments and questions to podcast@goblinbeat.com</itunes:summary>
	<itunes:author>The Goblin Beat</itunes:author>
	<itunes:explicit>no</itunes:explicit>
	<itunes:image href="http://goblinbeat.com/wp-content/uploads/powerpress/logo-1400-black.jpg" />
	<itunes:owner>
		<itunes:name>The Goblin Beat</itunes:name>
		<itunes:email>podcast@goblinbeat.com</itunes:email>
	</itunes:owner>
	<managingEditor>podcast@goblinbeat.com (The Goblin Beat)</managingEditor>
	<itunes:subtitle>A D&amp;D 4e Actual Play Podcast</itunes:subtitle>
	<itunes:keywords>D&amp;D,role-playing,games,d20,Dungeons and Dragons,Dungeons &amp; Dragons,dnd,4e, Savage Worlds</itunes:keywords>
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		<title>The Goblin Beat</title>
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		<link>http://goblinbeat.com</link>
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	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Other Games" />
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		<rawvoice:frequency>Weekly</rawvoice:frequency>
		<item>
		<title>#080 Oscar Rios and The Third Cthulhu Companion</title>
		<link>http://goblinbeat.com/2013/05/080-oscar-rios-and-the-third-cthulhu-companion/</link>
		<comments>http://goblinbeat.com/2013/05/080-oscar-rios-and-the-third-cthulhu-companion/#comments</comments>
		<pubDate>Wed, 15 May 2013 05:06:01 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[call of cthulhu]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[Realms of Cthulhu]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2584</guid>
		<description><![CDATA[Join us in this special mid-week release as we speak with Oscar Rios from Golden Goblin Press about Island of Ignorance &#8211; The Third Cthulhu Companion, a Call of Cthulhu accessory containing articles and adventure Scenarios.  The KickStarter for this book is going on now and Oscar talks to Danny about all of the articles [...]]]></description>
				<content:encoded><![CDATA[<p>Join us in this special mid-week release as we speak with Oscar Rios from Golden Goblin Press about <a title="Island of Ignorance – Cthulhu Companion" href="http://goblinbeat.com/2013/05/island-of-ignorance-cthulhu-companion/">Island of Ignorance &#8211; The Third Cthulhu Companion</a>, a Call of Cthulhu accessory containing articles and adventure Scenarios.  <a href="http://www.kickstarter.com/projects/621718369/island-of-ignorance-the-third-cthulhu-companion">The KickStarter for this book</a> is going on now and Oscar talks to Danny about all of the articles and even gives us some exclusive hints at what to look for in the finished book.</p>
<p>Oscar has also graciously agreed to let us host a give-away of one of his previous campaign books, <a href="http://www.miskatonicriverpress.com/products/tloal.shtml">The Legacy of Arrius Lurco</a>, that he will even sign!  To enter just leave us a comment below with your favorite character death story before midnight on May 25th and we will roll for and contact the winner by June 1st.</p>
<p>If you like our podcasts and would like to help us keep it going you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we&#8217;ll send you an official Goblin Beat Wild Die as well as dedicate an episode to you!</p>
<p>Thanks to everyone who listens and don&#8217;t forget to tell your friends about us and give us reviews on iTunes!</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/05/080-oscar-rios-and-the-third-cthulhu-companion/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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			<itunes:keywords>call of cthulhu,contest,cthulhu,KickStarter,Realms of Cthulhu</itunes:keywords>
	<itunes:subtitle>Join us in this special mid-week release as we speak with Oscar Rios from Golden Goblin Press about Island of Ignorance - The Third Cthulhu Companion, a Call of Cthulhu accessory containing articles and adventure Scenarios.</itunes:subtitle>
		<itunes:summary>Join us in this special mid-week release as we speak with Oscar Rios from Golden Goblin Press about Island of Ignorance - The Third Cthulhu Companion, a Call of Cthulhu accessory containing articles and adventure Scenarios.  The KickStarter for this book is going on now and Oscar talks to Danny about all of the articles and even gives us some exclusive hints at what to look for in the finished book.

Oscar has also graciously agreed to let us host a give-away of one of his previous campaign books, The Legacy of Arrius Lurco, that he will even sign!  To enter just leave us a comment below with your favorite character death story before midnight on May 25th and we will roll for and contact the winner by June 1st.

If you like our podcasts and would like to help us keep it going you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we&#039;ll send you an official Goblin Beat Wild Die as well as dedicate an episode to you!

Thanks to everyone who listens and don&#039;t forget to tell your friends about us and give us reviews on iTunes!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>48:12</itunes:duration>
	</item>
		<item>
		<title>#079 DA/SW 04: The Kain 2</title>
		<link>http://goblinbeat.com/2013/05/079-dasw-04-the-kain-2/</link>
		<comments>http://goblinbeat.com/2013/05/079-dasw-04-the-kain-2/#comments</comments>
		<pubDate>Sat, 11 May 2013 12:00:59 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[Warhammer 40k]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2579</guid>
		<description><![CDATA[Join us as our scouts complete their sweep of the Kain, a drifting science vessel found near the outpost of Purgatory. We apologize for some of the sound in these episodes.  We had microphone trouble that wasn&#8217;t caught until editing and did the best we could to level out the sound.  If you like our podcasts and [...]]]></description>
				<content:encoded><![CDATA[<p>Join us as our scouts complete their sweep of the Kain, a drifting science vessel found near the outpost of Purgatory.</p>
<p>We apologize for some of the sound in these episodes.  We had microphone trouble that wasn&#8217;t caught until editing and did the best we could to level out the sound.  If you like our podcasts and would like to help us get improved equipment you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we&#8217;ll send you an official Goblin Beat Wild Die!</p>
<p>Thanks to everyone who listens and don&#8217;t forget to tell your friends about us and give us reviews on iTunes!</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/05/079-dasw-04-the-kain-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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			<itunes:keywords>actual play,Savage Worlds,Warhammer 40k</itunes:keywords>
	<itunes:subtitle>Join us as our scouts complete their sweep of the Kain, a drifting science vessel found near the outpost of Purgatory. - We apologize for some of the sound in these episodes.  We had microphone trouble that wasn&#039;t caught until editing and did the best...</itunes:subtitle>
		<itunes:summary>Join us as our scouts complete their sweep of the Kain, a drifting science vessel found near the outpost of Purgatory.

We apologize for some of the sound in these episodes.  We had microphone trouble that wasn&#039;t caught until editing and did the best we could to level out the sound.  If you like our podcasts and would like to help us get improved equipment you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we&#039;ll send you an official Goblin Beat Wild Die!

Thanks to everyone who listens and don&#039;t forget to tell your friends about us and give us reviews on iTunes!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>20:16</itunes:duration>
	</item>
		<item>
		<title>Island of Ignorance &#8211; Cthulhu Companion</title>
		<link>http://goblinbeat.com/2013/05/island-of-ignorance-cthulhu-companion/</link>
		<comments>http://goblinbeat.com/2013/05/island-of-ignorance-cthulhu-companion/#comments</comments>
		<pubDate>Thu, 09 May 2013 13:32:59 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[KickStarting]]></category>
		<category><![CDATA[call of cthulhu]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2573</guid>
		<description><![CDATA[The Call of Cthulhu roleplaying game has long been the standard by which all horror RPG games are measured and has been emulated, converted and copied into many other systems and games.  The Golden Goblin Press is now working on a new companion for CoC entitled Island of Ignorance &#8211; The Third Cthulhu Companion.  The [...]]]></description>
				<content:encoded><![CDATA[<p>The <a href="http://catalog.chaosium.com/index.php?cPath=41">Call of Cthulhu</a> roleplaying game has long been the standard by which all horror RPG games are measured and has been emulated, converted and copied into many other systems and games.  The <a href="http://www.goldengoblinpress.com/">Golden Goblin Press</a> is now working on a new companion for CoC entitled Island of Ignorance &#8211; The Third Cthulhu Companion.  The two previous Companions were released by Chaosium, the company that publishes the CoC game, in 1983 and 1985 so it has been a very long time in coming.</p>
<p>We here at the Goblin Beat are excited about this new Companion and not just because it is being created by another Goblin-Owned company, although our editor did say that is all that really matters.  The Companion is filled with four articles detailing interesting articles to help spice up your games and three scenarios to play within those games as well as pre-made investigators that can be used with any of the scenarios.<img class="alignright  wp-image-2574" alt="IoIGirl" src="http://goblinbeat.com/wp-content/uploads/2013/05/IoIGirl.jpg" width="336" height="242" /></p>
<p>As with any good KickStarter there are also plenty of stretch goals to be reached.  The first goal, to increase the interior art, has already been reached and future goals include more filler for your <a href="http://goblinbeat.com/2012/12/055-savage-worlds-realms-of-cthulhu-midnight-harvest-1/">Cthulhu PIE</a> (did you see what I did there?) in the form of yet more articles and scenarios like <em>Dweller in Darkness </em>which will give information about the little known Great Old One Bugg-Shash.</p>
<p>As with any CoC supplement it is possible to bring the information, especially the articles, into any other Cthulhu themed game.  Games such as Realms of Cthulhu for Savage Worlds have rules for doing the conversions and others like Cthulhu Dark are simple enough that you could do the conversions for yourself.<img class="wp-image-2575 alignleft" alt="IslandOfIgnoranceCover" src="http://goblinbeat.com/wp-content/uploads/2013/05/IslandOfIgnoranceCover.jpg" width="227" height="300" /></p>
<p>Check out this KickStarter and see for yourself if the stars are right to get in on what promises to be a very interesting addition to the Cthulhu roleplaying mythos.</p>
<p>Source: <a href="http://www.kickstarter.com/projects/621718369/island-of-ignorance-the-third-cthulhu-companion">KickStarter</a></p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/05/island-of-ignorance-cthulhu-companion/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Terror in Thibodaux</title>
		<link>http://goblinbeat.com/2013/05/terror-in-thibodaux/</link>
		<comments>http://goblinbeat.com/2013/05/terror-in-thibodaux/#comments</comments>
		<pubDate>Tue, 07 May 2013 11:36:31 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Adventure Hooks]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[call of cthulhu]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[Cthulhu Dark]]></category>
		<category><![CDATA[Realms of Cthulhu]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2568</guid>
		<description><![CDATA[Some weeks when I sit down to write out the new Adventure Hook I wrack my brain forever trying to come up with a good idea (which is the exact problem these articles are designed to help solve for you readers) and end up going part-way through two or three ideas before I find one [...]]]></description>
				<content:encoded><![CDATA[<p><em>Some weeks when I sit down to write out the new Adventure Hook I wrack my brain forever trying to come up with a good idea (which is the exact problem these articles are designed to help solve for you readers) and end up going part-way through two or three ideas before I find one I really like enough to publish.  This week however the idea seemed to just smack me in the face like the tentacle of a being of eldritch horror as it attempts to consume my thoughts and destroy my dreams.  I was flipping through the Savage Worlds rule book and came upon rules for radiation poisoning and how it causes fatigue and suddenly this idea burst forth.  Read on and enjoy <strong>Terror in Thibodaux</strong>.</em></p>
<p dir="ltr">Awakening in an office building the investigators have no short-term memory.  Sirens blare in the distance and all of the PCs are suffering from fatigue and a general malaise.  Getting their bearings by looking out windows and reading papers on desks allows the investigators to realize they are on the fifth floor of a building at the site of a Nuclear Power Plant in Thibodaux, LA.</p>
<p dir="ltr">Entering the lobby and/or the largest office on the floor they find a man in a suit sitting with his head in his hands.  He is unresponsive until touched, and then he attacks whomever touched him.  Almost all of the workers at the plant have turned into zombie servants of <a href="http://en.wikipedia.org/wiki/Glaaki">Glaaki</a>.  A cult of <a href="http://www.i-mockery.com/halloween/bag/more-great-old-ones.php">Glaaki </a>have helped their master take over the compound.  They plan to overheat the plant and cause an explosion which they hope will sink all of southern Louisiana under the Gulf, thereby giving their master a new domain to rule over.</p>
<p dir="ltr">At certain points in the adventure when the investigators need prior knowledge or equipment they go into a flashback.  During the short flashback they have a decision to make and based on the decision they may either remember something important for their survival or have a piece of equipment necessary for stopping the cult.</p>
<p>The investigators must now decide how to stop the cult, a task that could be further complicated by the fact that someone in their group could actually be a member of the cult of Glaaki!</p>
<p>As always please let me know what you think about this hook and how it works out if you use it.  I&#8217;m planning to use this one myself the next time we play Cthulhu PIE so I&#8217;ll be sure to link to that podcast when it comes out.</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/05/terror-in-thibodaux/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>#078 DA,SW 03: The Kain</title>
		<link>http://goblinbeat.com/2013/05/078-dasw-03-the-kain/</link>
		<comments>http://goblinbeat.com/2013/05/078-dasw-03-the-kain/#comments</comments>
		<pubDate>Sat, 04 May 2013 13:44:12 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2565</guid>
		<description><![CDATA[Arriving in the Purgatory system the scouts come upon a derelict Imperial vessel, The Kain and go onboard to investigate.  What will they find?  Listen in and find out. We apologize for some of the sound in these episodes.  We had microphone trouble that wasn&#8217;t caught until editing and did the best we could to level out the sound. [...]]]></description>
				<content:encoded><![CDATA[<p>Arriving in the Purgatory system the scouts come upon a derelict Imperial vessel, The Kain and go onboard to investigate.  What will they find?  Listen in and find out.</p>
<p>We apologize for some of the sound in these episodes.  We had microphone trouble that wasn&#8217;t caught until editing and did the best we could to level out the sound.  If you like our podcasts and would like to help us get improved equipment you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we&#8217;ll send you an official Goblin Beat Wild Die!</p>
<p>Thanks to everyone who listens and don&#8217;t forget to tell your friends about us and give us reviews on iTunes!</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/05/078-dasw-03-the-kain/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<itunes:subtitle>Arriving in the Purgatory system the scouts come upon a derelict Imperial vessel, The Kain and go onboard to investigate.  What will they find?  Listen in and find out. - We apologize for some of the sound in these episodes.</itunes:subtitle>
		<itunes:summary>Arriving in the Purgatory system the scouts come upon a derelict Imperial vessel, The Kain and go onboard to investigate.  What will they find?  Listen in and find out.

We apologize for some of the sound in these episodes.  We had microphone trouble that wasn&#039;t caught until editing and did the best we could to level out the sound.  If you like our podcasts and would like to help us get improved equipment you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we&#039;ll send you an official Goblin Beat Wild Die!

Thanks to everyone who listens and don&#039;t forget to tell your friends about us and give us reviews on iTunes!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:18:20</itunes:duration>
	</item>
		<item>
		<title>#077 Dark Angels, Savage Worlds 02</title>
		<link>http://goblinbeat.com/2013/04/077-dark-angels-savage-worlds-02/</link>
		<comments>http://goblinbeat.com/2013/04/077-dark-angels-savage-worlds-02/#comments</comments>
		<pubDate>Sat, 27 Apr 2013 05:06:54 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[Warhammer 40k]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2563</guid>
		<description><![CDATA[Join us this week as the players settle into their roles as Space Marine Scouts for the Dark Angels.  Trouble starts immediately as something strange is going on onboard the Imperial ship assigned to take them to their first assignment. Please consider subscribing to our podcast on iTunes and tell your friends about us as [...]]]></description>
				<content:encoded><![CDATA[<p>Join us this week as the players settle into their roles as Space Marine Scouts for the Dark Angels.  Trouble starts immediately as something strange is going on onboard the Imperial ship assigned to take them to their first assignment.</p>
<p>Please consider subscribing to our podcast on iTunes and tell your friends about us as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/04/077-dark-angels-savage-worlds-02/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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			<itunes:keywords>actual play,podcast,Savage Worlds,Warhammer 40k</itunes:keywords>
	<itunes:subtitle>Join us this week as the players settle into their roles as Space Marine Scouts for the Dark Angels.  Trouble starts immediately as something strange is going on onboard the Imperial ship assigned to take them to their first assignment. - </itunes:subtitle>
		<itunes:summary>Join us this week as the players settle into their roles as Space Marine Scouts for the Dark Angels.  Trouble starts immediately as something strange is going on onboard the Imperial ship assigned to take them to their first assignment.

Please consider subscribing to our podcast on iTunes and tell your friends about us as well.</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>52:57</itunes:duration>
	</item>
		<item>
		<title>The Ruby of Torm Tura</title>
		<link>http://goblinbeat.com/2013/04/the-ruby-of-torm-tura/</link>
		<comments>http://goblinbeat.com/2013/04/the-ruby-of-torm-tura/#comments</comments>
		<pubDate>Wed, 24 Apr 2013 20:41:47 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Adventure Hooks]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2558</guid>
		<description><![CDATA[Torm Tura was perhaps the greatest Warchief the Black Hand Orcs ever had. During his reign dozens of other tribes pledged their banners to the Black Hands. Torm Tura allegedly gained much of his warrior power from a fist sized ruby set into the center of his leather breastplate. The legends of the origin of the [...]]]></description>
				<content:encoded><![CDATA[<p>Torm Tura was perhaps the greatest Warchief the Black Hand Orcs ever had. During his reign dozens of other tribes pledged their banners to the Black Hands. Torm Tura allegedly gained much of his warrior power from a fist sized ruby set into the center of his leather breastplate. The legends of the origin of the Ruby of Torm Tura are as many and varied as its supposed powers. Most of the Black Hands held that the ruby was torn from the eye of a great demon, and that it infused their Warchief with its demonic strength and vigor. Others claimed it was the eye of a great dragon or created by a powerful wizard to turn Torm Tura into his champion.</p>
<p>Whatever the truth, Torm Tura was not only a powerful warrior, he was also smart and conniving. While he ruled the orcs of what are now known as the Tormeric Planes no other race dared step foot in the region, including the gnolls who had long been their hated rivals. Upon Torm Tura’s death, after a reign of more than forty years, a length of time unmatched in orc history, the ruby vanished along with the body of the great ruler.</p>
<p><img class="alignright size-full wp-image-2559" alt="ruby" src="http://goblinbeat.com/wp-content/uploads/2013/04/ruby.jpg" width="220" height="226" /></p>
<p>Now, hundreds of years later, rumors say the tomb of Torm Tura  has been found. Fearing the return of a powerful orc ruler the humans, elves, dwarves and others that live in or near the Tormeric Planes are looking about for a group of heroes to delve into the ancient tomb and secure the ruby before the orcs can do so. The gnolls also fear a return of the days of Torm Tura and are seeking the tomb for themselves, and of course the Black Hand orcs are doing all they can to find their way into the tomb in hopes of bringing back the glory days of their tribe.</p>
<p>If the heroes accept the commision to find the Ruby of Torm Tura they will not only be delving into an ancient and deadly tomb, filled with deterrents and death traps, they will also be racing orcs, gnolls and who knows what else to the resting place of Torm Tura himself. And who’s to say that the ancient orc is truly dead after all?</p>
<p>As always let me know what you think about this Adventure Hook and how it works out if you use it!</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/04/the-ruby-of-torm-tura/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Fate Dice KickStarter</title>
		<link>http://goblinbeat.com/2013/04/fate-dice-kickstarter/</link>
		<comments>http://goblinbeat.com/2013/04/fate-dice-kickstarter/#comments</comments>
		<pubDate>Sat, 20 Apr 2013 13:44:29 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[KickStarting]]></category>
		<category><![CDATA[Fate Dice]]></category>
		<category><![CDATA[Fate System]]></category>
		<category><![CDATA[FateCore]]></category>
		<category><![CDATA[Fudge Dice]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2547</guid>
		<description><![CDATA[After the success of the Fate Core KickStarter it was only a matter of time before the Evil Hat guys came out with their own line of dice to allow the over ten thousand backers to play the upcoming game in style.  Well now we can stop waiting as the Fate Dice KickStarter has arrived and [...]]]></description>
				<content:encoded><![CDATA[<p>After the success of the <a title="Fate Core System KickStarter" href="http://goblinbeat.com/2013/01/fate-core-system-kickstarter/">Fate Core</a> KickStarter it was only a matter of time before the Evil Hat guys came out with their own line of dice to allow the over ten thousand backers to play the upcoming game in style.  Well now we can stop waiting as the Fate Dice KickStarter has arrived and these dice look <strong>nice</strong>!  The first package of dice starts at $20 for US backers and gets you a pack containing three sets of fudge dice.  After that you can get additional regular <img class=" wp-image-2550 alignright" alt="centurionFateDice" src="http://goblinbeat.com/wp-content/uploads/2013/04/centurionFateDice.png" width="169" height="271" />packages of dice for $15 each for normal sets or $18 each for the yet-to-be-announced special sets.  So far the announced packages include the official Fate Core set using colors from the book, the Centurion set and the Atomic Robo set.  The next set doesn&#8217;t get revealed until funding reaches $30,000 which shouldn&#8217;t take long since funding reached $26,000 within the first few days.  I absolutely everyone stop reading this article and go <a href="http://www.kickstarter.com/projects/evilhat/fate-dicetm-dice-for-your-fate-and-fudge-games">pledge to the KickStarter</a>.  Okay now that you did that I have a small confession to make.  The last hidden set would have also been revealed on May 7th if it didn&#8217;t reach $30,000, I&#8217;m just impatient.  On the bright side you&#8217;ll be getting some Fate Dice soon!</p>
<p>What do you think about these dice?  Are you planning to get some?  What other sets would you like to see?</p>
<p style="text-align: center;"><a href="http://goblinbeat.com/wp-content/uploads/2013/04/atomicRoboFateDice.jpg"><img class="aligncenter  wp-image-2548" alt="atomicRoboFateDice" src="http://goblinbeat.com/wp-content/uploads/2013/04/atomicRoboFateDice.jpg" width="420" height="420" /></a> <a href="http://goblinbeat.com/wp-content/uploads/2013/04/fateDice.jpg"><br />
</a></p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/04/fate-dice-kickstarter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>#076 Dark Angels, Savage Worlds 01</title>
		<link>http://goblinbeat.com/2013/04/076-dark-angels-savage-worlds-01/</link>
		<comments>http://goblinbeat.com/2013/04/076-dark-angels-savage-worlds-01/#comments</comments>
		<pubDate>Sat, 20 Apr 2013 12:24:08 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[Warhammer 40k]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2544</guid>
		<description><![CDATA[Listen in as we create characters for our new Warhammer 40k themed Savage Worlds Campaign.  The players are all making new Space Marine Scouts in preparation for their fist mission.  Check out our Obsidian Portal page for all of the rules we use! Remember to give us a rating and subscribe to us on iTunes!  We&#8217;re trying [...]]]></description>
				<content:encoded><![CDATA[<p>Listen in as we create characters for our new Warhammer 40k themed Savage Worlds Campaign.  The players are all making new Space Marine Scouts in preparation for their fist mission.  Check out our <a href="http://www.obsidianportal.com/campaign/dark-angels-savage-worlds/wikis/main-page">Obsidian Portal page</a> for all of the rules we use!</p>
<p>Remember to give us a rating and subscribe to us on iTunes!  We&#8217;re trying to get on the list of top 200 podcasts in the &#8216;Other Games&#8217; Category.  Tell your friends about us too and they can help out.  As always please send us your questions and comments and we may read them on a future podcast.</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/04/076-dark-angels-savage-worlds-01/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/076_DASW_01_Character_Creation.mp3" length="26623291" type="audio/mpeg" />
			<itunes:keywords>actual play,podcast,Savage Worlds,Warhammer 40k</itunes:keywords>
	<itunes:subtitle>Listen in as we create characters for our new Warhammer 40k themed Savage Worlds Campaign.  The players are all making new Space Marine Scouts in preparation for their fist mission.  Check out our Obsidian Portal page for all of the rules we use! - </itunes:subtitle>
		<itunes:summary>Listen in as we create characters for our new Warhammer 40k themed Savage Worlds Campaign.  The players are all making new Space Marine Scouts in preparation for their fist mission.  Check out our Obsidian Portal page for all of the rules we use!

Remember to give us a rating and subscribe to us on iTunes!  We&#039;re trying to get on the list of top 200 podcasts in the &#039;Other Games&#039; Category.  Tell your friends about us too and they can help out.  As always please send us your questions and comments and we may read them on a future podcast.</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>55:27</itunes:duration>
	</item>
		<item>
		<title>The Snark – Low Level Characters</title>
		<link>http://goblinbeat.com/2013/04/the-snark-low-level-characters/</link>
		<comments>http://goblinbeat.com/2013/04/the-snark-low-level-characters/#comments</comments>
		<pubDate>Tue, 16 Apr 2013 18:00:16 +0000</pubDate>
		<dc:creator>Brandon</dc:creator>
				<category><![CDATA[The Snark]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2527</guid>
		<description><![CDATA[If you are a player of Role Playing Games (outside of the bedroom) then by now you have most likely been subjected to the horror that is playing a low level character. This is a tired topic for me as I am already to the point that I just refuse to play an RPG that [...]]]></description>
				<content:encoded><![CDATA[<p>If you are a player of Role Playing Games (outside of the bedroom) then by now you have most likely been subjected to the horror that is playing a low level character.  This is a tired topic for me as I am already to the point that I just refuse to play an RPG that starts me at level one.  But let’s take a moment to consider what has jaded me to this point.  </p>
<p>The easiest argument to make is that there is no point in getting attached to any character that is one pin prick from death every moment of every day (though if you play with our DM that is the situation for even a level twenty-five character).  The squishiness of all low level characters means that you probably are not going to be fighting anything that you would run back to the farm house and tell your dear old mom and pop about but instead you will be taking care of the sewer rat infestation for someone else because they have better things to do.  Seriously though while it is true that a bite from a sewer rat might kill me eventually if I decided it was not worth paying the insurance deductible to go see a doctor to not die; for a level one character that same bite could be instant death.  Not from the plague the bite could give you but from the three points of damage the bite itself inflicted!  </p>
<p>Another thing that I hate about lowbies is that they are cookie cutter copies of each other with different starting gear.  If for example you are playing a wizard and your buddy is playing a warrior you will both hit that poor sewer rat with a stick about the same percentage of the time and do something similar in damage.  A priest and a warrior are basically the same when it comes to “tanking” as both will take the same hit from the boss rat and take about the same amount of damage the priest will just die one hit sooner than his warrior friend because he will still refuse to cast his healing spell even when it is his life on the line.  As you level of course this goes away as warriors build melee skill at a faster rate than his wizard buddy who is going to eventually become a demi-god when he gets a spell worth casting but the balance between classes is a talk for another day.</p>
<p>So what is it that eventually makes a character worth playing?  What other than the obvious increases in power makes a character fun?  At what point does the annoyance start to fade and an attachment start to grow?  For me the line is around level ten to twelve.  By midlevel the character has developed enough that in some way there is something special about it.  Two people both playing a wizard could be completely different by level twenty but probably not by level ten.  As characters level they become more specialized to fill the role that the player has in mind for them and it is this specialization that I would argue makes any character worth playing in the end.</p>
<p>Some people get all giddy about the idea of making some fresh characters and starting off on a new adventure with their friends.  At this point in my RPG career all I can see is a group of people determined to try (and probably fail) to not to die together.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>#075 Standard Action KickStarter Interview</title>
		<link>http://goblinbeat.com/2013/04/075-standard-action-kickstarter-interview/</link>
		<comments>http://goblinbeat.com/2013/04/075-standard-action-kickstarter-interview/#comments</comments>
		<pubDate>Sat, 13 Apr 2013 05:06:28 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2524</guid>
		<description><![CDATA[This week we sit down and talk to Joanna Gaskell and Rob Hunt from Standard Action about their KickStarter, the show, gaming an everything in between.  He hope you enjoy this episode as much as we enjoyed recording it! As always please give us reviews on iTunes and subscribe to the show and if you [...]]]></description>
				<content:encoded><![CDATA[<p>This week we sit down and talk to Joanna Gaskell and Rob Hunt from <a href="http://standardaction.zombieorpheus.com/">Standard Action</a> about their <a href="http://www.kickstarter.com/projects/gamerati/standard-action-season-3">KickStarter</a>, the show, gaming an everything in between.  He hope you enjoy this episode as much as we enjoyed recording it!</p>
<p>As always please give us reviews on iTunes and subscribe to the show and if you like us tell your friends!</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/04/075-standard-action-kickstarter-interview/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/075_StandardActionInterview.mp3" length="28412992" type="audio/mpeg" />
		<itunes:subtitle>This week we sit down and talk to Joanna Gaskell and Rob Hunt from Standard Action about their KickStarter, the show, gaming an everything in between.  He hope you enjoy this episode as much as we enjoyed recording it! - </itunes:subtitle>
		<itunes:summary>This week we sit down and talk to Joanna Gaskell and Rob Hunt from Standard Action about their KickStarter, the show, gaming an everything in between.  He hope you enjoy this episode as much as we enjoyed recording it!

As always please give us reviews on iTunes and subscribe to the show and if you like us tell your friends!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>59:11</itunes:duration>
	</item>
		<item>
		<title>Adventure Hooks: Haunted Hollow</title>
		<link>http://goblinbeat.com/2013/04/adventure-hooks-haunted-hollow/</link>
		<comments>http://goblinbeat.com/2013/04/adventure-hooks-haunted-hollow/#comments</comments>
		<pubDate>Tue, 09 Apr 2013 05:06:56 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Adventure Hooks]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2518</guid>
		<description><![CDATA[This Adventure Hook is for a fantasy setting, be it D&#38;D, Savage Worlds or any other system.  As usual let us know what you think about it, especially if you use it in some way.  Enjoy! Haunted Hollow is a quaint village where most everyone in town is in some way involved in logging.  Some [...]]]></description>
				<content:encoded><![CDATA[<p dir="ltr"><em>This Adventure Hook is for a fantasy setting, be it D&amp;D, Savage Worlds or any other system.  As usual let us know what you think about it, especially if you use it in some way.  Enjoy!</em></p>
<p dir="ltr">Haunted Hollow is a quaint village where most everyone in town is in some way involved in logging.  Some folks fell the trees, others clear away stumps and yet others plant new seedlings each year so that the whole process can begin anew.  For years the small hamlet has gotten along in this way with little or no trouble but lately kobolds that live in the nearby mountain have begun attacking the townsfolk while they are within the woods.</p>
<p dir="ltr">As a result the town council has put out a call for adventurers to help fend off the kobolds and put a stop to their attacks.  When the player’s characters arrive they are thus greeted warmly by the populace and treated to half price rooms at the only inn in town.</p>
<p dir="ltr">The next morning however the chest containing all of the gold the town had raised to pay whomever freed them from their kobold problem goes missing.  What’s worse, it is found in the room of one of the players!  The townsfolk accuse the characters of being thieves and tricksters and oust them from town.</p>
<p dir="ltr">The whole problem in Haunted Hollow comes down to the haunting.  Throughout the history of the small town there have always been rumors that the town and surrounding forest are haunted.  Strange things will sometimes occur with no other explanation than ghosts or spirits.  Once at the start of the harvesting season all of the horses in town were suddenly gone and so there was no way to pull the carts carrying wood from the forest to the mills.  The horses were eventually found the next morning dispersed throughout the upper floors of every building in town and many days work were lost getting them all back down to ground level.</p>
<p dir="ltr">The simple answer to all of these strange things, and to the gold showing up in the room of one of the players is pixies.  The pixies have lived in the forest since long before the coming of humans and don’t care one bit for the chopping down of trees.  They have mostly left the humans alone though because they haven’t ventured too close to the pixies’ home.  This season though the wood cutters are coming ever closer to the home of the pixies and as a result they have used their tricks to lure kobolds down from the mountain to attack the humans by making the kobolds think the humans are stealing from them and preparing to wipe them out.  As a result the kobolds have decided to act first.</p>
<p dir="ltr">Starting with their entry into town on the first day, have the players notice laughing sounds from time to time coming from nearby.  Once they are tossed out of town they might even manage to spot a pixie rolling about in some flowers laughing at how well he did at getting the adventurers kicked out.  Once the player’s begin to realize what is going on in Haunted Hollow they have many choices to make.  They could decide to go kill the kobolds and salvage their reputations only to find out the kobolds think that they are protecting themselves.  They could try to leave and get caught in the middle of a fight between the woodsmen and the kobolds.  They could even try to track down the pixies and find out the truth of what is happening, at which point they would need to try brokering a peace between the humans and pixies while dealing with the kobolds either by fighting them, bargaining with them, or tricking them into returning to their mountain.</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>#074 GobSquad: Back to Camp</title>
		<link>http://goblinbeat.com/2013/04/074-gobsquad-back-to-camp/</link>
		<comments>http://goblinbeat.com/2013/04/074-gobsquad-back-to-camp/#comments</comments>
		<pubDate>Sat, 06 Apr 2013 05:05:29 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2515</guid>
		<description><![CDATA[Return to the world of the GobSquad this week as Grizl, GobGob and the rest continue their adventures and return to camp to report on what they have found. Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything [...]]]></description>
				<content:encoded><![CDATA[<p>Return to the world of the GobSquad this week as Grizl, GobGob and the rest continue their adventures and return to camp to report on what they have found.</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/04/074-gobsquad-back-to-camp/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/074_GobSquad_BackToCamp.mp3" length="27442700" type="audio/mpeg" />
			<itunes:keywords>4th edition,actual play,D&amp;D,podcast</itunes:keywords>
	<itunes:subtitle>Return to the world of the GobSquad this week as Grizl, GobGob and the rest continue their adventures and return to camp to report on what they have found. - Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as ...</itunes:subtitle>
		<itunes:summary>Return to the world of the GobSquad this week as Grizl, GobGob and the rest continue their adventures and return to camp to report on what they have found.

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>57:10</itunes:duration>
	</item>
		<item>
		<title>KickStarting: Standard Action Season 3</title>
		<link>http://goblinbeat.com/2013/04/kickstarting-standard-action-season-3/</link>
		<comments>http://goblinbeat.com/2013/04/kickstarting-standard-action-season-3/#comments</comments>
		<pubDate>Thu, 04 Apr 2013 05:36:22 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[KickStarting]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[web-series]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2509</guid>
		<description><![CDATA[In recent years there has been steady growth in the area of quality Gaming related Web Series.  Shows such as The Guild have really helped to bring this phenomenon to the fore of public awareness and helped other shows get more traction and viewership.  Now one such show, Standard Action, is looking to KickStarter to [...]]]></description>
				<content:encoded><![CDATA[<p>In recent years there has been steady growth in the area of quality Gaming related Web Series.  Shows such as The Guild have really helped to bring this phenomenon to the fore of public awareness and helped other shows get more traction and viewership.  Now one such show, Standard Action, is looking to KickStarter to help fund their third season.  The initial ask for this KickStarter is $12,000 to help them produce two 10 minute episodes for season three.  If they are able to get more money then they will expand the season to more and more episodes as well as fun extras for backers such as motivational posters.</p>
<p>What is great about a KickStarter like this where the main goal is to continue a project or a show is that there is already a wealth of existing material to look over.  If you haven&#8217;t heard of or seen this show yet I would encourage you to <a href="http://standardaction.zombieorpheus.com/watch/">go give it a try</a> now.  The characters are funny, quirky and above all relatable.  And who doesn&#8217;t love a female elven barbarian or a half-halfling bard?<img class="wp-image-2510 alignright" alt="sa_motivation" src="http://goblinbeat.com/wp-content/uploads/2013/04/sa_motivation.jpg" width="384" height="322" /></p>
<p>The Standard Action brand is also expanding beyond its web series roots to create a card game and a comic book series, both of which can be obtained by backing the KickStarter.  If you are interested you can even back at a level where you can have a character in the card game or comic as well as getting a copy!  There are also fun rewards such as getting a personalized sound clip from one of the cast to use for your ring tone or what-have-you or even a short video clip to wow your friends.  If you are a fan of the show there are also add-ons that let you get DVD copies of season 1 and season 2.  Each DVD is a $20 add-on or you can opt for the $25 special edition which includes commentaries, outtakes and behind the scenes videos.</p>
<p>It&#8217;s fun to see a well thought out KickStarter take shape and it looks like many hours went into this one before it was released to the public.  So go <a href="http://www.kickstarter.com/projects/gamerati/standard-action-season-3">check out the KickStarter</a>, <a href="http://standardaction.zombieorpheus.com/watch/">watch the first 2 seasons</a> of the show, and decide for yourself if this is something that deserves a third season.  I think you&#8217;ll agree that it does and hopefully you&#8217;ll decide to help make it happen.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Geek Groceries: Pebble Smart Watch</title>
		<link>http://goblinbeat.com/2013/04/geek-groceries-pebble-smart-watch/</link>
		<comments>http://goblinbeat.com/2013/04/geek-groceries-pebble-smart-watch/#comments</comments>
		<pubDate>Wed, 03 Apr 2013 13:20:10 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Geek Groceries]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2471</guid>
		<description><![CDATA[Now that almost everyone has a smart phone it&#8217;s time to jump on the bandwagon and pick up a smart watch to go with it.  One of the latest smart watches is called the Pebble.  It connects to your iPhone or Android device via bluetooth.  Its main function is of course as a time piece [...]]]></description>
				<content:encoded><![CDATA[<p>Now that almost everyone has a smart phone it&#8217;s time to jump on the bandwagon and pick up a smart watch to go with it.  One of the latest smart watches is called <a href="http://getpebble.com/" target="_blank">the Pebble</a>.  It connects to your iPhone or Android device via bluetooth.  Its main function is of course as a time piece so you&#8217;ll be spending most of your time changing out the plethora of watch faces.  They also have an SDK that lets you program your own watch faces.  The screen on the watch is actually a backlit e-paper display so you really only get one color.  But the trade off is an insane battery life of 7+ days.  Since e-paper only uses power once to update the display as long as nothing is changing it uses no power.</p>
<p>Other than a completely customizable watch face it also shows the caller ID of whoever is calling you so you can see without fumbling for your phone.  Then you can even dismiss the call to voice mail by pressing a button on the watch.  Handy!  Similarly you can see incoming text messages right on your watch.  It even has a vibrating motor to alert you when you get a notification like that.  It also has a 3 axis accelerometer so you can have apps that react to how its positioned like making the backlight turn on when you just bring your arm up to look at it.</p>
<p>Oh it&#8217;s also waterproof so you can swim in your pool or even shower with it.  Imagine being able to change tracks on your phone that&#8217;s playing music on the sink while you shower!</p>
<p>As far as RPG games are concerned I can already think of a few custom apps to put on there:  a dice roller that lets you pick how many of how many sided dice you</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2013/03/PebbleWatches.jpg"><img class="size-medium wp-image-2472 alignright" alt="PebbleWatches" src="http://goblinbeat.com/wp-content/uploads/2013/03/PebbleWatches-300x179.jpg" width="300" height="179" /></a></p>
<p>want then shake to roll.  How about a custom life counter you press the up or down side buttons to increment and decrement as well as shake to reset?  I would also imagine a custom app that lets you pick from various background music or sound effects on your phone like a soundboard a DM could use while their phone was plugged into the stereo for super RPG immersion.</p>
<p>Comment below if you have any ideas for a custom app for this smart watch or if you plan to get one.  I know I plan to get one really soon!</p>
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		<title>#073 DOI: Fey-miliar Surroundings</title>
		<link>http://goblinbeat.com/2013/03/073-doi-fey-miliar-surroundings/</link>
		<comments>http://goblinbeat.com/2013/03/073-doi-fey-miliar-surroundings/#comments</comments>
		<pubDate>Sat, 30 Mar 2013 05:06:26 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2496</guid>
		<description><![CDATA[This week the group ventures into the Feywild proper and come to some areas near where Aramil and Varis grew up.  They also run into some old friends and family as well as catching the thread of a mystery. Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast [...]]]></description>
				<content:encoded><![CDATA[<p>This week the group ventures into the Feywild proper and come to some areas near where Aramil and Varis grew up.  They also run into some old friends and family as well as catching the thread of a mystery.</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/073_DOI_S2_03.mp3" length="29812111" type="audio/mpeg" />
			<itunes:keywords>4th edition,actual play,D&amp;D,podcast</itunes:keywords>
	<itunes:subtitle>This week the group ventures into the Feywild proper and come to some areas near where Aramil and Varis grew up.  They also run into some old friends and family as well as catching the thread of a mystery. - </itunes:subtitle>
		<itunes:summary>This week the group ventures into the Feywild proper and come to some areas near where Aramil and Varis grew up.  They also run into some old friends and family as well as catching the thread of a mystery.

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:02:06</itunes:duration>
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		<title>Meet Moolu Budu:  One Bad Goblin Dude</title>
		<link>http://goblinbeat.com/2013/03/meet-moolu-budu-one-bad-goblin-dude/</link>
		<comments>http://goblinbeat.com/2013/03/meet-moolu-budu-one-bad-goblin-dude/#comments</comments>
		<pubDate>Fri, 29 Mar 2013 11:17:49 +0000</pubDate>
		<dc:creator>Allen</dc:creator>
				<category><![CDATA[Character Backgrounds]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2500</guid>
		<description><![CDATA[Moolu Budu was left under a Spider Moon which is really just the Goopa Goblin Tribe word for a new moon. According to Goopa tradition, it is on this day of the month that Naydyx, goddess of spiders, and most feared of Goopa dieties, swallows the moon and will only spit it back out if [...]]]></description>
				<content:encoded><![CDATA[<p>Moolu Budu was left under a Spider Moon which is really just the Goopa Goblin Tribe word for a new moon. According to Goopa tradition, it is on this day of the month that Naydyx, goddess of spiders, and most feared of Goopa dieties, swallows the moon and will only spit it back out if a Goblin child is left as an offering to her in the forest. Even with relatively short goblin gestation periods and their healthy appetite for reproductive practices, this whole ritual would soon result in the extinction of the Goopa if one goblin baby a month was actually lost. Typically the mother comes back within 24 hours, assumes Naydyx wasn’t hungry, gets her baby, and high-tails it out of there. As it turns out, when Moolu Budu’s mother returned to the clearing where they had left him the night before, he wasn’t there. Although not the most empathetic of life forms, goblins are quite emotional. As such, Moolu’s mother nearly slew his father in a tear-filled rage, when he expressed pride that their son had made a fitting meal for Naydyx.</p>
<p>Moolu had actually been discovered by a wizard’s apprentice who was gathering herbs for his master when he nearly stepped on the goblin babe. Being that it was the new moon, the woods were dark and Moolu was swaddled in a hide the goblin’s had stolen from a nearby human village. Naturally, the apprentice mistook the gurgles and coos for those of a human baby, and didn’t discover the truth until he had rushed into his master’s chambers shouting, “I found a baby in the woods!.” The master took one look at Moolu’s <span style="text-decoration: line-through;">disgustingly twisted visage</span> adorable, green face and bade Farlane dispose of the babe at once. Needless to say, Farlane could not bring himself to do it and raised Moolu secretly in the wilderness, with the help of an elderly monk friend who lived alone in the forest. Farlane and the Monk taught Moolu to read and his interests were steered towards survival and wilderness skills. He learned the skills of the ranger and had plenty of practice moving silently as he avoided human and goblin patrols alike. Recently, Moolu was captured by a party of goblins “recruiting” for the war effort against the hordes of Toxisa, a green dragon. Normally very careful in the forest, Moolu’s curiosity about his origins finally got the better of him as he approached the goblin war party in an effort to establish a connection with his own kind.</p>
<p>Moolu’s strengths include stealth and wilderness knowledge. He has a basic understanding of magic as was related by the apprentice who found him, but cannot cast magic himself. He also is extremely adept at dual wielding his trusty rapier and short sword, gifts from his teacher, the mysterious elderly monk who shared his humble home with Moolu for 16 years until the day he was captured.</p>
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		<title>Geek Groceries: Rocket Dice</title>
		<link>http://goblinbeat.com/2013/03/geek-groceries-rocket-dice/</link>
		<comments>http://goblinbeat.com/2013/03/geek-groceries-rocket-dice/#comments</comments>
		<pubDate>Wed, 27 Mar 2013 05:22:13 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Geek Groceries]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2465</guid>
		<description><![CDATA[If you haven&#8217;t backed anything on Kickstarter yet you may very well back this project as your first.  Especially if you have any kind of space-related games in need of a few D6.  Introducing ROCKET DICE.  It&#8217;s a D6 AND a rocket ship!  How cool is that?  Answer: very cool.  They even made sure to [...]]]></description>
				<content:encoded><![CDATA[<p>If you haven&#8217;t backed anything on Kickstarter yet you may very well back this project as your first.  Especially if you have any kind of space-related games in need of a few D6.  Introducing <a href="http://www.kickstarter.com/projects/springboard/rocket-dice" target="_blank">ROCKET DICE</a>.  It&#8217;s a D6 AND a rocket ship!  How cool is that?  Answer: very cool.  They even made sure to design the tail fins so they both look cool and absolutely do not get in the way while it is rolling.  And by rolling that&#8217;s exactly what I mean.  They are designed to roll like a log due to their awesome shape.  This shouldn&#8217;t change anything mathematically for its randomness though so you don&#8217;t have to worry about those strict DMs so much.  I wouldn&#8217;t take these to Vegas or anything but still&#8230;</p>
<p>They only asked for $5,000 to get their project funded to pay for printing and manufacturing but with almost a month left they already had a ton of people pledging to back this project and made it up to $23,106!  I already backed it at the $10 level to get a set of six.  Take a look at the different levels you can back it and get your rocket dice today!  They only have 26 days to go before they<a href="http://goblinbeat.com/wp-content/uploads/2013/03/RocketDice.jpg"><img class="size-medium wp-image-2466 alignright" alt="RocketDice" src="http://goblinbeat.com/wp-content/uploads/2013/03/RocketDice-274x300.jpg" width="274" height="300" /></a> become available to order separately and normally at a higher price.</p>
<p>Comment below and let us know if you plan to or already backed this great project to get some rocket dice of your own.</p>
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		<title>The Disk of Oberu</title>
		<link>http://goblinbeat.com/2013/03/the-disk-of-oberu/</link>
		<comments>http://goblinbeat.com/2013/03/the-disk-of-oberu/#comments</comments>
		<pubDate>Tue, 26 Mar 2013 05:06:27 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Adventure Hooks]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[call of cthulhu]]></category>
		<category><![CDATA[Realms of Cthulhu]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2487</guid>
		<description><![CDATA[This adventure hook is designed for a Call of Cthulhu or Realms of Cthulhu setting although it could easily be adjusted for any other setting which involves magic of one type or another. Edmund Ralfone is a respected police detective.  He is also the leader of the Cult of Hollow Earth, a group whose goals [...]]]></description>
				<content:encoded><![CDATA[<p dir="ltr">This adventure hook is designed for a Call of Cthulhu or Realms of Cthulhu setting although it could easily be adjusted for any other setting which involves magic of one type or another.</p>
<p dir="ltr">Edmund Ralfone is a respected police detective.  He is also the leader of the Cult of Hollow Earth, a group whose goals include gaining power and immortality for it’s members by way of transformation into Ghouls.  As the cult leader, Edmund is entrusted with many artifacts the cult has collected over the years including the Disk of Oberu, a black disk measuring five inches in diameter and almost an inch thick in the center, tapering down to less than a quarter of an inch along the rounded edge of the disk.  The disk also has carvings and symbols etched into its surface which are almost impossible to see as the Disk of Oberu reflects little if any light.</p>
<p dir="ltr">The disk came to the Cult of Hollow Earth with a story that it was used by an ancient arcanist to control a creature of night so dark as to be nearly invisible as it flew along the night sky.  The arcanist had, so the story goes, used this creature to dispose of his enemies by having it catch them in its grip while they slept, carrying them to incredible heights and dropping them to their death.</p>
<p dir="ltr">Edmund hadn’t thought much of the artifact until his own enemies, both within the Cult and without, became such an issue that he had to find a way to deal with them or risk being eliminated and replaced.  Edmund spent several days studying the disk and found that by setting it on the correct side and spinning it counter-clockwise while saying an incantation it could be activated.</p>
<p dir="ltr">Ecstatic, Edmund cleared his evening schedule and performed the acts to summon the Nightgaunt but to no avail.  The disk began to glow a faint sickly green but no Nightgaunt came forth.  After trying several more times, Edmund eventually went to bed disgusted.</p>
<p dir="ltr">Unfortunately for Edmund he missed two important facts in his research.  First, the Nightgaunt only appears when the summoner falls asleep, creating a conduit to the Dreamlands which brings the creature to our world and sends the summoner to the Dreamlands.  Second and more importantly, the disk must be hidden from the Nightgaunt.  If the Nightgaunt can find the disk then it is no longer bound by the summoner’s will.  Even worse, it can use the disk to force the summoner to do its own bidding while he walks in the Dreamlands.</p>
<p dir="ltr">As a result, the summoned Nightgaunt appeared as Edmund fell asleep and quickly grabbed the disk.  It immediately left Edmund’s home and flew around the city, killing two victims that night while it forced Edmund to work for it within the Dreamlands.</p>
<p dir="ltr">Now, two days later, a desperate Edmund Ralfone is looking for someone to help him “solve” the strange murders plaguing his city.  Four victims in three nights have been killed by apparently being dropped from great heights or by being eviscerated by some strange wild animal.  Edmund managed to get himself assigned to the case but doesn’t have much time.  He needs to retrieve the Disk of Oberu and take control of the Nightgaunt before his enemies within the Cult of Hollow Earth begin to put together the pieces.  He also needs to solve or at least stop the murders before his inability to do so results in having another detective assigned to the case.</p>
<p dir="ltr">Edmund approaches the Investigators (Players) with an offer of a job and a reward if they can help solve his case.  He is able to give them access to crime scenes and autopsy reports.  He is willing to pay a pretty hefty price if <a href="http://goblinbeat.com/wp-content/uploads/2013/03/nightgaunt.jpg"><img class="alignright  wp-image-2488" alt="nightgaunt" src="http://goblinbeat.com/wp-content/uploads/2013/03/nightgaunt.jpg" width="378" height="323" /></a>the Investigators are able to retrieve the disk.</p>
<p dir="ltr">The ensuing adventure could go in many different directions after the Investigators are brought in to help.  If they are able to quickly retrieve the disk they may be having a drink the next night to celebrate when they hear on the local news that another murder has occurred.  At that point they will probably realize that Edmund was more than he claimed and lead to their uncovering the Cult of Hollow Earth.  If they are slow to find the disk and stop the Nightgaunt things could get even more complicated.  Another detective could be put on the case and may or may not approve of the Investigators’ involvement.  Edmund’s enemies within the cult could realize what is going on and start looking for the disk themselves, even going so far as to tail the Investigators and possibly attack them once the disk is found.</p>
<p dir="ltr">There are many other possibilities that could occur as well.  Even if things go well and they manage to stop Edmund and the Nightgaunt, the Investigators are then left holding the Disk of Oberu.  It could be very tempting to use such a powerful artifact at some point in the future which could have any number of strange side-effects.  The disk could also contain other properties besides the ability to summon the Nightgaunt.  And of course if anyone else knows about the artifact, it is a safe bet that someone will eventually come looking to take it for themselves.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>#072 DOI: Into the Feywild</title>
		<link>http://goblinbeat.com/2013/03/072-doi-into-the-feywild/</link>
		<comments>http://goblinbeat.com/2013/03/072-doi-into-the-feywild/#comments</comments>
		<pubDate>Sat, 23 Mar 2013 05:06:28 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2453</guid>
		<description><![CDATA[Depths of Insanity Season 2 continues as the group finally steps forth into the Feywild!  We hope you enjoy it more than the characters did! Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening [...]]]></description>
				<content:encoded><![CDATA[<p>Depths of Insanity Season 2 continues as the group finally steps forth into the Feywild!  We hope you enjoy it more than the characters did!</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</p>
]]></content:encoded>
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<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/072_DOI_S2_02.mp3" length="39830384" type="audio/mpeg" />
			<itunes:keywords>4th edition,actual play,D&amp;D,podcast</itunes:keywords>
	<itunes:subtitle>Depths of Insanity Season 2 continues as the group finally steps forth into the Feywild!  We hope you enjoy it more than the characters did! - Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two thing...</itunes:subtitle>
		<itunes:summary>Depths of Insanity Season 2 continues as the group finally steps forth into the Feywild!  We hope you enjoy it more than the characters did!

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:22:58</itunes:duration>
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		<item>
		<title>KickStarting: Heroes of Normandie</title>
		<link>http://goblinbeat.com/2013/03/kickstarting-heroes-of-normandie/</link>
		<comments>http://goblinbeat.com/2013/03/kickstarting-heroes-of-normandie/#comments</comments>
		<pubDate>Thu, 21 Mar 2013 05:27:34 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[KickStarting]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[KickStarter]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2457</guid>
		<description><![CDATA[Fans of tabletop war games should get the warm-fuzzies when they see Heroes of Normandie from Paris based Devil Pig Games.  Heroes is a cross between an army building tabletop war game and a board game set in the summer of 1944 and as you probably guessed from the name, based on World War II. [...]]]></description>
				<content:encoded><![CDATA[<p>Fans of tabletop war games should get the warm-fuzzies when they see Heroes of Normandie from Paris based <a href="http://devil-pig-games.com/">Devil Pig Games</a>.  Heroes is a cross between an army building tabletop war game and a board game set in the summer of 1944 and as you probably guessed from the name, based on World War II.  The base game ships with numerous scenarios that you and a friend, or hated enemy you wish to crush, can use to setup your battles and fight one another.  Each side controls a platoon of soldiers, trucks, tanks and artillery in an attempt to decimate the other side and complete objectives.</p>
<p>Produced in Europe, the game isn&#8217;t exactly cheap to get a copy of the game if you live in the US, coming in at around $100 for the basic game, but if you are a fan of these types of games it could be well worth it to get a fun tabletop game from a proven company.  As added incentive, <a title="Achtung! Cthulhu KickStarter Gets Ice Cold" href="http://devil-pig-games.com/" target="_blank"><img class="alignright size-full wp-image-2458" alt="heroes_norm_demo" src="http://goblinbeat.com/wp-content/uploads/2013/03/heroes_norm_demo.png" width="290" height="221" /></a>href=&#8221;http://goblinbeat.com/2013/03/achtung-cthulhu-kickstarter-gets-ice-cold/&#8221;&gt;Modiphius Entertainment who are still running their own KickStarter have partnered with Devil Pig Games with a stretch goal.  If this KickStarter reaches £47,500 they will add an Achtung! Cthulhu themed set of tiles and punch boards as a <a href="http://www.kickstarter.com/projects/1538673930/heroes-of-normandie/posts/433036">KickStarter only exclusive</a>!</p>
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		<title>The Snark: DST</title>
		<link>http://goblinbeat.com/2013/03/thesnark_dst/</link>
		<comments>http://goblinbeat.com/2013/03/thesnark_dst/#comments</comments>
		<pubDate>Tue, 19 Mar 2013 18:00:39 +0000</pubDate>
		<dc:creator>Brandon</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[The Snark]]></category>
		<category><![CDATA[snark]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2443</guid>
		<description><![CDATA[As I find myself unable to sleep at night or awaken promptly in the morning one full week after the change to daylight savings time, I have to question why we as a people put ourselves through this crap. There’s nothing more annoying than wanting to smash your $800 phone because it sounds an alarm [...]]]></description>
				<content:encoded><![CDATA[<p>As I find myself unable to sleep at night or awaken promptly in the morning one full week after the change to daylight savings time, I have to question why we as a people put ourselves through this crap. There’s nothing more annoying than wanting to smash your $800 phone because it sounds an alarm in the morning when you and everyone else with a brain in their head knows it is not time to be getting up. In fact the only thing that comes close is lying down and staring at the ceiling at “bedtime” because the only people that went to bed at that hour just a week before were 12 year-olds who have to get up for school the next day. Now I get that in the dark ages before we had artificial light in pretty much every home and place of gainful employment that the rising and setting of the sun is what dictated when humanity got things accomplished. In our modern age however, moving the clocks forward so that the sun can shine in my eyes during my drive to work instead of rising before I leave is just an annoyance.</p>
<p>One of the arguments for daylight savings time is that it&#8217;s supposed to help conserve energy, but I have to wonder who uses less energy an hour earlier in the day? In my case, the shower has to run longer while I stand there trying to knock the cobwebs away. That’s extra water lost in addition to the energy burned to heat it and pump it up to the bathroom.  And during this time the artificial lights burn while that precious sunlight we are killing ourselves for is blocked out by closed windows and drawn shades. I would love to hear one good case for how this annoying practice helps even one person anywhere in these United States of America.<a href="http://goblinbeat.com/wp-content/uploads/2013/03/Angry-clock.jpg"><img class="alignright size-full wp-image-2444" alt="Angry clock" src="http://goblinbeat.com/wp-content/uploads/2013/03/Angry-clock.jpg" width="212" height="139" /></a></p>
<p>When I was a child, I used to like the &#8220;Fall back&#8221; portion of daylight savings time. I felt like I was getting to sleep in every day until my body readjusted and I felt rested because of that extra hour of sleep. As an adult, I look back on this and pity myself for not realizing I was gaining nothing.  Rather, I simply got to set my clock back to the time it was supposed to be if we did not have daylight savings time to start with. It’s like shooting yourself in the foot so you can feel good when you can walk on it again, but all the while you did it to yourself.</p>
<p>There are other countries out there that have implemented daylight savings time and since quit the practice. I think it is high time America took a good look at why it still observes DST. What claims can be made in its favor and are supported by actual data? Why should our regular measurement of time which serves only to mark a full rotation of the earth on its axis along with a full revolution of the earth around the sun ever change? Especially just so we can change how we experience the rising and setting of the sun? Sunrise and sunset change every day any way.  If it mattered that much, we should change our clocks every day too so we can have every precious second of daylight that we pretend we need.</p>
<p>I would say F daylight savings time… but clearly, it has already F’ed me.</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/03/thesnark_dst/feed/</wfw:commentRss>
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		<title>#071 Depths of Insanity Season 2, Episode 1: Out of the Depths</title>
		<link>http://goblinbeat.com/2013/03/071-depths-of-insanity-season-2-episode-1-out-of-the-depths/</link>
		<comments>http://goblinbeat.com/2013/03/071-depths-of-insanity-season-2-episode-1-out-of-the-depths/#comments</comments>
		<pubDate>Sat, 16 Mar 2013 06:00:01 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[Actual Play Podcast]]></category>
		<category><![CDATA[D&D 4E]]></category>
		<category><![CDATA[depths of insanity]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Wayward Son]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2432</guid>
		<description><![CDATA[Depths of Insanity Season 2 is finally here! Join Kriv, Aramil, Lucius, Varys and Axar as they help the dwarves of U fight for their survival! Will they triumph? There are major battles fought and sweet loot to be had. Check it out! Please consider giving us a 5-star review on iTunes as well as subscribing [...]]]></description>
				<content:encoded><![CDATA[<p>Depths of Insanity Season 2 is finally here! Join Kriv, Aramil, Lucius, Varys and Axar as they help the dwarves of U fight for their survival! Will they triumph? There are major battles fought and sweet loot to be had. Check it out!</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/071_DoI_Season_2_Ep_1.mp3" length="40250433" type="audio/mpeg" />
			<itunes:keywords>actual play,Actual Play Podcast,D&amp;D 4E,depths of insanity,Dungeons and Dragons,Wayward Son</itunes:keywords>
	<itunes:subtitle>Depths of Insanity Season 2 is finally here! Join Kriv, Aramil, Lucius, Varys and Axar as they help the dwarves of U fight for their survival! Will they triumph? There are major battles fought and sweet loot to be had. Check it out! - </itunes:subtitle>
		<itunes:summary>Depths of Insanity Season 2 is finally here! Join Kriv, Aramil, Lucius, Varys and Axar as they help the dwarves of U fight for their survival! Will they triumph? There are major battles fought and sweet loot to be had. Check it out!

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:23:51</itunes:duration>
	</item>
		<item>
		<title>Stark Dawson: Zombie Slayer</title>
		<link>http://goblinbeat.com/2013/03/stark-dawson-zombie-slayer/</link>
		<comments>http://goblinbeat.com/2013/03/stark-dawson-zombie-slayer/#comments</comments>
		<pubDate>Fri, 15 Mar 2013 16:21:05 +0000</pubDate>
		<dc:creator>Allen</dc:creator>
				<category><![CDATA[Character Backgrounds]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[character backgrounds]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[outbreak: undead]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[walking dead]]></category>
		<category><![CDATA[Zombie]]></category>
		<category><![CDATA[zombie apocalypse]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2423</guid>
		<description><![CDATA[My wife and I both love watching AMC’s The Walking Dead, and apparently we’re not alone since last Sunday it led the nation in ratings with over 11 million viewers.  The show led me to search for a zombie apocalypse themed pen and paper RPG and what I found was Outbreak: Undead which has been [...]]]></description>
				<content:encoded><![CDATA[<p>My wife and I both love watching AMC’s <a href="http://www.amctv.com/shows/the-walking-dead" target="_blank"><em>The Walking Dead</em></a>, and apparently we’re not alone since last Sunday it led the nation in ratings with over 11 million viewers.  The show led me to search for a zombie apocalypse themed pen and paper RPG and what I found was <a href="http://outbreakundead.com/news_042110.html" target="_blank"><i>Outbreak: Undead</i></a> which has been available since 2010.  If you want a detailed review of the handbook and game mechanics check out the article from <a href="http://www.gnomestew.com/reviews/outbreak-undead-rpg-review-an-awesome-game-with-a-few-flaws/" target="_blank">Gnomestew</a>.  This popular TV show and somewhat less popular RPG along with some carefully placed whip blows from our almighty Goblinbeat overseer  inspired the background for Stark Dawson, zombie slayer extraordinaire.  Aside from <i>Outbreak: Undead</i>, Stark could be easily integrated into a zombie themed Dungeons and Dragons or Savage Worlds System.</p>
<p>Stark had a truly deranged childhood as he was born in the midst of a zombie outbreak that took over an entire island continent that was evacuated and quarantined.  Certain factions have succeeded in controlling the advance of these zombies to other regions of the world, but there has been no success in ending zombie domination of the island.  He had the distinct privilege to be born into a tiny community of humans that were not allowed to evacuate, but somehow survived years of zombie onslaught.  Stark never got the chance to know his father who died getting Stark’s mom to safety as she was in labor with him.  So, it was with the help of a protective older brother and an emotionally broken mother, that Dawson learned to survive under the most hellacious circumstances.  Their small band didn’t dare attempt to leave the island since any vessels seen leaving the island after evacuation were destroyed on sight for fear of spreading the infection.  When he was 15, his group decided to attempt escape in the hopes that the island was no longer being watched.  However, once the tide had taken his party out into the sea, an explosion rocked the makeshift vessel.  Stark saw his mother’s flesh peel from her bones as the heat from the blast struck her.  He jumped overboard and after struggling to stay afloat on a piece of wreckage for three storm-racked days was picked up by a wary but kindhearted fishing boat captain 200 miles away.  Now that he is off the island he wants to find out who is responsible for the zombie infection as well as his mother’s death.  He wonders if his brother survived but seriously doubts it.  Anger and thoughts of vengeance fill his ever-waking moment.</p>
<p>Since he’s always had to get by without access to manufactured goods, Stark can be extremely resourceful, from making his own ammunition and repairing weaponry to hunting/snaring game and foraging.  He also is adept at melee combat against multiple opponents, not taking normal minuses for being flanked, and he has an amazing knack for obtaining advantageous positioning across a variety of terrain. Mr. Dawson can be extremely cold and deadly, rarely hesitating to dispose of a threat; however this makes it difficult for him to connect with others outside of a combat situation.  He has been a loner for many months and trusting others is very difficult for him.</p>
]]></content:encoded>
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		<title>If Only WOTC Would… Make a D&amp;D Game for Google Glass</title>
		<link>http://goblinbeat.com/2013/03/if-only-wotc-would-make-a-dd-game-for-google-glass/</link>
		<comments>http://goblinbeat.com/2013/03/if-only-wotc-would-make-a-dd-game-for-google-glass/#comments</comments>
		<pubDate>Wed, 13 Mar 2013 21:09:50 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[If Only WOTC Would]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[google glass]]></category>
		<category><![CDATA[WOTC]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2415</guid>
		<description><![CDATA[You may have heard about the heads up display from Google which they just call Glass.  If not, you can learn all about it here: http://www.google.com/glass/start/ Several ideas for gaming jumped right inside my head the first moment I saw them sitting on someone&#8217;s head.  One neat idea for D&#38;D would be a better way to [...]]]></description>
				<content:encoded><![CDATA[<p>You may have heard about the heads up display from Google which they just call Glass.  If not, you can learn all about it here: http://www.google.com/glass/start/<strong><a title="Edit “If Only WOTC Would… Make a D&amp;D game for Wii U”" href="http://goblinbeat.com/wp-admin/post.php?post=2020&amp;action=edit"><br />
</a></strong></p>
<p>Several ideas for gaming jumped right inside my head the first moment I saw them sitting on someone&#8217;s head.  One neat idea for D&amp;D would be a better way to send secret messages between the players or even from the DM to the players or player to DM.  Imagine sitting around the table and a message pops up in your field of view.  This way you can read the message without anyone else even knowing you got a message in the first place.  The old way of writing a note on paper, or whispering in their ear gives away to the other players a message of some kind has been shared.  With Google Glass you could make the whole thing a big surprise!  Of course you&#8217;ll still need to get out your phone and TYPE the message but no one will know who it went to.  Another great idea would be for a DM to have things like initiative order, current player&#8217;s stats or HP etc. and other information in the field of view all while never taking their eyes off of the map or board.  Maybe even put the story or dialog for the current part of the campaign in the DM&#8217;s eye so they can read it while looking at the players instead of looking down at a book or paper to read.  This would make the storytelling part of the game more focused and intense and help get the players into the game.  There are a lot of different aspects of the game that could be shown to the players in their Glass while playing such as current HP, who&#8217;s turn it is, and maybe even some sound effects in everyone&#8217;s ear when something happens that could be controlled by the DM&#8217;s smartphone/tablet.  I could easily come up with hundreds of ideas if you&#8217;d give me just a few hours but I&#8217;ll leave SOME of the work to WOTC!</p>
<p>Comment below with any idea you might have for using a heads up display in D&amp;D.</p>
]]></content:encoded>
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		<title>Adventure Hooks: A Wolf in Squire&#8217;s Clothing</title>
		<link>http://goblinbeat.com/2013/03/adventure-hooks-a-wolf-in-squires-clothing/</link>
		<comments>http://goblinbeat.com/2013/03/adventure-hooks-a-wolf-in-squires-clothing/#comments</comments>
		<pubDate>Tue, 12 Mar 2013 05:02:10 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Adventure Hooks]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2402</guid>
		<description><![CDATA[Welcome to Adventure Hooks, a new series of posts here at the Goblin Beat dedicated to helping GMs come up with fast and fun adventures.  Each Hook will contain a plot device to help create an interesting and exciting adventure.  This first post starts with a quest that appears very straightforward at first glance but [...]]]></description>
				<content:encoded><![CDATA[<p>Welcome to Adventure Hooks, a new series of posts here at the Goblin Beat dedicated to helping GMs come up with fast and fun adventures.  Each Hook will contain a plot device to help create an interesting and exciting adventure.  This first post starts with a quest that appears very straightforward at first glance but ends up with enough twists and turns to cross a hag’s eyes, assuming of course that they weren&#8217;t crossed in the first place.</p>
<h2>Setting</h2>
<p>This is ostensibly a fantasy Hook but could easily be tweaked for a modern or even sci-fi setting.</p>
<h2>Hook</h2>
<p>The heroes respond to the call of a Lord whose lands are being terrorized by a werewolf.  After some investigation it turns out that the werewolf is actually the Lord’s young son.  Once the players realize this their heroes have some tough choices to make.  Do they tell the lord about their suspicions?  Will he believe them if they do?  If they kill the werewolf, all that will be left behind is the body of the young squire, so unless there are witnesses the Lord may jump to the conclusion that the adventurers murdered his son.  Even if there are witnesses the Lord isn&#8217;t likely to hail them as heroes and pay them handsomely as he had previously promised.  The most they could hope for is to be paid and asked to never return.<a href="http://goblinbeat.com/wp-content/uploads/2013/03/Werewolf_2_by_el_grimlock.jpg"><img class="alignright  wp-image-2405" alt="Werewolf_2_by_el_grimlock" src="http://goblinbeat.com/wp-content/uploads/2013/03/Werewolf_2_by_el_grimlock.jpg" width="272" height="384" /></a></p>
<p>If the Lord can be convinced of the truth perhaps his son can be locked away while he is under the moon’s sway.</p>
<p>Better yet perhaps there is a way to cure the young boy’s affliction.  The adventurers may be able to trace back to the first appearance of the wolf and find out there was a strange group of travelers in the village near that time.  If these travelers can be found, and the original werewolf slain, the boy’s curse may be broken.</p>
<p>Alternatively this could be a family curse which requires the Lord to make some sacrifice or find water from a magical spring to free his son and allow him to return to normal.</p>
<p>That’s it for this week.  Let me know what you think of this Hook, especially if you use it.  If you have ideas for an Adventure Hook you’d like to see on the site or a particular setting you’d like to see a Hook for let me know as well.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Achtung! Cthulhu KickStarter Gets Ice Cold</title>
		<link>http://goblinbeat.com/2013/03/achtung-cthulhu-kickstarter-gets-ice-cold/</link>
		<comments>http://goblinbeat.com/2013/03/achtung-cthulhu-kickstarter-gets-ice-cold/#comments</comments>
		<pubDate>Sun, 10 Mar 2013 14:20:48 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2393</guid>
		<description><![CDATA[If you haven&#8217;t heard about this KickStarter yet either through other posts or podcast episodes then you really haven&#8217;t been paying attention. Achtung! Cthulhu mixes two delicious ingredients, namely Cthulhu and Nazis, in a World War II Call of Cthulhu/Savage Worlds campaign. As you would expect with such a great idea the KickStarter is going [...]]]></description>
				<content:encoded><![CDATA[<p>If you haven&#8217;t heard about this KickStarter yet either through <a title="Achtung! Cthulhu KickStarter" href="http://goblinbeat.com/2013/02/achtung-cthulhu-kickstarter/">other posts</a> or <a title="#067 Chris Birch talks Achtung! Cthulhu" href="http://goblinbeat.com/2013/02/067-chris-birch-talks-achtung-cthulhu/">podcast episodes</a> then you really haven&#8217;t been paying attention.  Achtung! Cthulhu mixes two delicious ingredients, namely Cthulhu and Nazis, in a World War II Call of Cthulhu/Savage Worlds campaign.  As you would expect with such a great idea the KickStarter is going swimmingly, so well in fact that some of the stretch goals are getting pretty amazing.  Right now they are in the midst of unlocking an &#8216;<em>At the Mountains of Madness</em>&#8216; adventure which is sure to chill the blood.</p>
<p>With this &#8220;Modiphius plans to create a stunning full colour 248 page hardback if the goals are met. Assault on the Mountains of Madness builds on the legacy of HP Lovecraft&#8217;s <em>At the Mountains of Madness</em> and promises to reveal more of the continent (than the hapless investigators are likely to want), along with a treasure trove of cool accessories to bring the world to life.&#8221;  If you have ever read Lovecraft&#8217;s book then you are most likely already excited beyond words.  If you haven&#8217;t read it you should give it a shot.  It&#8217;s a short book and one of Lovecraft&#8217;s very best works.</p>
<p style="text-align: left;">The art for this book also looks great (as seen below) and up to the usual production standards of Modiphius as seen in their <a title="Achtung! Cthulhu Give Away" href="http://goblinbeat.com/2013/02/achtung-cthulhu-give-away/">Zero Point campaign</a>.  Head over to the <a href="http://www.kickstarter.com/projects/modiphius/achtung-cthulhu-the-ww2-keepers-and-investigators" target="_blank">KickStarter </a>page for more information on this adventure and the general setting.<a href="http://goblinbeat.com/wp-content/uploads/2013/03/mount1.jpg"><img class="aligncenter  wp-image-2394" alt="mount1" src="http://goblinbeat.com/wp-content/uploads/2013/03/mount1.jpg" width="528" height="286" /></a></p>
<blockquote>
<p style="text-align: left;">“It is absolutely necessary, for the peace and safety of mankind, that some of earth&#8217;s dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.” ― H.P. Lovecraft, <em>At the Mountains of Madness</em>.</p>
</blockquote>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>#070 Savage Worlds Realms of Cthulhu &#8211; Blake Andrews Dies Episode 3</title>
		<link>http://goblinbeat.com/2013/03/070-savage-worlds-realms-of-cthulhu-blake-andrews-dies-episode-3/</link>
		<comments>http://goblinbeat.com/2013/03/070-savage-worlds-realms-of-cthulhu-blake-andrews-dies-episode-3/#comments</comments>
		<pubDate>Sat, 09 Mar 2013 07:00:03 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Actual Play Podcast]]></category>
		<category><![CDATA[PIE]]></category>
		<category><![CDATA[Realms of Cthulhu]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2380</guid>
		<description><![CDATA[Tune in for the final episode of Blake Andrews Dies! Will Blake Andrew actually die? Will Special K finally annoy Jim enough to earn a bullet to the head? Will everyone be abducted and probed? There&#8217;s only one way to find out, so grab a soda and listen in! Please consider giving us a 5-star [...]]]></description>
				<content:encoded><![CDATA[<p>Tune in for the final episode of Blake Andrews Dies! Will Blake Andrew actually die? Will Special K finally annoy Jim enough to earn a bullet to the head? Will everyone be abducted and probed? There&#8217;s only one way to find out, so grab a soda and listen in!</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2013/03/photo-3.jpg"><img class="alignleft size-medium wp-image-2383" alt="photo-3" src="http://goblinbeat.com/wp-content/uploads/2013/03/photo-3-300x224.jpg" width="300" height="224" /></a> <a href="http://goblinbeat.com/wp-content/uploads/2013/03/photo-2.jpg"><img class="alignleft size-medium wp-image-2382" alt="photo-2" src="http://goblinbeat.com/wp-content/uploads/2013/03/photo-2-300x224.jpg" width="300" height="224" /></a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/070_C_Pie_LIVE_3.mp3" length="41508490" type="audio/mpeg" />
			<itunes:keywords>Actual Play Podcast,PIE,Realms of Cthulhu,Savage Worlds</itunes:keywords>
	<itunes:subtitle>Tune in for the final episode of Blake Andrews Dies! Will Blake Andrew actually die? Will Special K finally annoy Jim enough to earn a bullet to the head? Will everyone be abducted and probed? There&#039;s only one way to find out,</itunes:subtitle>
		<itunes:summary>Tune in for the final episode of Blake Andrews Dies! Will Blake Andrew actually die? Will Special K finally annoy Jim enough to earn a bullet to the head? Will everyone be abducted and probed? There&#039;s only one way to find out, so grab a soda and listen in!

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:26:28</itunes:duration>
	</item>
		<item>
		<title>#069 Savage Worlds Realms of Cthulhu &#8211; Blake Andrews Dies Episode 2</title>
		<link>http://goblinbeat.com/2013/03/069-savage-worlds-realms-of-cthulhu-blake-andrews-dies-episode-2/</link>
		<comments>http://goblinbeat.com/2013/03/069-savage-worlds-realms-of-cthulhu-blake-andrews-dies-episode-2/#comments</comments>
		<pubDate>Sat, 02 Mar 2013 07:00:10 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Actual Play Podcast]]></category>
		<category><![CDATA[PIE]]></category>
		<category><![CDATA[Realms of Cthulhu]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[Smurfs]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2354</guid>
		<description><![CDATA[Get ready for the second installment of the latest pants-wetting adventure with the crew at Paranormal Investigative Enterprises. Blake, &#8220;Special&#8221; K, and James head into the Etowah Indian Mounds during the dark of the night and run across some creepy goings-on. Is it aliens? Eldritch? Smurfs? Tune in and find out! Please consider giving us [...]]]></description>
				<content:encoded><![CDATA[<p>Get ready for the second installment of the latest pants-wetting adventure with the crew at Paranormal Investigative Enterprises. Blake, &#8220;Special&#8221; K, and James head into the Etowah Indian Mounds during the dark of the night and run across some creepy goings-on. Is it aliens? Eldritch? Smurfs? Tune in and find out!</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!
<a href='http://goblinbeat.com/2013/03/069-savage-worlds-realms-of-cthulhu-blake-andrews-dies-episode-2/eldritch1/' title='eldritch1'><img data-attachment-id="2378" data-orig-file="http://goblinbeat.com/wp-content/uploads/2013/03/eldritch1.png" data-orig-size="1152,623" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="eldritch1" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2013/03/eldritch1-300x162.png" data-large-file="http://goblinbeat.com/wp-content/uploads/2013/03/eldritch1-1024x553.png" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2013/03/eldritch1-150x150.png" class="attachment-thumbnail" alt="Login" /></a>
<a href='http://goblinbeat.com/2013/03/069-savage-worlds-realms-of-cthulhu-blake-andrews-dies-episode-2/eldritch3/' title='eldritch3'><img data-attachment-id="2377" data-orig-file="http://goblinbeat.com/wp-content/uploads/2013/03/eldritch3.png" data-orig-size="898,596" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="eldritch3" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2013/03/eldritch3-300x199.png" data-large-file="http://goblinbeat.com/wp-content/uploads/2013/03/eldritch3.png" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2013/03/eldritch3-150x150.png" class="attachment-thumbnail" alt="Cthulhu Search" /></a>
<a href='http://goblinbeat.com/2013/03/069-savage-worlds-realms-of-cthulhu-blake-andrews-dies-episode-2/eldritch2/' title='eldritch2'><img data-attachment-id="2376" data-orig-file="http://goblinbeat.com/wp-content/uploads/2013/03/eldritch2.png" data-orig-size="898,596" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="eldritch2" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2013/03/eldritch2-300x199.png" data-large-file="http://goblinbeat.com/wp-content/uploads/2013/03/eldritch2.png" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2013/03/eldritch2-150x150.png" class="attachment-thumbnail" alt="Various Searches" /></a>
</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/03/069-savage-worlds-realms-of-cthulhu-blake-andrews-dies-episode-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/069_C_Pie_LIVE_2.mp3" length="47632637" type="audio/mpeg" />
			<itunes:keywords>Actual Play Podcast,PIE,Realms of Cthulhu,Savage Worlds,Smurfs</itunes:keywords>
	<itunes:subtitle>Get ready for the second installment of the latest pants-wetting adventure with the crew at Paranormal Investigative Enterprises. Blake, &quot;Special&quot; K, and James head into the Etowah Indian Mounds during the dark of the night and run across some creepy g...</itunes:subtitle>
		<itunes:summary>Get ready for the second installment of the latest pants-wetting adventure with the crew at Paranormal Investigative Enterprises. Blake, &quot;Special&quot; K, and James head into the Etowah Indian Mounds during the dark of the night and run across some creepy goings-on. Is it aliens? Eldritch? Smurfs? Tune in and find out!

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:39:14</itunes:duration>
	</item>
		<item>
		<title>App Review &#8211; Outwitters &#8211; Multiplayer Strategy/Board Game</title>
		<link>http://goblinbeat.com/2013/02/app-review-outwitters-multiplayer-strategyboard-game/</link>
		<comments>http://goblinbeat.com/2013/02/app-review-outwitters-multiplayer-strategyboard-game/#comments</comments>
		<pubDate>Thu, 28 Feb 2013 08:00:49 +0000</pubDate>
		<dc:creator>Jesse</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[board game]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[strategy game]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2361</guid>
		<description><![CDATA[The Goblin overlords at the Goblin Beat have been on me to write a review of some apps that are worth playing and since this game is about  creating an army and waging war it was right up their alley.  Looking for a challenging app for your phone or iPad that has a high replay [...]]]></description>
				<content:encoded><![CDATA[<p>The Goblin overlords at the Goblin Beat have been on me to write a review of some apps that are worth playing and since this game is about  creating an army and waging war it was right up their alley.  Looking for a challenging app for your phone or iPad that has a high replay value?? Then take a look at Outwitters from <a href="http://Onemanleft.com">Onemanleft.com</a>.  The app is free to try but will cost you a small amount of $ to buy the full version.  You can spend hours playing the game continuously or just pick it up once a day to take your turns with your opponents, so the time commitment is solely up to you.  What’s it all about you ask?  Think Risk meets Final Fantasy tactics…</p>
<p>The game pits you against an opponent on a hex grid map.  You square off against one another using 1 of 4 races (Fishmen, Robots, Veggiemen, Adorables).  Every race has the same 5 basic troop types and one special class that vary by race.  The players take turns producing new troops, moving their troops, and attacking their enemy.  Each soldier creation, movement, or attack costs you Wits.  You start each round with a set amount of Wits plus extra ones for each Witt square you control.  The 5 troop types vary in how far they can travel each turn, how much damage they can withstand, and how much damage they do with an attack. The various troops also have different attack ranges associated with their attacks.  For example a Scout can move up to 5 tiles per round and do 1 damage, but only has an attack range of 1 and total life of 1, meanwhile a sniper moves 1 tile per round has 1 life, but can do 3 damage up to 3 tiles away.  The object of the game is to either destroy your enemy’s base that has 5 total life, or destroy all of their troops and occupy their spawn points.  If a round ends and they have 0 troops and you are occupying their spawn spaces the game is over.  There are plenty of other nuances to the game about earning extra widgets during a turn by destroying enemies, etc. and using the special classes of each race, but the game is pretty straightforward other than that.</p>
<p><img class="size-medium wp-image-2364 alignright" alt="outwitters2" src="http://goblinbeat.com/wp-content/uploads/2013/02/outwitters2-225x300.jpg" width="225" height="300" /></p>
<p>When you first get started with the free version you only have access to one race and the ability to have 5 matches at a time.  There are different options for purchasing the additional races, and the ability to have more games going at once (Up to 20).  The bundle is the best way to go b/c you get access to all races, and you can have up to 20 games going at once.  You may be asking yourself, why would I continue to play this game every day…  Well if you are anything like me then you like to win, dominate your opponents, and essentially be the best.  Outwitters will rank you after your first five matches into different Classes/Leagues, and with each win and loss you earn more points towards your rank and you can see yourself moving up the leaderboards within the different ranks, plus its funny totally destroying a guy’s entire army when he had no idea he was going to lose on his next turn.  The creators of the game also hold month long tournaments for its purchasers of the game, as well as put out updates for the game regularly with new maps, and recently the 4<sup>th</sup> race.  All of these were free to anyone had purchased the full version of the game.  They are actively keeping the game updated and improving upon it, so you can expect to get your moneies worth once you have the full version of the game.  I travel a lot so I use this game to pass the time in airports and the hotel when I am on the road, and it never lets me down.  Unless I don’t count my Wits correctly and fail to destroy a soldier on my turn just to watch him get healed and massacre my guys the next.  You will definitely come back for more once you try this out, and the best part is that it is free to try out.  You will not be disappointed, because the opponents will always play differently so your strategies need to change for every different battle you are in on every map.  Some players are more aggressive, more defensive minded, or even very methodical in their troop creation and will slow play you into a trap.  Bottom line is it doesn’t get redundant or repetitive!</p>
<p><strong>The Good</strong>: Easy to learn, Great Gameplay.  Challenging opponents that you are matched against based on both your ranks, so you won’t get matched against someone who has played for a year.  Different races allow for different playing styles.  Different maps call for different strategies.  You can have multiple games going, so you don’t have to wait on everyone to take their turns constantly.  Time needed to play a few rounds is minimal.  No match is ever the same.  Developers are continuing to support and update the app.  High replay value.</p>
<p><strong>The Bad:</strong> 2vs2 matches take way too long to play. The Adorables race and maps are too cheesy/pink.  You need an internet connection to send your turns, so if you don’t have Wi-Fi for the ipad or a cellular service on your device for any reason…aka no offline play.</p>
<p><strong class="rating">Rating:</strong>&nbsp;&#9733;&#9733;&#9733;&#9733;&frac12;&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The Last Threshold by R.A. Salvatore</title>
		<link>http://goblinbeat.com/2013/02/the-last-threshold-by-r-a-salvatore/</link>
		<comments>http://goblinbeat.com/2013/02/the-last-threshold-by-r-a-salvatore/#comments</comments>
		<pubDate>Mon, 25 Feb 2013 07:17:03 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[drizzt]]></category>
		<category><![CDATA[neverwinter]]></category>
		<category><![CDATA[salvatore]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2347</guid>
		<description><![CDATA[The Last Threshold is book four in the Neverwinter Saga by R. A. Salvatore and chronicles the continuing adventures of Drizzt Do&#8217;Urden and his new group of rather unusual companions.  Dhalia, the elven warrior with whom Drizzt has been running around with for the last couple of novels is back as well as Artemis Entreri [...]]]></description>
				<content:encoded><![CDATA[<p>The Last Threshold is book four in the Neverwinter Saga by R. A. Salvatore and chronicles the continuing adventures of Drizzt Do&#8217;Urden and his new group of rather unusual companions.  Dhalia, the elven warrior with whom Drizzt has been running around with for the last couple of novels is back as well as Artemis Entreri who has consented to stay with Drizzt and Dahlia  at least for the present.  Afafrenfere the human monk and Ambergris the dwarven cleric are more recent additions but are in many ways the most interesting characters within the book.  Both are former members of Cavus Dun, a Shadowfell based group of mercenaries, who are now trying to walk a more noble path.  The book follows the group through a number of cities along the Sword Coast as well as other interesting locations and manages to have almost nothing to do with Neverwinter at all.  This doesn&#8217;t necessarily detract from the story, but if you were reading the Neverwinter Saga in hopes of reading about things happening in Neverwinter then this particular book might be a disappointment.</p>
<h2>The Good</h2>
<p>Fans of Salvatore&#8217;s patented fight scenes will find quite a few although fewer perhaps than in any other Drizzt book I have read.  Plenty of beloved characters from the Drizzt pantheon get involved in the story at some point as well as well as a little of the Drow intrigue one expects to find in these books.  There is also some halfway decent character development for the previously mentioned Ambergris and Afafrenfere.  When the book ends I found myself genuinely curious about what these two might get into next and what types of adventures are awaiting them.</p>
<h2>The Bad</h2>
<p>The relationships.  The interpersonal relationships within the book, including the strange love triangle between Drizzt, Dahlia and Entreri introduced in the last book continues to get more bizarre and unbelievable within the Last Threshold.  Many of the scenes would have felt more at home in a teen vampire show than within a Drizzt novel.  What makes it worse is that there is a point within the book where Dahlia starts to become three-dimensional and comes very close to being an interesting character, only to toss it all aside towards the end of the book and go right back to being the crazy black widow she is introduced as in the very first book of this series.</p>
<h2>The Ugly</h2>
<p>The Story itself.  There really is nothing driving the story forward throughout the book and as a result it begins to read more like a travel log than a novel.  Interesting things do happen but they seem disjointed with no real purpose, no true antagonist and no quest or adventure to speak of through the whole book.  It almost seems as though the emotional and moral fog that Drizzt has experienced throughout the whole series culminates in this book and causes the story to slow and falter.  The story moves along in fits and jerks until it finally fizzles out.</p>
<h2>Conclusion</h2>
<p>Obviously any die-hard Drizzt fan is going to read this book, but I feel that with very few exceptions they will be disappointed.  This is the first time I&#8217;ve ever been glad to finish on of these books just to be done with it and not because I was interested to see what happened next and how the story ended.  If you have been following the Neverwinter Saga from the beginning then you might as well pick this book up, although it might be worth it to wait and see if there will be any more books after this one.  If not I would consider simply skipping this one and coming up with your own ending.  If another book does come out though and you want to continue the adventure then you will have little choice but to power through this book first.</p>
<p><strong class="rating">Rating:</strong>&nbsp;&#9733;&frac12;&#9734;&#9734;&#9734;&nbsp;</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>#068 Interface Zero 2.0 Interview with Dave Viars and Stan!</title>
		<link>http://goblinbeat.com/2013/02/068-interface-zero-2-0-interview-with-dave-viars-and-stan/</link>
		<comments>http://goblinbeat.com/2013/02/068-interface-zero-2-0-interview-with-dave-viars-and-stan/#comments</comments>
		<pubDate>Sat, 23 Feb 2013 07:00:58 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Gunmetal Games]]></category>
		<category><![CDATA[Interface Zero]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[Stan!]]></category>
		<category><![CDATA[Super Genius Games]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2340</guid>
		<description><![CDATA[The Goblin Beat Crew brings you another fresh, hot-off-the-press interview, this time with Dave Viars, Line Developer of Interface Zero 2.0, and Stan! Brown, the forthcoming author of the Japan sourcebook for newest iteration of Interface Zero. So, sit back, chillax, and enjoy some cyberpunk fanboy talk! Please consider giving us a 5-star review on [...]]]></description>
				<content:encoded><![CDATA[<p>The Goblin Beat Crew brings you another fresh, hot-off-the-press interview, this time with Dave Viars, Line Developer of Interface Zero 2.0, and Stan! Brown, the forthcoming author of the Japan sourcebook for newest iteration of Interface Zero. So, sit back, chillax, and enjoy some cyberpunk fanboy talk!</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/Episode_068_Interface_Zero_Interview.mp3" length="36610635" type="audio/mpeg" />
			<itunes:keywords>Gunmetal Games,Interface Zero,Savage Worlds,Stan!,Super Genius Games</itunes:keywords>
	<itunes:subtitle>The Goblin Beat Crew brings you another fresh, hot-off-the-press interview, this time with Dave Viars, Line Developer of Interface Zero 2.0, and Stan! Brown, the forthcoming author of the Japan sourcebook for newest iteration of Interface Zero. So,</itunes:subtitle>
		<itunes:summary>The Goblin Beat Crew brings you another fresh, hot-off-the-press interview, this time with Dave Viars, Line Developer of Interface Zero 2.0, and Stan! Brown, the forthcoming author of the Japan sourcebook for newest iteration of Interface Zero. So, sit back, chillax, and enjoy some cyberpunk fanboy talk!

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>38:08</itunes:duration>
	</item>
		<item>
		<title>Achtung! Cthulhu Give Away</title>
		<link>http://goblinbeat.com/2013/02/achtung-cthulhu-give-away/</link>
		<comments>http://goblinbeat.com/2013/02/achtung-cthulhu-give-away/#comments</comments>
		<pubDate>Wed, 20 Feb 2013 23:58:04 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Contest]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2332</guid>
		<description><![CDATA[As mentioned in our recent podcast we are running an Achtung! Cthulhu Give Away!  All you need to do is leave a comment below saying how much you&#8217;d love to get in on the World War 2 meets Cthulhu action and you will be entered into the drawing for a free PDF copy of Three Kings and [...]]]></description>
				<content:encoded><![CDATA[<p>As mentioned in our <a title="#067 Chris Birch talks Achtung! Cthulhu" href="http://goblinbeat.com/2013/02/067-chris-birch-talks-achtung-cthulhu/">recent podcast</a> we are running an Achtung! Cthulhu Give Away!  All you need to do is leave a comment below saying how much you&#8217;d love to get in on the World War 2 meets Cthulhu action and you will be entered into the drawing for a free PDF copy of Three Kings <strong>and</strong> Heroes of the Sea from <a href="http://www.modiphius.com/shop.html">Modiphius Entertainment</a>.  You can choose between the Call of Cthulhu and Savage Worlds version of each adventure.</p>
<p>Matt also requests that you include your favorite color in your entry&#8230;not sure why but he probably has a reason.</p>
<p>The contest is open to all legally aged residents of their respective countries.  The winner will be chosen at random from all entries present as of midnight Eastern Standard Time February 27, 2013 and notified within two weeks.  Duplicate entries will be removed.  Some restrictions may apply.</p>
<p>Thanks to Chris and Modiphius Entertainment for sponsoring this Give-Away and be sure to check out their <a title="Achtung! Cthulhu KickStarter" href="http://goblinbeat.com/2013/02/achtung-cthulhu-kickstarter/">KickStarter </a>for even more Nazis and Old Ones!</p>

<a href='http://goblinbeat.com/2013/02/achtung-cthulhu-give-away/heroesofsea/' title='HeroesOfSea'><img data-attachment-id="2335" data-orig-file="http://goblinbeat.com/wp-content/uploads/2013/02/HeroesOfSea.jpg" data-orig-size="417,540" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="HeroesOfSea" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2013/02/HeroesOfSea-231x300.jpg" data-large-file="http://goblinbeat.com/wp-content/uploads/2013/02/HeroesOfSea.jpg" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2013/02/HeroesOfSea-150x150.jpg" class="attachment-thumbnail" alt="HeroesOfSea" /></a>
<a href='http://goblinbeat.com/2013/02/achtung-cthulhu-give-away/threekings/' title='ThreeKings'><img data-attachment-id="2334" data-orig-file="http://goblinbeat.com/wp-content/uploads/2013/02/ThreeKings.jpg" data-orig-size="428,554" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="ThreeKings" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2013/02/ThreeKings-231x300.jpg" data-large-file="http://goblinbeat.com/wp-content/uploads/2013/02/ThreeKings.jpg" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2013/02/ThreeKings-150x150.jpg" class="attachment-thumbnail" alt="ThreeKings" /></a>

<h2> Update &#8211; A winner has been chosen!</h2>
]]></content:encoded>
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		<slash:comments>30</slash:comments>
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		<item>
		<title>#067 Chris Birch talks Achtung! Cthulhu</title>
		<link>http://goblinbeat.com/2013/02/067-chris-birch-talks-achtung-cthulhu/</link>
		<comments>http://goblinbeat.com/2013/02/067-chris-birch-talks-achtung-cthulhu/#comments</comments>
		<pubDate>Wed, 20 Feb 2013 06:06:05 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[call of cthulhu]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2326</guid>
		<description><![CDATA[In this episode Chris Birch from Modiphius Entertainment joins us to talk about their Achtung! Cthulhu KickStarter.  Listen in to find out more about the KickStarter as well as what to expect as the campaign continues.  He also announces a give-away where you can win a copy of both of the existing Achtung! Cthulhu adventure [...]]]></description>
				<content:encoded><![CDATA[<p>In this episode Chris Birch from <a href="http://www.modiphius.com/">Modiphius Entertainment</a> joins us to talk about their <a title="Achtung! Cthulhu KickStarter" href="http://goblinbeat.com/2013/02/achtung-cthulhu-kickstarter/">Achtung! Cthulhu KickStarter</a>.  Listen in to find out more about the KickStarter as well as what to expect as the campaign continues.  He also announces a give-away where you can win a copy of both of the existing Achtung! Cthulhu adventure in your choice of Call of Cthulhu or Savage Worlds.</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/067_Chris_Birch.mp3" length="20274700" type="audio/mpeg" />
			<itunes:keywords>call of cthulhu,cthulhu,KickStarter,podcast,Savage Worlds</itunes:keywords>
	<itunes:subtitle>In this episode Chris Birch from Modiphius Entertainment joins us to talk about their Achtung! Cthulhu KickStarter.  Listen in to find out more about the KickStarter as well as what to expect as the campaign continues.</itunes:subtitle>
		<itunes:summary>In this episode Chris Birch from Modiphius Entertainment joins us to talk about their Achtung! Cthulhu KickStarter.  Listen in to find out more about the KickStarter as well as what to expect as the campaign continues.  He also announces a give-away where you can win a copy of both of the existing Achtung! Cthulhu adventure in your choice of Call of Cthulhu or Savage Worlds.

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>42:14</itunes:duration>
	</item>
		<item>
		<title>Forbidden Island</title>
		<link>http://goblinbeat.com/2013/02/forbidden-island/</link>
		<comments>http://goblinbeat.com/2013/02/forbidden-island/#comments</comments>
		<pubDate>Mon, 18 Feb 2013 21:31:27 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[board game]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2320</guid>
		<description><![CDATA[Forbidden Island is a cooperative board game for 2-4 players by GameWright where the players take on the role of adventurers trying to retrieve four sacred relics from a mysterious (forbidden!) island before the entire thing sinks into the ocean.  Each adventurer has a special ability that can help out the entire group.  The diver, for instance, can move [...]]]></description>
				<content:encoded><![CDATA[<p>Forbidden Island is a cooperative board game for 2-4 players by <a href="http://www.gamewright.com/gamewright/index.php?section=games&amp;page=game&amp;show=245">GameWright</a> where the players take on the role of adventurers trying to retrieve four sacred relics from a mysterious (forbidden!) island before the entire thing sinks into the ocean.  Each adventurer has a special ability that can help out the entire group.  The diver, for instance, can move through one or more adjacent flooded/missing tiles for a single action, making it easier for him to get around in the later stages of the game.  The &#8216;board&#8217; is created randomly each game by laying out the included tiles.  Each adventurer has a start tile (the tile itself is marked with a pawn the same color as the adventurer) which means that not only is the board random, but your starting location is as well.<br />
<a href="http://goblinbeat.com/wp-content/uploads/2013/02/Forbidden_Island.jpg"><img class=" wp-image-2323 alignright" alt="Forbidden_Island" src="http://goblinbeat.com/wp-content/uploads/2013/02/Forbidden_Island.jpg" width="401" height="417" /></a><br />
Tiles other than the starting tiles and the finish &#8216;Fool&#8217;s Landing&#8217; tile all have a symbol for one of the treasures.  If you land on one of these tiles with four treasure cards of that type (and the tile hasn&#8217;t sunk into the abyss) you can claim the associated treasure and once all of the treasure&#8217;s are collected everyone heads back to Fool&#8217;s Landing to take off in the helicopter and leave the Forbidden Island behind forever!</p>
<p>Of course this is all complicated by the need to trade treasure cards with other players to have someone with enough of a single treasure type  to claim it and by the dreaded rising of the waters.  During each players turn they may take three actions (move, trade, shore up an adjacent section of the island, claim a treasure), draw 2 treasure cards and finally draw Flood cards.  Each Flood card matches one of the island tiles and causes a dry tile to flip over to its flooded side or a flooded tile to sink into the abyss and no longer be reachable.</p>
<p><img class="wp-image-2322 alignleft" alt="waters_rise" src="http://goblinbeat.com/wp-content/uploads/2013/02/waters_rise.jpg" width="261" height="299" />To make matters worse the treasure pile also contains &#8216;Waters Rise!&#8217; cards.  These cards cause the water level to rise and more sections of the island to sink each turn, up to a maximum of 5 before the entire island sinks in one fell swoop.</p>
<h2>Review</h2>
<p>The attractive tin the game comes in claims that this game takes thirty minutes to play, which is about right but the game play is so fast and intense it feels like much less.  Having played this game with multiple groups of players from age 8 and up I have found that it is always fun and exciting.  The pieces are all incredibly well made and the attention to detail on the island tiles is amazing.  I can&#8217;t help but imagine a movie version of this game every time I play through it with the main characters using their various strengths to help each other make it through the island only to jump aboard a helicopter at the last second while the last pieces of the island sink around them.</p>
<p>I would recommend this game to pretty much anyone from a hard-core gamer to a casual enthusiast.  The replay value is very high and the cooperative play style does a great job keeping younger kids from getting angry with one another as they do in many other games.</p>
<p><strong class="rating">Rating:</strong>&nbsp;&#9733;&#9733;&#9733;&#9733;&frac12;&nbsp;</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>#066 Savage Worlds Realms of Cthulhu &#8211; Blake Andrews Dies Episode 1</title>
		<link>http://goblinbeat.com/2013/02/66-savage-worlds-realms-of-cthulhu-blake-andrews-dies-episode-1/</link>
		<comments>http://goblinbeat.com/2013/02/66-savage-worlds-realms-of-cthulhu-blake-andrews-dies-episode-1/#comments</comments>
		<pubDate>Sat, 16 Feb 2013 07:00:44 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Blake Andrews]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[Etowah]]></category>
		<category><![CDATA[Live Action Roleplaying]]></category>
		<category><![CDATA[Old Ones]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2290</guid>
		<description><![CDATA[Join the guys from Paranormal Investigative Enterprises for another bone-chilling adventure. It has been several months since the events in Five Lanterns on Halloween, and now Blake Andrews and Dr. K are about to encounter the paranormal in their own backyard. Plus, there is a new, mysterious &#8220;bodyguard&#8221; for Blake, who might just have his [...]]]></description>
				<content:encoded><![CDATA[<p>Join the guys from Paranormal Investigative Enterprises for another bone-chilling adventure. It has been several months since the events in Five Lanterns on Halloween, and now Blake Andrews and Dr. K are about to encounter the paranormal in their own backyard. Plus, there is a new, mysterious &#8220;bodyguard&#8221; for Blake, who might just have his own secret agenda.</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2013/02/photo.jpg"><img class="alignleft size-medium wp-image-2291" alt="photo" src="http://goblinbeat.com/wp-content/uploads/2013/02/photo-300x224.jpg" width="300" height="224" /></a> <a href="http://goblinbeat.com/wp-content/uploads/2013/02/Tentacles.jpg"><img class="alignleft size-medium wp-image-2292" alt="Tentacles" src="http://goblinbeat.com/wp-content/uploads/2013/02/Tentacles-300x224.jpg" width="300" height="224" /></a> <a href="http://goblinbeat.com/wp-content/uploads/2013/02/Creepy-Frog-e1360978001835.jpg"><img class="alignleft size-medium wp-image-2293" alt="Creepy Frog" src="http://goblinbeat.com/wp-content/uploads/2013/02/Creepy-Frog-e1360978001835-224x300.jpg" width="224" height="300" /></a> <a href="http://goblinbeat.com/wp-content/uploads/2013/02/Death-Tree-e1360977984913.jpg"><img class="alignleft size-medium wp-image-2294" alt="Death Tree" src="http://goblinbeat.com/wp-content/uploads/2013/02/Death-Tree-e1360977984913-224x300.jpg" width="224" height="300" /></a> <a href="http://goblinbeat.com/wp-content/uploads/2013/02/Elder-One-e1360977961269.jpg"><img class="alignleft size-medium wp-image-2295" alt="Elder One" src="http://goblinbeat.com/wp-content/uploads/2013/02/Elder-One-e1360977961269-224x300.jpg" width="224" height="300" /></a> <a href="http://goblinbeat.com/wp-content/uploads/2013/02/Eye-e1360977943445.jpg"><img class="alignleft size-medium wp-image-2296" alt="Eye" src="http://goblinbeat.com/wp-content/uploads/2013/02/Eye-e1360977943445-224x300.jpg" width="224" height="300" /></a> <a href="http://goblinbeat.com/wp-content/uploads/2013/02/Grey-Man-e1360977925769.jpg"><img class="alignleft size-medium wp-image-2297" alt="Grey Man" src="http://goblinbeat.com/wp-content/uploads/2013/02/Grey-Man-e1360977925769-224x300.jpg" width="224" height="300" /></a> <a href="http://goblinbeat.com/wp-content/uploads/2013/02/Hyper-Cube-e1360977905835.jpg"><img class="alignleft size-medium wp-image-2298" alt="Hyper Cube" src="http://goblinbeat.com/wp-content/uploads/2013/02/Hyper-Cube-e1360977905835-224x300.jpg" width="224" height="300" /></a> <a href="http://goblinbeat.com/wp-content/uploads/2013/02/Eldritch.jpg"><img class="alignleft size-medium wp-image-2299" alt="Eldritch" src="http://goblinbeat.com/wp-content/uploads/2013/02/Eldritch-300x224.jpg" width="300" height="224" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/066_C_Pie_LIVE_1.mp3" length="48650785" type="audio/mpeg" />
			<itunes:keywords>Blake Andrews,cthulhu,Etowah,Live Action Roleplaying,Old Ones,Savage Worlds</itunes:keywords>
	<itunes:subtitle>Join the guys from Paranormal Investigative Enterprises for another bone-chilling adventure. It has been several months since the events in Five Lanterns on Halloween, and now Blake Andrews and Dr. K are about to encounter the paranormal in their own b...</itunes:subtitle>
		<itunes:summary>Join the guys from Paranormal Investigative Enterprises for another bone-chilling adventure. It has been several months since the events in Five Lanterns on Halloween, and now Blake Andrews and Dr. K are about to encounter the paranormal in their own backyard. Plus, there is a new, mysterious &quot;bodyguard&quot; for Blake, who might just have his own secret agenda.

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:41:21</itunes:duration>
	</item>
		<item>
		<title>Achtung! Cthulhu KickStarter</title>
		<link>http://goblinbeat.com/2013/02/achtung-cthulhu-kickstarter/</link>
		<comments>http://goblinbeat.com/2013/02/achtung-cthulhu-kickstarter/#comments</comments>
		<pubDate>Tue, 12 Feb 2013 23:14:54 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[call of cthulhu]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[Realms of Cthulhu]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2283</guid>
		<description><![CDATA[If I were to make a list of the best things to possibly put into an RPG setting two things that would be way at the top are Cthulhu inspired horror and Nazis.  Achtung! Cthulhu wraps both of those into one neat package.  Modiphius, the company behind this KickStarter already has several World War II Cthulhu products [...]]]></description>
				<content:encoded><![CDATA[<p>If I were to make a list of the best things to possibly put into an RPG setting two things that would be way at the top are Cthulhu inspired horror and Nazis.  Achtung! Cthulhu wraps both of those into one neat package.  <a href="http://www.modiphius.com/">Modiphius</a>, the company behind <a href="http://www.kickstarter.com/projects/modiphius/achtung-cthulhu-the-ww2-keepers-and-investigators">this KickStarter</a> already has several World War II Cthulhu products including <a href="http://www.rpgnow.com/product/106765/Achtung%21-Cthulhu---Zero-Point-Part-2---Heroes-of-the-Sea---For-Call-of-Cthulhu">Heroes of the Sea</a> and <a href="http://www.rpgnow.com/product/102940/Achtung%21-Cthulhu---Zero-Point-Part-1---Three-Kings---For-Savage-Worlds-%26-Realms-of-Cthulhu">Three Kings</a>, both of which we here at the Goblin Beat have been wanting to work into our <a href="http://goblinbeat.com/wp-content/uploads/2013/02/achtung.jpg"><img class="alignright" alt="achtung" src="http://goblinbeat.com/wp-content/uploads/2013/02/achtung.jpg" width="462" height="221" /></a>play schedule.  All of the existing Achtung! Cthulhu products are available to play with Call of Cthulhu rules or with Savage Worlds using <a title="Realms of Cthulhu" href="http://goblinbeat.com/2013/01/realms-of-cthulhu/">Realms of Cthulhu</a>.  The KickStarter however is looking for £8,000 (Modiphius is based in the UK) to produce the Call of Cthulhu version of their new Investigator and Keeper guides, with the first stretch goal of £11,000 bringing the Savage Worlds version of the books into fruition.</p>
<p>Once fully backed the basic release will be the two guides mentioned above as PDFs as well as available soft cover copies of each book.  One of the later stretch goals will make these hard cover books and I wouldn&#8217;t be surprised to see a later goal turn the black and white books into full color, depending upon how well the project ends up being backed.  The only other stretch goal currently visible is an Eastern Front Guide but other things that have so far been hinted at include other front guides as well as adventures.  There is also plenty of room for some interesting add-ons.  I would like to see some custom wild dice and possibly even a deck of cards.  If the cover art is any indication these could be some very beautiful books. The Noir feel of the Investigator Guide is particularly well done.  There is still a lot of time left (48 days as of this post) but don&#8217;t wait too long or you&#8217;ll miss out.<a href="http://goblinbeat.com/wp-content/uploads/2013/02/achtung.jpg"><br />
</a></p>
<p style="text-align: center;"><img class="wp-image-2284 aligncenter" alt="achtung_keep_inves" src="http://goblinbeat.com/wp-content/uploads/2013/02/achtung_keep_inves.jpg" width="462" height="339" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Goblin Beat Shop</title>
		<link>http://goblinbeat.com/2013/02/goblin-beat-shop/</link>
		<comments>http://goblinbeat.com/2013/02/goblin-beat-shop/#comments</comments>
		<pubDate>Sat, 09 Feb 2013 00:34:52 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[goblin beat]]></category>
		<category><![CDATA[shop]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2281</guid>
		<description><![CDATA[Feel free to check out our Goblin Beat Shop in the links on our main page.  Right now there is only the one t-shirt available but if you would like to see more stuff just let us know!  We live to serve the Goblin Beatniks of the world&#8230;at least that&#8217;s what our Goblin masters tell us!]]></description>
				<content:encoded><![CDATA[<p>Feel free to check out our <a href="http://www.cafepress.com/thegoblinbeat">Goblin Beat Shop</a> in the links on our main page.  Right now there is only the one t-shirt available but if you would like to see more stuff just let us know!  We live to serve the Goblin Beatniks of the world&#8230;at least that&#8217;s what our Goblin masters tell us!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>#065 Coffee Talk with Chris &amp; Danny</title>
		<link>http://goblinbeat.com/2013/02/065-coffee-talk-with-chris-danny/</link>
		<comments>http://goblinbeat.com/2013/02/065-coffee-talk-with-chris-danny/#comments</comments>
		<pubDate>Sat, 02 Feb 2013 07:00:09 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Beat it]]></category>
		<category><![CDATA[D&D 5E]]></category>
		<category><![CDATA[D&D Next]]></category>
		<category><![CDATA[Matt Rules]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2277</guid>
		<description><![CDATA[Chris and Danny put their heads together to tackle the Goblin beat tagline, the future of Dungeons and Dragons, the latest playtest for D&#38;D Next and other exciting topics. It&#8217;s pretty funny stuff even if I wasn&#8217;t there. Enjoy! Oh, and here is the link to the podcast where we talked about our D&#38;D Next [...]]]></description>
				<content:encoded><![CDATA[<p>Chris and Danny put their heads together to tackle the Goblin beat tagline, the future of Dungeons and Dragons, the latest playtest for D&amp;D Next and other exciting topics. It&#8217;s pretty funny stuff even if I wasn&#8217;t there. Enjoy!</p>
<p>Oh, and <a href="http://goblinbeat.com/2012/06/030-dnd-next-playtest-thoughts/">here is the link</a> to the podcast where we talked about our D&amp;D Next thoughts way back when. Those were the days!</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/065_Coffee_Talk_with_Chris_Danny.mp3" length="14540717" type="audio/mpeg" />
			<itunes:keywords>Beat it,D&amp;D 5E,D&amp;D Next,Matt Rules</itunes:keywords>
	<itunes:subtitle>Chris and Danny put their heads together to tackle the Goblin beat tagline, the future of Dungeons and Dragons, the latest playtest for D&amp;D Next and other exciting topics. It&#039;s pretty funny stuff even if I wasn&#039;t there. Enjoy! - Oh,</itunes:subtitle>
		<itunes:summary>Chris and Danny put their heads together to tackle the Goblin beat tagline, the future of Dungeons and Dragons, the latest playtest for D&amp;D Next and other exciting topics. It&#039;s pretty funny stuff even if I wasn&#039;t there. Enjoy!

Oh, and here is the link to the podcast where we talked about our D&amp;D Next thoughts way back when. Those were the days!

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!

 </itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>30:17</itunes:duration>
	</item>
		<item>
		<title>Fate/Fudge Dice KickStarter</title>
		<link>http://goblinbeat.com/2013/02/fatefudge-dice-kickstarter/</link>
		<comments>http://goblinbeat.com/2013/02/fatefudge-dice-kickstarter/#comments</comments>
		<pubDate>Fri, 01 Feb 2013 12:25:54 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FateCore]]></category>
		<category><![CDATA[Fudge Dice]]></category>
		<category><![CDATA[KickStarter]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2269</guid>
		<description><![CDATA[Hello there Goblin Beatniks!  It&#8217;s that time again and this week&#8217;s KickStarter is Thematic Fate/Fudge Dice from Front Range Games.  For those of you who followed the epic Fate Core KickStarter you know that you need Fudge dice to play the game and what better way than with your own custom themed set?  The default set for the [...]]]></description>
				<content:encoded><![CDATA[<p>Hello there Goblin Beatniks!  It&#8217;s that time again and this week&#8217;s KickStarter is <a href="http://www.kickstarter.com/projects/1343279035/thematic-fate-fudge-dice-mystic-rose" target="_blank">Thematic Fate/Fudge Dice</a> from Front Range Games.  For those of you who followed the epic <a title="Fate Core System KickStarter" href="http://goblinbeat.com/2013/01/fate-core-system-kickstarter/" target="_blank">Fate Core</a> KickStarter you know that you need Fudge dice to play the game and what better way than with your own custom themed set?  The default set for the KickStarter is a rose and pentagram but there are several other sets you can vote to have available as well as a Backer.  This KickStarter isn&#8217;t yet fully funded so not only is this a chance to get some cool gaming accessories but also a chance to help make someone else&#8217;s gaming dream into a reality.  There are still over two weeks left so there&#8217;s time to get your own set (of 4) dice.   Also, as soon as it is funded 3 additional sets will be available based on backer voting, so you can vote for your favorite set and then get it sent to you once the KickStarter is over!  Of course I&#8217;m a fan of the Cthulhu themed dice which is thankfully the #2 design.  Maybe I can convince the goblins to buy us a few sets.  Four sets is only $33 for US backers ($35 or $39 elsewhere).  Check out the top three voted themes below and let us know what you think about this KickStarter.</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2013/02/themeDice.png"><img class="aligncenter size-full wp-image-2271" alt="themeDice" src="http://goblinbeat.com/wp-content/uploads/2013/02/themeDice.png" width="350" height="328" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/02/fatefudge-dice-kickstarter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Choose Your own Adventure</title>
		<link>http://goblinbeat.com/2013/01/choose-your-own-adventure/</link>
		<comments>http://goblinbeat.com/2013/01/choose-your-own-adventure/#comments</comments>
		<pubDate>Sat, 26 Jan 2013 14:02:34 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D Next]]></category>
		<category><![CDATA[Fate System]]></category>
		<category><![CDATA[FateCore]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[Warhammer 40k]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2261</guid>
		<description><![CDATA[Vote for what adventures you&#8217;d like to hear in our upcoming podcast episodes.  As we talked about in episode 64 you can vote here to choose which game systems and settings we use in upcoming recordings.  You can pick up to three systems and up to four settings.  As always feel free to leave comments, [...]]]></description>
				<content:encoded><![CDATA[<p>Vote for what adventures you&#8217;d like to hear in our upcoming podcast episodes.  As we talked about in <a title="#064 The Future of the Goblin Beat with Danny &amp; Matt" href="http://goblinbeat.com/2013/01/064-the-future-of-the-goblin-beat-with-danny-matt/">episode 64</a> you can vote here to choose which game systems and settings we use in upcoming recordings.  You can pick up to three systems and up to four settings.  As always feel free to leave comments, especially if we left something out you would like to hear.</p>
<p>Thanks for letting us know what you&#8217;d like to hear and we&#8217;ll be sure to try and accommodate any requests.  Thanks!</p>
Note: There is a poll embedded within this post, please visit the site to participate in this post's poll.
Note: There is a poll embedded within this post, please visit the site to participate in this post's poll.
<p><a href="http://goblinbeat.com/wp-content/uploads/2013/01/image.jpg"><img class="aligncenter size-full wp-image-2193" alt="Goblin Beat" src="http://goblinbeat.com/wp-content/uploads/2013/01/image.jpg" width="200" height="200" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/01/choose-your-own-adventure/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>#064 The Future of the Goblin Beat with Danny &amp; Matt</title>
		<link>http://goblinbeat.com/2013/01/064-the-future-of-the-goblin-beat-with-danny-matt/</link>
		<comments>http://goblinbeat.com/2013/01/064-the-future-of-the-goblin-beat-with-danny-matt/#comments</comments>
		<pubDate>Sat, 26 Jan 2013 07:00:55 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Atomic Robo]]></category>
		<category><![CDATA[D&D 4E]]></category>
		<category><![CDATA[Dresden Files]]></category>
		<category><![CDATA[FateCore]]></category>
		<category><![CDATA[Goblin Love]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[Warhammer 40k]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2253</guid>
		<description><![CDATA[Danny and Matt chat a little about what we have planned coming up for the Goblin Beat and ask for your feedback on what you would like to see. We also talk about the Fate Core KickStarter and how awesome it is! Check it out and remember to love a goblin today and make the [...]]]></description>
				<content:encoded><![CDATA[<p>Danny and Matt chat a little about what we have planned coming up for the Goblin Beat and ask for your feedback on what you would like to see. We also talk about the Fate Core KickStarter and how awesome it is! Check it out and remember to love a goblin today and make the world a better place.</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/01/064-the-future-of-the-goblin-beat-with-danny-matt/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/064_Coming_Soon.mp3" length="8304348" type="audio/mpeg" />
			<itunes:keywords>Atomic Robo,D&amp;D 4E,Dresden Files,FateCore,Goblin Love,Savage Worlds,Warhammer 40k</itunes:keywords>
	<itunes:subtitle>Danny and Matt chat a little about what we have planned coming up for the Goblin Beat and ask for your feedback on what you would like to see. We also talk about the Fate Core KickStarter and how awesome it is!</itunes:subtitle>
		<itunes:summary>Danny and Matt chat a little about what we have planned coming up for the Goblin Beat and ask for your feedback on what you would like to see. We also talk about the Fate Core KickStarter and how awesome it is! Check it out and remember to love a goblin today and make the world a better place.

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!

 </itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>17:18</itunes:duration>
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		<title>Fate Core System KickStarter</title>
		<link>http://goblinbeat.com/2013/01/fate-core-system-kickstarter/</link>
		<comments>http://goblinbeat.com/2013/01/fate-core-system-kickstarter/#comments</comments>
		<pubDate>Fri, 25 Jan 2013 00:28:23 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Fate System]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2245</guid>
		<description><![CDATA[Anyone who loves pen and paper RPGs has at least heard of the Fate rule system by Evil Hat Productions even if you only know that it is the system the Dresden Files RPG is based off like me.  If you are also like me in that you haven&#8217;t ever actually played a Fate based game [...]]]></description>
				<content:encoded><![CDATA[<p>Anyone who loves pen and paper RPGs has at least heard of the Fate rule system by <a href="http://www.evilhat.com/home/">Evil Hat Productions</a> even if you only know that it is the system the Dresden Files RPG is based off like me.  If you are also like me in that you haven&#8217;t ever actually played a Fate based game then now is your chance.  With the <a href="http://www.kickstarter.com/projects/evilhat/fate-core">Fate Core KickStarter</a> everyone has a great chance to get into this exciting system at a ridiculously low cost.  Just $15 gets you a <em>physical copy</em> of the new Accelerated rules book, which has everything you need to learn to play in the system, and you can add extra copies of the book for $5 each which means you could get enough books for a group of five for $35!</p>
<p>No matter what your backer level though you immediately get access to the current pdf version of the new Fate Core book and all backer levels $10 and up also get a PDF version of <strong>every</strong> expansion funded by the KickStarter!  This KickStarter has already blown the minimum funding level way out of the water.  They currently sit at over $330,000 of the $3,000 the project had set as the minimum goal.  This is beyond great for any RPG fan looking to check out the system because almost all of the stretch goals already met benefits you immediately.</p>
<p>Look for the Goblin Beat to run a couple of 1-shots on our actual play podcast very soon with the new Fate Core System.  We can&#8217;t wait to try it out and see what we think.</p>
<p style="text-align: center;"><img class="size-full wp-image-2248 aligncenter" alt="dresden_stretch" src="http://goblinbeat.com/wp-content/uploads/2013/01/dresden_stretch.jpg" width="438" height="99" /></p>
<p>Oh and I almost forgot, the $400,000 stretch goal?  An all new Dresden Files Accelerated book!  We are all big fans of the Dresden files here (the Goblins make us watch re-runs of the show on a bi-weekly basis) so there is no doubt we&#8217;ll be playing that if/when it gets funded.</p>
<p>One last bonus piece of information for all of you <a href="http://www.atomic-robo.com/how-to-buy/">Atomic Robo</a> fans out there (Matt!).  Evil Hat is working on an upcoming RPG game based on Atomic Robo as well!</p>
<p style="text-align: center;"><a href="http://goblinbeat.com/wp-content/uploads/2013/01/Atomic-Robo-Coming-Soon-1024x575.jpg"><img class="size-full wp-image-2247 aligncenter" alt="Atomic-Robo-Coming-Soon-1024x575" src="http://goblinbeat.com/wp-content/uploads/2013/01/Atomic-Robo-Coming-Soon-1024x575.jpg" width="512" height="288" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/01/fate-core-system-kickstarter/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>#063 Savage Worlds Realms of Cthulhu &#8211; Midnight Harvest ReCap</title>
		<link>http://goblinbeat.com/2013/01/063-savage-worlds-realms-of-cthulhu-midnight-harvest-recap-2/</link>
		<comments>http://goblinbeat.com/2013/01/063-savage-worlds-realms-of-cthulhu-midnight-harvest-recap-2/#comments</comments>
		<pubDate>Sat, 19 Jan 2013 07:00:12 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2238</guid>
		<description><![CDATA[Danny, Chris and Matt sit down to discuss their thoughts on the recent Midnight Harvest adventure and then upgrade their characters for more adventuring! Fun times! Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else. Thanks for [...]]]></description>
				<content:encoded><![CDATA[<p>Danny, Chris and Matt sit down to discuss their thoughts on the recent Midnight Harvest adventure and then upgrade their characters for more adventuring! Fun times!</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else.  Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/01/063-savage-worlds-realms-of-cthulhu-midnight-harvest-recap-2/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/063_Cthulhu_PIE_Part_8.mp3" length="25019163" type="audio/mpeg" />
			<itunes:keywords>actual play,cthulhu,podcast,Savage Worlds</itunes:keywords>
	<itunes:subtitle>Danny, Chris and Matt sit down to discuss their thoughts on the recent Midnight Harvest adventure and then upgrade their characters for more adventuring! Fun times! - Please consider giving us a 5-star review on iTunes as well as subscribing to our po...</itunes:subtitle>
		<itunes:summary>Danny, Chris and Matt sit down to discuss their thoughts on the recent Midnight Harvest adventure and then upgrade their characters for more adventuring! Fun times!

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else.  Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>52:07</itunes:duration>
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		<item>
		<title>Interface Zero 2.0: Cyberpunk Savaged</title>
		<link>http://goblinbeat.com/2013/01/interface-zero-2-0-cyberpunk-savaged/</link>
		<comments>http://goblinbeat.com/2013/01/interface-zero-2-0-cyberpunk-savaged/#comments</comments>
		<pubDate>Thu, 17 Jan 2013 13:57:21 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2229</guid>
		<description><![CDATA[KickStarter is quickly becoming the land of awesome RPG products and Interface Zero 2.0: Full Metal Cyberpunk is yet another example.  The original Interface Zero released back in 2010 as a near future Cyberpunk setting for Savage Worlds.  Now Gunmetal Games is ready to release an updated and improved version of the game along with new settings [...]]]></description>
				<content:encoded><![CDATA[<p>KickStarter is quickly becoming the land of awesome RPG products and <a href="http://kck.st/W3iagT">Interface Zero 2.0: Full Metal Cyberpunk</a> is yet another example.  The original Interface Zero released back in 2010 as a near future Cyberpunk setting for Savage Worlds.  Now <a href="http://www.gunmetalgames.com/">Gunmetal Games</a> is ready to release an updated and improved version of the game along with new settings like Christ Church New Zealand and Atlanta Georgia (home of the Goblin Beat)!  Fans of hacking, cyber ware, robots and books like <a href="http://en.wikipedia.org/wiki/Neuromancer">Neuromancer </a>should take notice as this looks to be a great system.</p>
<p>The original version of the Interface Zero setting was an award nominated hit and 2.0 promises a sleeker  more streamlined version of the same system.  As if that by itself wasn&#8217;t enough there are stretch goals (some of which have already been met) to have well-known industry veterans create source books for different locations.  As of this moment the Japan source book stretch goal is close to being reached and it will be written by none other than all around great guy and friend of the Goblin Beat,<a href="http://www.stannex.com/"> Stan!</a> Brown.</p>
<p>As with any good KickStarter project there are also plenty of add-ons and Interface Zero 2.0 has some sweet ones.  Firstly, the obligatory custom wild die, which can be had for $2, print editions of the book, custom bennies, custom playing cards and even hardbound copies of the book are available.  Recently they have also added an Explorer&#8217;s Edition available as an add-on, the price of which varies depending upon which backer level you select.  If you haven&#8217;t seen the Explorer&#8217;s Edition bound books before  they are 6.5&#8243; x 9&#8243; and fit great in the hand.</p>
<p>So what do you think, ready to get your Cyberpunk Savaged?  Check out the video below for more information.<br />
<iframe src="http://www.kickstarter.com/projects/821979583/interface-zero-20-full-metal-cyberpunk/widget/video.html" height="480" width="640" frameborder="0"></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/01/interface-zero-2-0-cyberpunk-savaged/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Call of Cthulhu Cards</title>
		<link>http://goblinbeat.com/2013/01/2221/</link>
		<comments>http://goblinbeat.com/2013/01/2221/#comments</comments>
		<pubDate>Wed, 16 Jan 2013 23:19:21 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2221</guid>
		<description><![CDATA[These Call of Cthulhu playing cards are the product of the KickStarter from Albino Dragon. The cards themselves are produced by Bicycle and are of the same great quality you would expect from any other set of their playing cards. The design on each card however is unique to this deck and was created from [...]]]></description>
				<content:encoded><![CDATA[<p>These Call of Cthulhu playing cards are the product of the <a href="http://kck.st/PeAVeP" target="_blank">KickStarter </a>from <a href="http://albinodragon.com" target="_blank">Albino Dragon</a>. The cards themselves are produced by Bicycle and are of the same great quality you would expect from any other set of their playing cards.<br />
The design on each card however is unique to this deck and was created from the ground up to have the look and feel you would expect from the name. The backs of the cards available to the public now are all red with stylized images of the Necronomicon, the Elder Sign and various other Mythos inspired tidbits. There was a green backed version as well which unfortunately was limited to those lucky enough to find and back the KickStarter before its conclusion. Hopefully they’ll do another run down the road with green but these cards are still very nice.</p>
<p>The custom box the deck comes in is well crafted in various shades of green, leaving no doubt about the eldritch horro<a href="http://goblinbeat.com/wp-content/uploads/2013/01/hp_cthulhu_card.png"><img class="alignright size-full wp-image-2222" alt="hp_cthulhu_card" src="http://goblinbeat.com/wp-content/uploads/2013/01/hp_cthulhu_card.png" width="280" height="400" /></a> r inside. Inside there are a couple of bonus cards, one double backed card and one with an image of H.P. Lovecraft being caressed by a motley assortment of Elder Thyngs.</p>
<p>The back of the Lovecraft card also has a list of what creatures are located on what card. Each of the face cards has a creature from the mythos upon it, Hastur, Cthulhu, Dagon etc. are all captured upon their own card. The Aces also have some nice artwork although there are no actual creatures upon them and the Jokers have creatures upon them as well (Nightgaunts?).</p>
<p>Those of you who listen to our podcast will note that we have recently been running Realms of Cthulhu adventures. Realms of Cthulhu uses Savage Worlds as the base rule system for Call of Cthulhu inspired games. The big pay-off with these cards is that Savage Worlds uses playing cards for the initiative system. So you can actually use this deck of cards when playing Cthulhu games, which is the exact reason I purchased a deck of these cards.</p>
<p>Any Cthulhu fan will enjoy these cards but I would go so far as to say that any horror/Cthulhu fans that play Savage Worlds should feel bad about themselves if they don’t have at least one deck of these cards.</p>
<p><strong>Cthulhu fhtagn!</strong></p>
<p><strong class="rating">Rating:</strong>&nbsp;&#9733;&#9733;&#9733;&#9733;&#9733;&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/01/2221/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<title>#062 Savage Worlds Realms of Cthulhu &#8211; Midnight Harvest 7</title>
		<link>http://goblinbeat.com/2013/01/062-savage-worlds-realms-of-cthulhu-midnight-harvest-7/</link>
		<comments>http://goblinbeat.com/2013/01/062-savage-worlds-realms-of-cthulhu-midnight-harvest-7/#comments</comments>
		<pubDate>Sat, 12 Jan 2013 06:05:55 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2213</guid>
		<description><![CDATA[It&#8217;s the final countdown to Halloween this week as we finish Midnight Harvest!  Will the members of PIE be able to stop the nefarious ghouls&#8217; plot and save the town of Five Lanterns?  Listen in and find out. Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as [...]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s the final countdown to Halloween this week as we finish Midnight Harvest!  Will the members of PIE be able to stop the nefarious ghouls&#8217; plot and save the town of Five Lanterns?  Listen in and find out.</p>
<p>Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else.  Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2013/01/062-savage-worlds-realms-of-cthulhu-midnight-harvest-7/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/062_Cthulhu_PIE_Part_7.mp3" length="147236988" type="audio/mpeg" />
			<itunes:keywords>actual play,cthulhu,podcast,Savage Worlds</itunes:keywords>
	<itunes:subtitle>It&#039;s the final countdown to Halloween this week as we finish Midnight Harvest!  Will the members of PIE be able to stop the nefarious ghouls&#039; plot and save the town of Five Lanterns?  Listen in and find out. - </itunes:subtitle>
		<itunes:summary>It&#039;s the final countdown to Halloween this week as we finish Midnight Harvest!  Will the members of PIE be able to stop the nefarious ghouls&#039; plot and save the town of Five Lanterns?  Listen in and find out.

Please consider giving us a 5-star review on iTunes as well as subscribing to our podcast as those two things help our ratings more than anything else.  Thanks for listening and as always please send gaming questions and comments to podcast@goblinbeat.com and we will possibly answer them on the air!</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:33:22</itunes:duration>
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		<item>
		<title>Adventure Quest: Learning &amp; LARPing for Kids</title>
		<link>http://goblinbeat.com/2013/01/adventure-quest-learning-larping-for-kids/</link>
		<comments>http://goblinbeat.com/2013/01/adventure-quest-learning-larping-for-kids/#comments</comments>
		<pubDate>Thu, 10 Jan 2013 13:08:52 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[LARP]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2207</guid>
		<description><![CDATA[Every once in a while you hear an idea that is so simple and makes so much since you can&#8217;t believe you didn&#8217;t think of it yourself.  That is what happened to me when I first found out about Adventure Quest (no not Adventure Time).  Adventure Quest started out as an after school/camp activity created [...]]]></description>
				<content:encoded><![CDATA[<p>Every once in a while you hear an idea that is so simple and makes so much since you can&#8217;t believe you didn&#8217;t think of it yourself.  That is what happened to me when I first found out about Adventure Quest (no not Adventure Time).  Adventure Quest started out as an after school/camp activity created for kids which basically lets them play in a kid friendly, LARP environment where they learn to solve problems through critical thinking, play fighting with foam swords (my kids do this part on their own anyway) and learning about history and mythology.</p>
<p>This one activity actually gets kids to run around and play outside, teaches them about subjects which will help them in school, and helps them learn how to better interact with their peers and adults.  Now the folks at <a href="http://www.renaissanceadventures.com/">Renaissance Adventures</a> have created a KickStarter to allow them to create game books for anyone to run their own Adventure Quest games with special emphasis on parents, educators, gamers and even entrepreneurs that would like to run the games as part of a business.  On top of that they have also created a RPG version of the game.  According to their claims you can seamlessly go from LARP to RPG and back with the same adventure/story.</p>
<p>The idea of having my kids engaged in playing games outside instead of asking to play a video game is intruiging to me.  If you&#8217;d like to know more check out their <a href="http://kck.st/12kzXof">KickStarter </a>page and see what you think.</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/Ts6DDMdn-Mk?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>3 of the Best Reasons Peter Jackson’s &#8220;The Hobbit&#8221; is Goblin Dung</title>
		<link>http://goblinbeat.com/2013/01/3-of-the-best-reasons-peter-jacksons-the-hobbit-is-goblin-dung/</link>
		<comments>http://goblinbeat.com/2013/01/3-of-the-best-reasons-peter-jacksons-the-hobbit-is-goblin-dung/#comments</comments>
		<pubDate>Mon, 07 Jan 2013 16:57:41 +0000</pubDate>
		<dc:creator>Allen</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Azog]]></category>
		<category><![CDATA[Bilbo]]></category>
		<category><![CDATA[Gandalf]]></category>
		<category><![CDATA[hobbit]]></category>
		<category><![CDATA[Jackson]]></category>
		<category><![CDATA[Movie]]></category>
		<category><![CDATA[Radagast]]></category>
		<category><![CDATA[The Hobbit]]></category>
		<category><![CDATA[The Necromancer]]></category>
		<category><![CDATA[Tolkien]]></category>
		<category><![CDATA[White Council]]></category>
		<category><![CDATA[wingnut films]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2171</guid>
		<description><![CDATA[1.) Radagast The Brown Not much to say on this one.  Just give it 5 seconds with Rad’s bird feces covered face to distract you.  Someone in makeup really got on a roll.  Originally portrayed as  a quirky but noble wizard, Radagast is relegated to bunny driven sleighs and comic relief devoid of comedy.  I [...]]]></description>
				<content:encoded><![CDATA[<h3>1<b>.) Radagast The Brown</b></h3>
<p>Not much to say on this one.  Just give it 5 seconds with Rad’s bird feces covered face to distract you.  Someone in makeup really got on a roll.  Originally portrayed as  a quirky but noble wizard, Radagast is relegated to bunny driven sleighs and comic relief devoid of comedy.  I understand leaving Tom Bombadil out of LOTR, and I would also prefer a Radagast without a principle role that eats up screen time in an already over indulged script.<br />
<a href="http://goblinbeat.com/2013/01/3-of-the-best-reasons-peter-jacksons-the-hobbit-is-goblin-dung/radagast-hummingbird/" rel="attachment wp-att-2173"><img class="size-thumbnail wp-image-2173 alignright" alt="radagast-hummingbird" src="http://goblinbeat.com/wp-content/uploads/2013/01/radagast-hummingbird-150x150.jpg" width="150" height="150" /></a></p>
<h3><b>2.) Azog</b></h3>
<p>Not a major figure in Tolkien’s version, but now seems to be slurping up the screen in a vainglorious attempt to showcase CGI.  In the book he is reported to have been killed years earlier.  I have no problem with creative license as long as it serves to better the story, but the whole Azog backstory just muddies up an already crammed and forced extrapolation.   A simple quest story doesn’t need it.  The primary villain in Tolkien’s tale is Smaug; The Necromancer is secondary and enshrouded in mystery.  With a primary and secondary villain in place, there is definitely no room for a contrived demonstration of total CGI, Azog the Destroyer!<br />
<a href="http://lotr.wikia.com/wiki/Azog" rel="attachment wp-att-2174"><img class="alignleft size-thumbnail wp-image-2174" alt="azog2" src="http://goblinbeat.com/wp-content/uploads/2013/01/azog2-150x150.jpg" width="150" height="150" /></a></p>
<h3><b>3.) Expanded Discussion of Witch-king of Angmar’s Sword</b></h3>
<p>No one ever needs to see LOTR celebrity brands, Galadriel and Saruman in an extended scene discussing the blade and the necromancer.  This whole scene sweeps attention away from the upmost quest: retrieve what was lost under The Lonely Mountain.  Understanding that we all perceive what we read differently, and a director’s creative license may deviate from the text, it still should be said that Tolkien’s original tale kept the reader focused on a quest with a simple purpose beset by difficult adventures.  The extended witch-king discussion not only shamelessly parades LOTR characters sans pretense, it beleaguers an already languished pace, slowing down the pages and making room for sequels.<br />
<a href="http://goblinbeat.com/2013/01/3-of-the-best-reasons-peter-jacksons-the-hobbit-is-goblin-dung/white-council/" rel="attachment wp-att-2172"><img class="size-thumbnail wp-image-2172 alignright" alt="White-Council" src="http://goblinbeat.com/wp-content/uploads/2013/01/White-Council-150x150.jpg" width="150" height="150" /></a></p>
<p><i>Ultimately, what sends this movie that I wanted so badly to be good into Azog the headless orc’s latrine are the diversions from the quest!  The soul of an original There and Back Again story turns into Jackson’s bloated exploitation of what has become a very valuable franchise in cinema.  It seems more CGI and character branding can earn its keep at the box office and look fair indeed, but surgical modification of a beloved text for the purposes of branding rarely lends itself toward catharsis.</i></p>
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		<title>KickStarter Hopeful &#8211; Soul Gambler</title>
		<link>http://goblinbeat.com/2013/01/kickstarter-hopeful-soul-gambler/</link>
		<comments>http://goblinbeat.com/2013/01/kickstarter-hopeful-soul-gambler/#comments</comments>
		<pubDate>Sat, 05 Jan 2013 19:25:00 +0000</pubDate>
		<dc:creator>Allen</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[choose your own adventure]]></category>
		<category><![CDATA[faust]]></category>
		<category><![CDATA[goethe]]></category>
		<category><![CDATA[m. gaia]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[soul gambler]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2145</guid>
		<description><![CDATA[If you’ve ever enjoyed a “choose your own adventure novel” then you will like this game. Billed as “an interactive visual novel” by m.gaia studio, this solo rpg has a contemporary setting, but is based on the 19th century play, Faust by Goethe.  Actually, your only choice of character is a male named Faust.   He [...]]]></description>
				<content:encoded><![CDATA[<p>If you’ve ever enjoyed a “choose your own adventure novel” then you will like this game.</p>
<p>Billed as “an interactive visual novel” by m.gaia studio, this solo rpg has a contemporary setting, but is based on the 19<sup>th</sup> century play, <i>Faust</i> by Goethe.  Actually, your only choice of character is a male named Faust.   He is offered a seemingly preposterous deal by a mysterious old lady at a bus stop: sell pieces of your soul for anything you may want.  Using supernatural powers, she quickly convinces Faust that she is for real.  Since the game hinges on him wagering his soul and refusing the deal just prolongs the inevitable, Faust soon enters into a pact with forces beyond his comprehension.</p>
<p>Currently, only chapter one is available, and the character creation screen is simple and logical.  Faust begins with six points to distribute across 4 attributes (Health, Intelligence, Charisma, Manipulation), but cannot initially add more than three points to any attribute.  During the course of the game, there are problems that Faust needs to solve and anytime he sees his reflection, a demon offers to help for a percentage of Faust’s soul.  Depending on the situation, if he has high enough scores in certain attributes, he can save some of his soul and get the job done on his own.</p>
<p>Overall, if you’re looking for an action-packed, fast-paced game, than this isn’t for you.  If you would like something that takes some careful decision making and you like the idea of watching a story unfold as you take part in it, then this game may be a lot of fun.  It’s also perfect for a smartphone, because it’s so easy to put it down and come back later to where you left off.  You can play the free demo version on your computer <a href="http://www.kickstarter.com/projects/tuliosoria/soul-gambler?ref=live">here</a> or download it through your smartphone’s app search feature.</p>
<p>This is a kickstarter.com game still in pre-production, so if you want to find out more about the developers or about donating,  check out <a href="http://www.soulgambler.com/">soulgambler.com</a></p>
]]></content:encoded>
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		<title>#061 Savage Worlds Realms of Cthulhu &#8211; Midnight Harvest 6</title>
		<link>http://goblinbeat.com/2013/01/060-savage-worlds-realms-of-cthulhu-midnight-harvest-6/</link>
		<comments>http://goblinbeat.com/2013/01/060-savage-worlds-realms-of-cthulhu-midnight-harvest-6/#comments</comments>
		<pubDate>Sat, 05 Jan 2013 04:22:24 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2153</guid>
		<description><![CDATA[The count-down to Halloween continues as the investigators of Paranormal Investigative Enterprises (PIE) finally encounter the infamous Nigh Hain. Will they survive? Will they shoot more innocent people? We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest. We appreciate any and all 5-star reviews on iTunes and likes on Facebook. [...]]]></description>
				<content:encoded><![CDATA[<p>The count-down to Halloween continues as the investigators of Paranormal Investigative Enterprises (PIE) finally encounter the infamous Nigh Hain. Will they survive? Will they shoot more innocent people?</p>
<p>We continue our Savage Worlds podcast, a <a href="http://amzn.to/SwJdkz">Realms of Cthulhu</a> adventure from <a href="http://www.supergeniusgames.com/savage-worlds/">Super Genius Games</a> called Midnight Harvest.</p>
<p>We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/061_Cthulu_PIE_Part_6.mp3" length="76749137" type="audio/mpeg" />
			<itunes:keywords>actual play,cthulhu,podcast,Savage Worlds</itunes:keywords>
	<itunes:subtitle>The count-down to Halloween continues as the investigators of Paranormal Investigative Enterprises (PIE) finally encounter the infamous Nigh Hain. Will they survive? Will they shoot more innocent people? - We continue our Savage Worlds podcast,</itunes:subtitle>
		<itunes:summary>The count-down to Halloween continues as the investigators of Paranormal Investigative Enterprises (PIE) finally encounter the infamous Nigh Hain. Will they survive? Will they shoot more innocent people?

We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest.

We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:39:53</itunes:duration>
	</item>
		<item>
		<title>Realms of Cthulhu</title>
		<link>http://goblinbeat.com/2013/01/realms-of-cthulhu/</link>
		<comments>http://goblinbeat.com/2013/01/realms-of-cthulhu/#comments</comments>
		<pubDate>Wed, 02 Jan 2013 00:04:13 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[supplement]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2134</guid>
		<description><![CDATA[Realms of Cthulhu is a Savage Worlds setting book created by Reality Blurs for the express purpose of giving players a way to play games based upon H.P. Lovecraft&#8217;s Cthulhu mythos within Savage Worlds games.  The book also goes a long way towards helping players and GMs convert Call of Cthulhu materials into Savage Worlds compatible ones, which opens [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.amazon.com/Realms-Cthulhu-REB20001-Savage-Worlds/dp/0981987443">Realms of Cthulhu</a> is a Savage Worlds setting book created by <a href="http://realityblurs.com/wordpress/?page_id=911">Reality Blurs</a> for the express purpose of giving players a way to play games based upon H.P. Lovecraft&#8217;s <a href="http://en.wikipedia.org/wiki/Cthulhu_Mythos" target="_blank">Cthulhu mythos</a> within Savage Worlds games.  The book also goes a long way towards helping players and GMs convert Call of Cthulhu materials into Savage Worlds compatible ones, which opens up hundreds of adventures and supplements for Realms of Cthulhu.  Those of you who have listened to our <a title="#055 Savage Worlds Realms of Cthulhu – Midnight Harvest 1" href="http://goblinbeat.com/2012/12/055-savage-worlds-realms-of-cthulhu-midnight-harvest-1/" target="_blank">Midnight Harvest</a> podcasts will probably have noted that we use this book for that adventure.</p>
<p>The hardbound book is well put together with pictures and little extras that really lend to the overall feel of the book.  Setting rules are laid out near the beginning of the book, the most obvious of which is the Sanity rule, which is a Savage Worlds adaptation of Chaosism&#8217;s Sanity rules.</p>
<h2>What&#8217;s Inside<a href="http://goblinbeat.com/wp-content/uploads/2013/01/realms_of_cthulhu.jpg"><img class="alignright size-full wp-image-2137" alt="realms_of_cthulhu" src="http://goblinbeat.com/wp-content/uploads/2013/01/realms_of_cthulhu.jpg" width="298" height="388" /></a></h2>
<p>The book starts out with information that everyone needs to know including details about creating an investigator, changes to skills, hindrances and edges as well as new ones specifically created for RoC.  This is followed by information about available equipment during the three different time periods covered within the tome: the 1890&#8242;s, 1920&#8242;s and modern.  This is a great quick reference, especially if you are playing in one of the earlier time periods and need to know what type of weapons actually existed during those times (no machine guns in the 1890&#8242;s!).</p>
<p>The aforementioned Sanity rules are included in the Setting rules section along with one of my favorite rules: <em>Fate is Unkind </em>which disallows players from using a benny if he/she rolls a double one.  This rule has a tendency to raise it&#8217;s head at the <a title="#059 Savage Worlds Realms of Cthulhu – Midnight Harvest 5" href="http://goblinbeat.com/2012/12/059-savage-worlds-realms-of-cthulhu-midnight-harvest-5/">most exciting of times</a>.</p>
<p>After that we get into the murky waters of the Keeper&#8217;s section which includes detailed information on the Cthulhu Mythos, how magic works within RoC and a great chapter devoted to helping you craft your own Mythos Tales.  The book also contains a full adventure, detailed information about a slew of Mythos Creatures and a short section specifically dedicated to helping you convert from Call of Cthulhu to RoC.</p>
<h2>The Verdict</h2>
<p>This book is a wonderful resource for any Savage Worlds player interested in playing a Horror/Suspense style game.  While those looking to create Cthulhu style games may get the most out of RoC any group that enjoys playing in a realistic setting with horror and suspense elements will find a wealth of information and help within the pages.  While it is possible to buy this book (along with most Savage Worlds books and supplements) as a PDF I would encourage anyone truly interested to grab an actual copy of the book.  Being able to flip through the tome while your players look on, with dread Cthulhu staring at them from the cover, can really add some tension and fun to the game.</p>
<p><strong class="rating">Rating:</strong>&nbsp;&#9733;&#9733;&#9733;&#9733;&#9733;&nbsp;</p>
]]></content:encoded>
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		<title>#060 Jodi &amp; Clint Black talk Savage Worlds</title>
		<link>http://goblinbeat.com/2012/12/060-jodi-clint-black-talk-savage-worlds/</link>
		<comments>http://goblinbeat.com/2012/12/060-jodi-clint-black-talk-savage-worlds/#comments</comments>
		<pubDate>Sat, 29 Dec 2012 06:05:18 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2117</guid>
		<description><![CDATA[Bonus: Win a signed copy of Necessary Evil Explorer&#8217;s Edition by leaving a comment below! This week we talk Savage Worlds with Jodi and Clint Black.  Jodi works as an editor for many Savage Worlds products and her store Beautiful Brains is sponsoring this week&#8217;s contest!  Clint is the Savage Worlds Brand Manager at Pinnacle and [...]]]></description>
				<content:encoded><![CDATA[<p><strong>Bonus</strong>: Win a signed copy of <a href="https://beautifulbrainsonline.com/products-page/rpg-books/necessary-evil-explorers-edition/">Necessary Evil Explorer&#8217;s Edition</a> by leaving a comment below!</p>
<p>This week we talk Savage Worlds with Jodi and Clint Black.  Jodi works as an editor for many Savage Worlds products and her store Beautiful Brains is sponsoring this week&#8217;s contest!  Clint is the Savage Worlds Brand Manager at Pinnacle and also one of the authors of Necessary Evil.  Join us as we talk to them about all things Savage and enter a comment below telling us your favorite Savage Worlds supplement(s) for a chance to win a copy of <img class="alignright  wp-image-2118" alt="necessaryEvil" src="http://goblinbeat.com/wp-content/uploads/2012/12/necessaryEvil.png" width="225" height="311" />Necessary Evil signed by Clint and Jodi.</p>
<p>The contest is open to all residents of the US and Canada.  The winner will be chosen at random from all entries present as of midnight Eastern Standard Time January 5, 2013 and notified within two weeks.  Duplicate entries will be removed.</p>
<p>Good luck and thanks to <a href="https://beautifulbrainsonline.com/">Beautiful Brains</a> for sponsoring this contest!</p>
<p>As always we appreciate all 5-star reviews on iTunes as well as subscriptions.  Like us on <a href="https://www.facebook.com/TheGoblinBeat">Facebook</a>, follow us on twitter @<a href="http://twitter.com/TheGoblinBeat">TheGoblinBeat </a>and look for us on Google+.</p>
]]></content:encoded>
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		<slash:comments>32</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/060_Jodi_and_Clint_Black.mp3" length="33325476" type="audio/mpeg" />
			<itunes:keywords>contest,podcast,Savage Worlds</itunes:keywords>
	<itunes:subtitle>Bonus: Win a signed copy of Necessary Evil Explorer&#039;s Edition by leaving a comment below! - This week we talk Savage Worlds with Jodi and Clint Black.  Jodi works as an editor for many Savage Worlds products and her store Beautiful Brains is sponsorin...</itunes:subtitle>
		<itunes:summary>Bonus: Win a signed copy of Necessary Evil Explorer&#039;s Edition by leaving a comment below!

This week we talk Savage Worlds with Jodi and Clint Black.  Jodi works as an editor for many Savage Worlds products and her store Beautiful Brains is sponsoring this week&#039;s contest!  Clint is the Savage Worlds Brand Manager at Pinnacle and also one of the authors of Necessary Evil.  Join us as we talk to them about all things Savage and enter a comment below telling us your favorite Savage Worlds supplement(s) for a chance to win a copy of Necessary Evil signed by Clint and Jodi.

The contest is open to all residents of the US and Canada.  The winner will be chosen at random from all entries present as of midnight Eastern Standard Time January 5, 2013 and notified within two weeks.  Duplicate entries will be removed.

Good luck and thanks to Beautiful Brains for sponsoring this contest!

As always we appreciate all 5-star reviews on iTunes as well as subscriptions.  Like us on Facebook, follow us on twitter @TheGoblinBeat and look for us on Google+.</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:09:25</itunes:duration>
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		<item>
		<title>More Noir</title>
		<link>http://goblinbeat.com/2012/12/more-noir/</link>
		<comments>http://goblinbeat.com/2012/12/more-noir/#comments</comments>
		<pubDate>Fri, 28 Dec 2012 23:38:53 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[Deadlands]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2124</guid>
		<description><![CDATA[Can&#8217;t get enough Deadlands Noir?  Then you are in luck as Pinnacle has just released the first official adventure for the new setting, The Old Absinthe House Blues.  The adventure has the investigators trying to unravel the mystery disappearance of a new songstress from The Old Absinthe House in The Big Easy.  The description sounds interesting and [...]]]></description>
				<content:encoded><![CDATA[<p>Can&#8217;t get enough Deadlands Noir?  Then you are in luck as Pinnacle has just released the first official adventure for the new setting, <a href="http://www.peginc.com/shop/the-old-absinthe-house-blues-pdf/">The Old Absinthe House Blues</a>.  The adventure has the investigators trying to unravel the<a href="http://goblinbeat.com/wp-content/uploads/2012/12/DLN_Old_Absinthe_House_Blues.png"><img class="alignright  wp-image-2125" alt="DLN_Old_Absinthe_House_Blues" src="http://goblinbeat.com/wp-content/uploads/2012/12/DLN_Old_Absinthe_House_Blues.png" width="167" height="216" /></a> mystery disappearance of a new songstress from The Old Absinthe House in The Big Easy.  The description sounds interesting and for only $9.99 you can pick up the PDF.</p>
<p>Along with the adventure Pinnacle also released a free PDF full of pre-made Noir characters called <em>Deadlands Noir: Archtype</em>s.  All of the main character types you would expect are here, the Private Dick, the Hobo, the Reporter and Deadlands specific ones like The Arcane Detective, the Patent Scientist and the Harrowed.  There are nine characters in all, complete with backgrounds, equipment and powers (when needed).  In true Pinnacle fashion this PDF is freely available so check it out and get a taste of what Deadlands Noir is all <img class="size-full wp-image-2126 alignleft" alt="DLN_Archetypes" src="http://goblinbeat.com/wp-content/uploads/2012/12/DLN_Archetypes.png" width="232" height="300" /> about.</p>
<p>Personally I&#8217;m tempted to do a Realms of Cthulhu mash-up with this adventure and see what happens!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>#059 Savage Worlds Realms of Cthulhu – Midnight Harvest 5</title>
		<link>http://goblinbeat.com/2012/12/059-savage-worlds-realms-of-cthulhu-midnight-harvest-5/</link>
		<comments>http://goblinbeat.com/2012/12/059-savage-worlds-realms-of-cthulhu-midnight-harvest-5/#comments</comments>
		<pubDate>Sat, 22 Dec 2012 06:06:29 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2109</guid>
		<description><![CDATA[The count down to Halloween continues as the investigators of Paranormal Investigative Enterprises (PIE) continue to search for those responsible for the Lament symbols and stop whatever they have planned for Halloween night! We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest. We appreciate any and [...]]]></description>
				<content:encoded><![CDATA[<p>The count down to Halloween continues as the investigators of Paranormal Investigative Enterprises (PIE) continue to search for those responsible for the Lament symbols and stop whatever they have planned for Halloween night!</p>
<p>We continue our Savage Worlds podcast, a <a href="http://amzn.to/SwJdkz">Realms of Cthulhu</a> adventure from <a href="http://www.supergeniusgames.com/savage-worlds/">Super Genius Games</a> called Midnight Harvest.</p>
<p>We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2012/12/059-savage-worlds-realms-of-cthulhu-midnight-harvest-5/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/059_Cthulu_PIE_Part_5.mp3" length="82165053" type="audio/mpeg" />
			<itunes:keywords>actual play,cthulhu,podcast,Savage Worlds</itunes:keywords>
	<itunes:subtitle>The count down to Halloween continues as the investigators of Paranormal Investigative Enterprises (PIE) continue to search for those responsible for the Lament symbols and stop whatever they have planned for Halloween night! - </itunes:subtitle>
		<itunes:summary>The count down to Halloween continues as the investigators of Paranormal Investigative Enterprises (PIE) continue to search for those responsible for the Lament symbols and stop whatever they have planned for Halloween night!

We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest.

We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:51:10</itunes:duration>
	</item>
		<item>
		<title>Godus Makes Funding Goal</title>
		<link>http://goblinbeat.com/2012/12/godus-makes-funding-goal/</link>
		<comments>http://goblinbeat.com/2012/12/godus-makes-funding-goal/#comments</comments>
		<pubDate>Fri, 21 Dec 2012 13:47:44 +0000</pubDate>
		<dc:creator>Allen</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[22 cans]]></category>
		<category><![CDATA[god game]]></category>
		<category><![CDATA[godus]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[molyneux]]></category>
		<category><![CDATA[populous]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2097</guid>
		<description><![CDATA[Imagine being a god with nature as your plaything and your own worshipers to inspire or strike with fear as you see fit.   In the upcoming game, Godus, this will be possible.  You will shape the contours of the land throughout the centuries and manipulate volcanoes, earthquakes, storms, and more in order to help and [...]]]></description>
				<content:encoded><![CDATA[<p>Imagine being a god with nature as your plaything and your own worshipers to inspire or strike with fear as you see fit.   In the upcoming game, Godus, this will be possible.  You will shape the contours of the land throughout the centuries and manipulate volcanoes, earthquakes, storms, and more in order to help and grow your body of worshipers in an eternal battle of the gods.  If this concept sounds familiar, then like me, you may have played a game back in the early nineties called Populous. The development of Godus is being headed by the same man to create that game over twenty years ago.  Head developer, Peter Molyneux wishes to revive the “god game” genre and is poised to do just that by recently achieving his funding goal on Kickstarter.  <img class="alignright size-medium wp-image-2099" alt="GODUS_3" src="http://goblinbeat.com/wp-content/uploads/2012/12/GODUS_3-300x145.jpg" width="300" height="145" />You can find a video of the game in action as he discusses some of its major features at <a href="http://www.kickstarter.com/projects/22cans/project-godus/posts/371655" target="_blank">www.kickstarter.com</a>.  22 Cans is the company behind Godus which has received major headlines at <a href="http://www.bbc.co.uk/news/technology-20726113" target="_blank">bbc.com</a> and <a href="http://www.pcgamer.com/2012/12/11/peter-molyneux-godus-interview-22cans/" target="_blank">pcgamer.com</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>#058 Savage Worlds Realms of Cthulhu – Midnight Harvest 4</title>
		<link>http://goblinbeat.com/2012/12/058-savage-worlds-realms-of-cthulhu-midnight-harvest-4/</link>
		<comments>http://goblinbeat.com/2012/12/058-savage-worlds-realms-of-cthulhu-midnight-harvest-4/#comments</comments>
		<pubDate>Wed, 19 Dec 2012 06:05:45 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2063</guid>
		<description><![CDATA[The members of PIE go underground this week and find more than they bargained for! We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest. We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to [...]]]></description>
				<content:encoded><![CDATA[<p>The members of PIE go underground this week and find more than they bargained for!</p>
<p>We continue our Savage Worlds podcast, a <a href="http://amzn.to/SwJdkz">Realms of Cthulhu</a> adventure from <a href="http://www.supergeniusgames.com/savage-worlds/">Super Genius Games</a> called Midnight Harvest.</p>
<p>We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</p>

<a href='http://goblinbeat.com/2012/12/057-savage-worlds-realms-of-cthulhu-midnight-harvest-3/midnight-harvest-1/' title='midnight harvest 1'><img data-attachment-id="2058" data-orig-file="http://goblinbeat.com/wp-content/uploads/2012/12/midnight-harvest-1.jpg" data-orig-size="1366,768" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="midnight harvest 1" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2012/12/midnight-harvest-1-300x168.jpg" data-large-file="http://goblinbeat.com/wp-content/uploads/2012/12/midnight-harvest-1-1024x575.jpg" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2012/12/midnight-harvest-1-150x150.jpg" class="attachment-thumbnail" alt="midnight harvest 1" /></a>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/058_Cthulhu_PIE_Part_4.mp3" length="34150109" type="audio/mpeg" />
			<itunes:keywords>actual play,cthulhu,podcast,Savage Worlds</itunes:keywords>
	<itunes:subtitle>The members of PIE go underground this week and find more than they bargained for! - We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest. - </itunes:subtitle>
		<itunes:summary>The members of PIE go underground this week and find more than they bargained for!

We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest.

We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:11:08</itunes:duration>
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		<item>
		<title>The Legends of Sinbad RPG!</title>
		<link>http://goblinbeat.com/2012/12/the-legends-of-sinbad-rpg/</link>
		<comments>http://goblinbeat.com/2012/12/the-legends-of-sinbad-rpg/#comments</comments>
		<pubDate>Tue, 18 Dec 2012 18:37:20 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2084</guid>
		<description><![CDATA[Our friends at Game Smiths are at it again, and this time around they are creating a whole new setting for Savage Worlds.  Legends of Sinbad is a historical fantasy setting set in the year 801 C.E. where the players are all crew members on a ship set to explore uncharted waters and brave unknown [...]]]></description>
				<content:encoded><![CDATA[<p>Our friends at <a href="http://blog.gamesmithsllc.com/GameSmithBlog/">Game Smiths</a> are at it <a title="New KickStarter Coming for NRG Game System" href="http://goblinbeat.com/2012/10/new-kickstarter-coming-for-nrg-game-system/" target="_blank">again</a>, and this time around they are creating a whole new setting for <a title="Savage Worlds Deluxe EE" href="http://goblinbeat.com/2012/11/savage-worlds-deluxe-ee/" target="_blank">Savage Worlds</a>.  Legends of Sinbad is a historical fantasy setting set in the year 801 C.E. where the players are all crew members on a ship set to explore uncharted waters and brave unknown danger.  The book itself will have everything you need to play in this new setting, including all of the basic Savage Worlds rules, which means you can pick up this one source book and have everything you need to play.</p>
<p>This setting is already well fleshed out and they have plans to add more locales to the book throughout the development process.  You can see a current map of the areas they plan to develop below.</p>
<div id="attachment_2085" class="wp-caption aligncenter" style="width: 500px"><img class=" wp-image-2085" alt="LoS_map_large" src="http://goblinbeat.com/wp-content/uploads/2012/12/LoS_map_large.jpg" width="490" height="379" /><p class="wp-caption-text">Early Map for Legends of Sinbad</p></div>
<p>Players can meet or play as members of many different cultures including Vikings from the Norselands, citizens from Anglo-Saxon Kingdoms, druidic barbarians from Celtic Kingdoms, members of the Eastern Roman Empire as well as the expected Arabic Abassid Caliphate.  There are also mythological monsters like the kraken, frost giants, dragons, trolls and more to deal with as each culture also contributes the creatures from its mythology.<br />
<img class="alignright size-full wp-image-2087" alt="LoS_cover" src="http://goblinbeat.com/wp-content/uploads/2012/12/LoS_cover.jpg" width="309" height="400" /><br />
Right now you can secure your copy of the PDF version of the book for $10 on KickStarter with the usual added levels for differing levels of backing.  Right now the KickStarter is only focused on a PDF version of the book but they promise a print option if funding gets high enough, which it seems likely to do since they just started and are already over 90% funded.  There is also talk of a PathFinder conversion if backing is sufficient so those of you who enjoy PathFinder might be interested as well!</p>
<p><em>Source: <a href="http://www.kickstarter.com/projects/gamesmiths/the-legends-of-sinbad-rpg" target="_blank">KickStarter.com</a></em></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Call of Cthulhu: The Wasted Land</title>
		<link>http://goblinbeat.com/2012/12/call-of-cthulhu-the-wasted-land/</link>
		<comments>http://goblinbeat.com/2012/12/call-of-cthulhu-the-wasted-land/#comments</comments>
		<pubDate>Mon, 17 Dec 2012 18:19:33 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[iOS]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2075</guid>
		<description><![CDATA[The Wasted Land is a based turn-based strategy game created by Red Wasp Design and based on the Call of Cthulhu rules set.  I picked this game up to play on my iPhone for two reasons, 1. it had the word Cthulhu in it and 2. it was based on the rules from the Chaosium [...]]]></description>
				<content:encoded><![CDATA[<p><a href="https://itunes.apple.com/us/app/call-cthulhu-the-wasted-land/id481609861?ls=1&amp;mt=8">The Wasted Land</a> is a based turn-based strategy game created by <a href="http://redwaspdesign.wordpress.com/call-of-cthulhu/">Red Wasp Design</a> and based on the <a href="http://amzn.to/UuP34R">Call of Cthulhu</a> rules set.  I picked this game up to play on my iPhone for two reasons, 1. it had the word Cthulhu in it and 2. it was based on the rules from the <a href="http://www.chaosium.com/article.php?story_id=87">Chaosium </a>game.  $4.99 is a high price tag for a mobile game these days but thankfully there is a <a href="https://itunes.apple.com/us/app/call-cthulhu-wasted-land-free/id534187791?mt=8">free version</a> of the game on iTunes which lets you get a feel for the way the game plays before shelling out all of that dough.  There is also an <a href="http://www.amazon.com/gp/product/B008A1I0SU">Android version</a> for those of you interested.  In my case the free version definitely did its job, giving me enough of a taste of the game to convince me that guiding my group of investigators through the battlefields of World War One in search of a dark cult was well worth the paltry price of $5!</p>
<p><img class="aligncenter size-full wp-image-2077" alt="KaulsDiary" src="http://goblinbeat.com/wp-content/uploads/2012/12/KaulsDiary.jpg" width="480" height="320" /></p>
<h3>The Good</h3>
<p>Wasted Land does a good job following the basic rules of Call of Cthulhu.  The story-line is also engaging and adds an extra element of depth to the turn-based strategy action.  I was as interested in finding out what happened during the next mission as I was in blowing up more reanimated corpses and Leng Spiders.  I also enjoyed being able to customize the investigators between battles, spending experience gained during missions to increase skills I decided were important to particular characters.  By the end of the game I had a well trained team of specialist mythos-killing machines.</p>
<p>The difficulty of each game was also well balanced.  I never found myself breezing through a level on auto-pilot.  The threat of failure and character death was always real and kept me on my toes.</p>
<h3>The Bad</h3>
<p>Several elements of game-play were frustrating.  Some are attributable to playing the game in a touch-screen environment, like having difficulty clicking on the correct characters whenever large scale melees break out, and others are simple game flow problems that could use some work.</p>
<p>One of my main issues with the game is I have no idea what some of the skills are used for, even now after I&#8217;ve finished the game.  Knowledge of Cthulhu Mythos for example seems like it would be very important to a Call of Cthulhu game but I have no idea how it is actually used in the game and whether or not I wasted experience increasing the skill on some of my characters.  I also never figured out how to add extra &#8216;AP&#8217; (action points) into an attack to increase the chance of it succeeding.  In the tutorial you are told you can do this but not exactly how.  I tapped on every part of the screen I could think of but was never able to get this to work.</p>
<p>Lastly I found myself frustrated by the fact that there is no way to &#8216;give up&#8217; on a level and go back and re-equip your group.  I ended up playing one level 3 times because I had chosen equipment poorly and had no way to go back and change out what my team was using.  It would make the game infinitely more playable to allow the user to go back and retool their group after a failed mission.</p>
<h3>The Verdict</h3>
<p>Overall I really enjoyed this game and will most likely buy the $2.99 add-on which lets you play an additional set of scenarios, this time as the bad guy!  I would recommend this game to anyone fond of turn-based strategy, Cthulhu, or horror genre games.  The few problems I mentioned above were annoying but weren&#8217;t bad enough to keep me from finishing the game, which is saying something because I normally get bored with games long before I&#8217;ve completed them.  The story and the escalating level of Mythos involvement were both well done and kept me highly interested from start to finish.</p>
<p><strong class="rating">Rating:</strong>&nbsp;&#9733;&#9733;&#9733;&frac12;&#9734;&nbsp;</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/FS8i5n108lw?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Final 2012 DnD Next Playtest Packet Today</title>
		<link>http://goblinbeat.com/2012/12/final_2012_dnd_next_playtest_packet_today/</link>
		<comments>http://goblinbeat.com/2012/12/final_2012_dnd_next_playtest_packet_today/#comments</comments>
		<pubDate>Mon, 17 Dec 2012 15:36:28 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[D&D Next]]></category>
		<category><![CDATA[WOTC]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2073</guid>
		<description><![CDATA[Wizards is releasing the last D&#38;D Next playtest packet of 2012 today as a &#8216;holiday gift&#8217; (very politically correct) to all of us out here awaiting the newest iteration of the venerable RPG.  In the announcement post in Legends &#38; Lore Mike Mearls also does a lot of talking about prestige classes in DnD Next [...]]]></description>
				<content:encoded><![CDATA[<p>Wizards is releasing the last D&amp;D Next playtest packet of 2012 today as a &#8216;holiday gift&#8217; (very politically correct) to all of us out here awaiting the newest iteration of the venerable RPG.  In the announcement post in Legends &amp; Lore Mike Mearls also does a lot of talking about prestige classes in DnD Next and how they will work.  Keep your eyes peeled for the email announcing the release of the new playtest materials and if you haven&#8217;t signed up go ahead and <a href="http://wizards.com/dnd/DnDNext.aspx">do so now</a>.</p>
<p>You can also read all about the development team&#8217;s ideas on prestige classes in the source link below.  Enjoy!</p>
<p>Source: <a href="http://wizards.com/dnd/Article.aspx?x=dnd/4ll/20121217">wizards.com</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>#057 Savage Worlds Realms of Cthulhu – Midnight Harvest 3</title>
		<link>http://goblinbeat.com/2012/12/057-savage-worlds-realms-of-cthulhu-midnight-harvest-3/</link>
		<comments>http://goblinbeat.com/2012/12/057-savage-worlds-realms-of-cthulhu-midnight-harvest-3/#comments</comments>
		<pubDate>Sat, 15 Dec 2012 12:59:51 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2054</guid>
		<description><![CDATA[The investigators investigate the fire at the Tate Mill and unravel more clues about the strange events going on in Five Lanterns.  We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest. We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and [...]]]></description>
				<content:encoded><![CDATA[<p>The investigators investigate the fire at the Tate Mill and unravel more clues about the strange events going on in Five Lanterns.  We continue our Savage Worlds podcast, a <a href="http://amzn.to/SwJdkz">Realms of Cthulhu</a> adventure from <a href="http://www.supergeniusgames.com/savage-worlds/">Super Genius Games</a> called Midnight Harvest.</p>
<p>We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</p>

<a href='http://goblinbeat.com/2012/12/057-savage-worlds-realms-of-cthulhu-midnight-harvest-3/midnight-harvest-1/' title='midnight harvest 1'><img data-attachment-id="2058" data-orig-file="http://goblinbeat.com/wp-content/uploads/2012/12/midnight-harvest-1.jpg" data-orig-size="1366,768" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="midnight harvest 1" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2012/12/midnight-harvest-1-300x168.jpg" data-large-file="http://goblinbeat.com/wp-content/uploads/2012/12/midnight-harvest-1-1024x575.jpg" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2012/12/midnight-harvest-1-150x150.jpg" class="attachment-thumbnail" alt="midnight harvest 1" /></a>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/057_Cthulu_PIE_Part_3.mp3" length="30263089" type="audio/mpeg" />
			<itunes:keywords>actual play,cthulhu,podcast,Savage Worlds</itunes:keywords>
	<itunes:subtitle>The investigators investigate the fire at the Tate Mill and unravel more clues about the strange events going on in Five Lanterns.  We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest. - </itunes:subtitle>
		<itunes:summary>The investigators investigate the fire at the Tate Mill and unravel more clues about the strange events going on in Five Lanterns.  We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest.

We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:03:02</itunes:duration>
	</item>
		<item>
		<title>Deadlands Noir is Rolling Out</title>
		<link>http://goblinbeat.com/2012/12/deadlands-noir-is-rolling-out/</link>
		<comments>http://goblinbeat.com/2012/12/deadlands-noir-is-rolling-out/#comments</comments>
		<pubDate>Wed, 12 Dec 2012 13:58:26 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Deadlands]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2040</guid>
		<description><![CDATA[All of you Noir Savage Worlds fans are probably giddy with excitement as the PDFs for Deadlands Noir are being sent out to all of the KickStarter backers, in fact most of you probably already have your copy.  Created by Savage Shane Hensley himself this new Deadlands setting features 1930s New Orleans with a decidedly [...]]]></description>
				<content:encoded><![CDATA[<p>All of you Noir Savage Worlds fans are probably giddy with excitement as the PDFs for Deadlands Noir are being sent out to all of the <a href="http://www.kickstarter.com/projects/545820095/deadlands-noir">KickStarter </a>backers, in fact most of you probably already have your copy.  Created by Savage Shane Hensley himself this new Deadlands setting features 1930s New Orleans with a decidedly Deadlands flair.  <img class="size-full wp-image-2041 alignright" alt="Noir_e_cover" src="http://goblinbeat.com/wp-content/uploads/2012/12/Noir_e_cover.gif" width="223" height="288" />For those of you that didn&#8217;t get in on the KickStarter have no fear, starting next Tuesday you&#8217;ll be able to get your copy as well.  Here&#8217;s hoping the custom playing cards, dice and bennies will be available as well!</p>
<p><em>Source: <a href="http://www.peginc.com/deadlands-noir-release-begins/">peginc.com</a></em></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>If Only WOTC Would&#8230; Make a D&amp;D game for Wii U</title>
		<link>http://goblinbeat.com/2012/12/if-only-wotc-would-make-a-dd-game-for-wii-u/</link>
		<comments>http://goblinbeat.com/2012/12/if-only-wotc-would-make-a-dd-game-for-wii-u/#comments</comments>
		<pubDate>Tue, 11 Dec 2012 16:01:59 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[If Only WOTC Would]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Penny Arcade]]></category>
		<category><![CDATA[wii u]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2020</guid>
		<description><![CDATA[Imagine if you will, four players each with a wiimote to control their character on the big TV screen when their initiative rolls around while the Dungeon Master can see everything they need to see on the screen of the Wii U gamepad.  I&#8217;m not the first to come up with this idea but I [...]]]></description>
				<content:encoded><![CDATA[<p>Imagine if you will, four players each with a wiimote to control their character on the big TV screen when their initiative rolls around while the Dungeon Master can see everything they need to see on the screen of the Wii U gamepad.  I&#8217;m not the first to come up with this idea but I can say I probably thought of this around the same time as <a href="http://penny-arcade.com/comic/2012/09/10" target="_blank">Penny Arcade did</a>.  I agree this would be PERFECT for the way the Wii U was set up.  This could go along with any sort of game that requires one person to see something different than the other players see on the TV.</p>
<p>I can see the campaign playing out now:</p>
<p>A player with the wiimote gets initiative.  The interface on the TV pans over to that character&#8217;s current position on the map.  It then shows the fog of war and the black areas where that character can&#8217;t see or doesn&#8217;t know about.  They can then pick from a menu which actions they want to take and pick on the map where to move.  When it&#8217;s time to attack, check a skill or otherwise roll dice the game automatically picks up the correct set of dice (2d6 and a d20 for example) and the user has to shake and throw the wiimote to roll the dice!</p>
<p>Then when a monster gets initiative the Wii U gamepad vibrates and makes a neat sound through its speakers to signal it&#8217;s the DM&#8217;s turn.  While he picks through menus and such on the gamepad&#8217;s touchscreen there could be several animations and sounds playing through the TV to add suspense or give players clues depending on the options the DM picked on his screen such as flickers of light from certain directions or sounds from certain directions.<img class="size-medium wp-image-2021 alignright" title="WiiUScreenRemote" alt="Wii U Gamepad" src="http://goblinbeat.com/wp-content/uploads/2012/12/WiiU-TVii-discover-300x168.jpg" width="300" height="168" /></p>
<p>You could even use the MotionPlus features of the wiimote when it&#8217;s a player&#8217;s turn to have them very carefully disarm traps like a virtual game of Operation where one wrong move will spring the trap instead!  Then as that character&#8217;s disarm trap skill increases the disarming traps &#8220;mini game&#8221; would get easier requiring less perfect motions of the wiimote.</p>
<p>It would be fun to be a part of the design phase of this game and I think I could come up with several metric tons of ideas.  Being a Wii U owner myself I can see exactly how all of it works together and could easily dream up new ideas on a daily basis.  Maybe I&#8217;ll keep updating this post with any new ideas I come up with?  Who knows!  Leave a comment and help add to the ideas!</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Baldur&#8217;s Gate for iPad</title>
		<link>http://goblinbeat.com/2012/12/baldurs-gate-for-ipad/</link>
		<comments>http://goblinbeat.com/2012/12/baldurs-gate-for-ipad/#comments</comments>
		<pubDate>Tue, 11 Dec 2012 14:47:40 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2029</guid>
		<description><![CDATA[A whole generation of D&#38;D fans were weened on the original Baldur&#8217;s Gate for PC in the late 90&#8242;s and now it has returned!  A new &#8216;Enhanced Edition&#8216; has just been released which claims over 400 improvements from the original game.  Not only that but you can also get this new version on your iPad [...]]]></description>
				<content:encoded><![CDATA[<p>A whole generation of D&amp;D fans were weened on the original Baldur&#8217;s Gate for PC in the late 90&#8242;s and now it has returned!  A new &#8216;<em>Enhanced Edition</em>&#8216; has just been released which claims over 400 improvements from the original game.  Not only that but you can also get this new version on your iPad for $9.99.  Baldur&#8217;s Gate EE also includes a new adventure, new playable characters and even new voice sets and player portraits.  Some of these have become the inevitable &#8216;in-app purchases&#8217; that plague the Apple app ecosystem but you still get a very nice and robust game for $10 and a chance to play all new adventures in the game in which many of us once spent way too much time.</p>
<p>Android lovers aren&#8217;t getting left out either, the game is set to release soon for Android as well as for Mac.  A new PC version is already available for $19.99.</p>
<p><em>Source: <a href="http://www.baldursgate.com/">BaldursGate.com</a></em></p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2012/12/rasaad.jpg"><img class="aligncenter size-full wp-image-2031" title="rasaad" src="http://goblinbeat.com/wp-content/uploads/2012/12/rasaad.jpg" alt="" width="600" height="351" /></a></p>
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		<slash:comments>1</slash:comments>
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		<title>#056 Savage Worlds Realms of Cthulhu – Midnight Harvest 2</title>
		<link>http://goblinbeat.com/2012/12/056-savage-worlds-realms-of-cthulhu-midnight-harvest-2/</link>
		<comments>http://goblinbeat.com/2012/12/056-savage-worlds-realms-of-cthulhu-midnight-harvest-2/#comments</comments>
		<pubDate>Sat, 08 Dec 2012 06:05:14 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2024</guid>
		<description><![CDATA[Things begin to take a turn for the strange as the intrepid members of P.I.E. continue to investigate the goings-on in Five Lanterns, RI.  We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest. We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the [...]]]></description>
				<content:encoded><![CDATA[<p>Things begin to take a turn for the strange as the intrepid members of P.I.E. continue to investigate the goings-on in Five Lanterns, RI.  We continue our Savage Worlds podcast, a <a href="http://amzn.to/SwJdkz">Realms of Cthulhu</a> adventure from <a href="http://www.supergeniusgames.com/savage-worlds/">Super Genius Games</a> called Midnight Harvest.</p>
<p>We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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			<itunes:keywords>actual play,cthulhu,podcast,Savage Worlds</itunes:keywords>
	<itunes:subtitle>Things begin to take a turn for the strange as the intrepid members of P.I.E. continue to investigate the goings-on in Five Lanterns, RI.  We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harv...</itunes:subtitle>
		<itunes:summary>Things begin to take a turn for the strange as the intrepid members of P.I.E. continue to investigate the goings-on in Five Lanterns, RI.  We continue our Savage Worlds podcast, a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest.

We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:32:40</itunes:duration>
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		<item>
		<title>World of the Dead &#8211; A Savage Worlds KickStarter</title>
		<link>http://goblinbeat.com/2012/12/world-of-the-dead-a-savage-worlds-kickstarter/</link>
		<comments>http://goblinbeat.com/2012/12/world-of-the-dead-a-savage-worlds-kickstarter/#comments</comments>
		<pubDate>Thu, 06 Dec 2012 19:07:10 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[Zombie]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2010</guid>
		<description><![CDATA[Zombie popularity seems to be not only at an all-time high but also shows not signs of slowing down, just like the zombies themselves.  Daring Entertainment is apparently very aware of this trend and so they are helping Zombie lovers enjoy playing in a Walking Dead-like Savage Worlds setting.  Not only that, but there will [...]]]></description>
				<content:encoded><![CDATA[<p>Zombie popularity seems to be not only at an all-time high but also shows not signs of slowing down, just like the zombies themselves.  Daring Entertainment is apparently very aware of this trend and so they are helping Zombie lovers enjoy playing in a Walking Dead-like Savage Worlds setting.  Not only that, but there will apparently be playable undead as well!  So you can look forward to shuffling down streets and snacking on brains during your next Savage Worlds game.  This KickStarter is already funded and backers get early access to the rules books, so if you are interested it could definitely be worth it to go ahead become a backer now.</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2012/12/worldOfDead.jpg"><img class="aligncenter size-medium wp-image-2011" title="worldOfDead" src="http://goblinbeat.com/wp-content/uploads/2012/12/worldOfDead-300x235.jpg" alt="" width="300" height="235" /></a></p>
<p><em>Source: <a href="http://www.kickstarter.com/projects/2092114443/world-of-the-dead" target="_blank">KickStarter</a></em></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>#055 Savage Worlds Realms of Cthulhu &#8211; Midnight Harvest 1</title>
		<link>http://goblinbeat.com/2012/12/055-savage-worlds-realms-of-cthulhu-midnight-harvest-1/</link>
		<comments>http://goblinbeat.com/2012/12/055-savage-worlds-realms-of-cthulhu-midnight-harvest-1/#comments</comments>
		<pubDate>Sat, 01 Dec 2012 06:05:46 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Realms of Cthulhu]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1995</guid>
		<description><![CDATA[In our first Savage Worlds podcast  we play a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest.  It is October 27th when the team from Paranormal Investigative Enterprises arrives in the small Rhode Island town of Five Lanterns to look into possible witchcraft and occult activities associated with the newly reinstated Halloween [...]]]></description>
				<content:encoded><![CDATA[<p>In our first Savage Worlds podcast  we play a <a href="http://amzn.to/SwJdkz">Realms of Cthulhu</a> adventure from <a href="http://www.supergeniusgames.com/savage-worlds/">Super Genius Games</a> called Midnight Harvest.  It is October 27th when the team from <a href="http://www.obsidianportal.com/campaigns/cthulhupie/characters">Paranormal Investigative Enterprises</a> arrives in the small Rhode Island town of Five Lanterns to look into possible witchcraft and occult activities associated with the newly reinstated Halloween Festival for which the town was formerly famous.  What happens once they arrive is beyond anything they could have expected.  Join us this week as we play part 1 of Midnight Harvest.</p>
<p>We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</p>

<a href='http://goblinbeat.com/2012/12/055-savage-worlds-realms-of-cthulhu-midnight-harvest-1/midnightharvest/' title='midnightHarvest'><img data-attachment-id="1996" data-orig-file="http://goblinbeat.com/wp-content/uploads/2012/11/midnightHarvest.jpg" data-orig-size="300,300" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="midnightHarvest" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2012/11/midnightHarvest.jpg" data-large-file="http://goblinbeat.com/wp-content/uploads/2012/11/midnightHarvest.jpg" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2012/11/midnightHarvest-150x150.jpg" class="attachment-thumbnail" alt="midnightHarvest" /></a>
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<a href='http://goblinbeat.com/2012/12/055-savage-worlds-realms-of-cthulhu-midnight-harvest-1/mh_handout1/' title='MH_handout1'><img data-attachment-id="1999" data-orig-file="http://goblinbeat.com/wp-content/uploads/2012/11/MH_handout1.png" data-orig-size="877,614" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="MH_handout1" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2012/11/MH_handout1-300x210.png" data-large-file="http://goblinbeat.com/wp-content/uploads/2012/11/MH_handout1.png" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2012/11/MH_handout1-150x150.png" class="attachment-thumbnail" alt="MH_handout1" /></a>

]]></content:encoded>
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		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/055_Cthulu_PIE_Part_1.mp3" length="35029913" type="audio/mpeg" />
			<itunes:keywords>actual play,podcast,Realms of Cthulhu,Savage Worlds</itunes:keywords>
	<itunes:subtitle>In our first Savage Worlds podcast  we play a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest.  It is October 27th when the team from Paranormal Investigative Enterprises arrives in the small Rhode Island town of Five Lanter...</itunes:subtitle>
		<itunes:summary>In our first Savage Worlds podcast  we play a Realms of Cthulhu adventure from Super Genius Games called Midnight Harvest.  It is October 27th when the team from Paranormal Investigative Enterprises arrives in the small Rhode Island town of Five Lanterns to look into possible witchcraft and occult activities associated with the newly reinstated Halloween Festival for which the town was formerly famous.  What happens once they arrive is beyond anything they could have expected.  Join us this week as we play part 1 of Midnight Harvest.

We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:12:58</itunes:duration>
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		<item>
		<title>2012 D&amp;D Holiday Gift Guide Released</title>
		<link>http://goblinbeat.com/2012/11/2012-dd-holiday-gift-guide-released/</link>
		<comments>http://goblinbeat.com/2012/11/2012-dd-holiday-gift-guide-released/#comments</comments>
		<pubDate>Fri, 30 Nov 2012 13:42:07 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[D&D]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=2004</guid>
		<description><![CDATA[Always conscious of how hard it can be to make sure parents and loved ones get good gifts for their D&#38;D playing children Wizards of the Coast has just released their 2012 Holiday Gift Guide which is a one page PDF with a smattering of current products.  Looking over this list is fairly interesting as it shows what things WotC [...]]]></description>
				<content:encoded><![CDATA[<p>Always conscious of how hard it can be to make sure parents and loved ones get good gifts for their D&amp;D playing children Wizards of the Coast has just released their <a href="http://wizards.com/dnd/files/2012DnDHolidayGiftGuide.pdf">2012 Holiday Gift Guide</a> which is a one page PDF with a smattering of current products.  Looking over this list is fairly interesting as it shows what things WotC thinks are important and worth pushing into the new year.  Of particular note is that there is not a single D&amp;D 4e product on listed on the PDF.  There are the three core rulebook reprintings for both 1st and 3.5 editions however.  Beyond that are several map packs (usable in any edition), the <a href="http://amzn.to/Vj0qS9">Menzoberranzan</a> and <a href="http://amzn.to/Vakssg">Ed Greenwood Presents Elminster&#8217;s Forgotten Realms</a> books which are both edition independent and a slew of board games, dungeon command packs and novels.  I would recommend the War of the Spider Queen <a href="http://amzn.to/TwhnCW">volume 1</a> and <a href="http://amzn.to/Tqrv0f">volume 2</a> books to anyone who hasn&#8217;t read them yet as they are very entertaining and having them combined into Anniversary Collections is a quick and cheap way to grab them up.</p>
<p>Check out the guide and if you find things you want print it off and hand it over to whatever relatives you think might be willing to help feed your D&amp;D addiction.  Or if you are on the other side of the coin you can print this off to give to your D&amp;D loving loved one and have them check off the things they would like Santa to bring!</p>
]]></content:encoded>
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		<title>The Fey in DnD Next</title>
		<link>http://goblinbeat.com/2012/11/the-fey-in-dnd-next/</link>
		<comments>http://goblinbeat.com/2012/11/the-fey-in-dnd-next/#comments</comments>
		<pubDate>Tue, 27 Nov 2012 15:08:29 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[5th edition]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D Next]]></category>
		<category><![CDATA[WOTC]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1991</guid>
		<description><![CDATA[In this week&#8217;s Wandering Monsters James Wyatt talks about the Fair Folk and how they may be portrayed in D&#38;D Next.  Overall the tone of the article looks great to me and I&#8217;m happy with the descriptions of Fey creatures that he includes within the article.  The only problem I have is the apparent backpedaling from the [...]]]></description>
				<content:encoded><![CDATA[<p>In this week&#8217;s <a href="http://wizards.com/dnd/Article.aspx?x=dnd/4wand/20121127">Wandering Monsters</a> James Wyatt talks about the Fair Folk and how they may be portrayed in D&amp;D Next.  Overall the tone of the article looks great to me and I&#8217;m happy with the descriptions of Fey creatures that he includes within the article.  The only problem I have is the apparent backpedaling from the Feywild as a core part of the D&amp;D cosmology.  In 4e the Feywild and Shadowfell became the light and dark twins to the natural world and formed the core base from which Fey and Shadow/Undead creatures originate.  From what James says in his article they are planning to back up to a more 3e view of the Feywild for D&amp;D Next where it is an optional part of the overall cosmology and not so ingrained into the core of the game.</p>
<p>While I understand that viewpoint, as a DM that is about to move his campaign into the Feywild I have and will continue to invest a lot of time and world building into the portions of the Feywild where my PCs venture.  If/when we decide to move forward into D&amp;D Next I would like the process to go as smoothly as possible and it sadly looks as if the support for the Feywild as we know it is being pulled back by a large degree.  Of course that will probably not be the worst of my problems if I decide to move the campaign into the next edition of D&amp;D.  Players are <strong>never</strong> happy when you move existing characters into new editions.</p>
<p>Check out this week&#8217;s Wandering Monsters and let us know what <strong>you</strong> think.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>#054 Victor Varnado Interview</title>
		<link>http://goblinbeat.com/2012/11/054-victor-varnado-interview/</link>
		<comments>http://goblinbeat.com/2012/11/054-victor-varnado-interview/#comments</comments>
		<pubDate>Sat, 24 Nov 2012 06:05:01 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[web-series]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1984</guid>
		<description><![CDATA[In this week&#8217;s episode we talk with the director of Realm of LARP, Victor Varnado about Season 1 of his Web Show, how it came about and what the future might hold for Realm of LARP and this multi-talented director/actor/comedian/everything! We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your [...]]]></description>
				<content:encoded><![CDATA[<p>In this week&#8217;s episode we talk with the director of <a href="http://www.nerdist.com/2012/09/the-pure-realm-of-larp/">Realm of LARP</a>, Victor Varnado about Season 1 of his Web Show, how it came about and what the future might hold for Realm of LARP and this multi-talented director/actor/comedian/everything!</p>
<p>We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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			<itunes:keywords>podcast,web-series</itunes:keywords>
	<itunes:subtitle>In this week&#039;s episode we talk with the director of Realm of LARP, Victor Varnado about Season 1 of his Web Show, how it came about and what the future might hold for Realm of LARP and this multi-talented director/actor/comedian/everything! - </itunes:subtitle>
		<itunes:summary>In this week&#039;s episode we talk with the director of Realm of LARP, Victor Varnado about Season 1 of his Web Show, how it came about and what the future might hold for Realm of LARP and this multi-talented director/actor/comedian/everything!

We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>33:24</itunes:duration>
	</item>
		<item>
		<title>Savage Worlds Deluxe EE</title>
		<link>http://goblinbeat.com/2012/11/savage-worlds-deluxe-ee/</link>
		<comments>http://goblinbeat.com/2012/11/savage-worlds-deluxe-ee/#comments</comments>
		<pubDate>Wed, 21 Nov 2012 16:05:25 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[Warhammer 40k]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1969</guid>
		<description><![CDATA[This past summer I along with several other members of the Goblin Beat went to DragonCon here in Atlanta.  One of the items I came back with was a copy of the Savage Worlds Deluxe Explorer&#8217;s Edition rule book.  I had heard of Savage Worlds before but none of us had ever played the game so [...]]]></description>
				<content:encoded><![CDATA[<p>This past summer I along with several other members of the Goblin Beat went to DragonCon here in Atlanta.  One of the items I came back with was a copy of the <a href="http://amzn.to/Sea02V">Savage Worlds Deluxe</a> Explorer&#8217;s Edition rule book.  I had heard of Savage Worlds before but none of us had ever played the game so after attending a panel talking about the future of Savage Worlds and where the brand was as a whole I couldn&#8217;t resist picking up the book one evening.  A week or two after DragonCon was all over I finally got around to picking up the SW book and reading through it and wow was I impressed!  I&#8217;ve been playing pen and paper RPGs for twenty years and I have never found a rule system as simple, intuitive, fun and fast paced as Savage Worlds.</p>
<p>I quickly setup a campaign for our podcast using Savage Worlds rules and the world of Warhammer 40k as<a href="http://www.obsidianportal.com/campaigns/dark-angels-savage-worlds"> the setting</a>, and I think it is safe to say that everyone loved the rule system as much as I do.  Savage Worlds uses regular playing cards for initiative, where the highest value card goes first, the next highest second and so on.  I bought a dark set of <a href="http://amzn.to/Qaue0m">playing cards</a> from Bicycle to go with the feel of our game which helped to set the mood as well.  Combat is fast even when using our dry erase grid map, and everyone learned how to use their characters within the first round of combat, which took less than five minutes with four players!</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2012/11/bennies.png"><img class="alignright  wp-image-1976" title="bennies" src="http://goblinbeat.com/wp-content/uploads/2012/11/bennies.png" alt="" width="241" height="211" /></a></p>
<p><a href="http://www.studio2publishing.com/shop/product_info.php?cPath=25_161&amp;products_id=2787">Bennies</a> were another big hit with the group.  In Savage Worlds each player starts every session with three bennies.  You can use anything to represent these but we bought a few packs of the actual Savage Worlds bennies, which are specially made poker chips.  Any time a player&#8217;s character fails a roll they can spend a benny (short for benefit) to roll again.  They can also spend a benny when their character is hurt to make a &#8216;soak&#8217; roll and ignore the damage.  Bennies also work great as mid-session rewards for players; if they do something amazing or do a great job role playing their character you can reward them immediately with a benny.</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2012/11/SW_Future_Green.png"><img class="alignleft size-medium wp-image-1975" title="SW_Future_Green" src="http://goblinbeat.com/wp-content/uploads/2012/11/SW_Future_Green-204x300.png" alt="" width="204" height="300" /></a>The mechanics of the game are also simple, every trait and skill that a character has is given a value of d4, d6, d8, d10 or d12.  To use the given trait or skill the player rolls the associated die and on a 4 or higher they succeed.  There are a few cases (such as opposed rolls) where this gets a little more complicated but that is the main mechanic in the game, and it is simple and works great.  It is so simple in fact that I also now run a campaign once per week for my kids, where they are local heroes in a small town in a fantasy setting.  They all picked the game up within the first few minutes as well and are constantly talking about how much fun they have, and the youngest is only four and a half!</p>
<p>Currently I&#8217;m preparing another campaign using the <a href="http://amzn.to/SwJdkz">Realms of Cthulhu</a> setting for our podcast that we will change out with the Warhammer 40k and our normal D&amp;D podcasts.  If you have read many of the reviews on our site then you know I am a huge fan of the Cthulhu Mythos and I&#8217;m extremely excited to get started with those games.  Look for a review of the Realms of Cthulhu setting guide soon.</p>
<p><strong class="rating">Rating:</strong>&nbsp;&#9733;&#9733;&#9733;&#9733;&#9733;&nbsp;</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>False Gods: Book 2 of the Horus Heresy</title>
		<link>http://goblinbeat.com/2012/11/false-gods-book-2-of-the-horus-heresy/</link>
		<comments>http://goblinbeat.com/2012/11/false-gods-book-2-of-the-horus-heresy/#comments</comments>
		<pubDate>Wed, 21 Nov 2012 14:50:48 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Book Review]]></category>
		<category><![CDATA[Warhammer 40k]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1960</guid>
		<description><![CDATA[Written by Graham McNeill and originally released of June 2006 False Gods is the second book in the Horus Heresy series.  The cast of characters is very much the same as within the first book and even with the change in authors these characters still feel like the same ones from the first book.  That is [...]]]></description>
				<content:encoded><![CDATA[<p>Written by Graham McNeill and originally released of June 2006 <a href="http://amzn.to/RTK6Tl">False Gods</a> is the second book in the Horus Heresy series.  The cast of characters is very much the same as within the first book and even with the change in authors these characters still feel like the same ones from the first book.  That is with the one glaring exception of Horus himself.  Please don&#8217;t get me wrong, I know that for the Horus Heresy to happen it is necessary for Horus to commit Heresy, I simply didn&#8217;t find the sudden way in which it occurs within this book overly gratifying or believable.</p>
<p><img class="alignright size-full wp-image-1963" title="False_Gods_Cover" src="http://goblinbeat.com/wp-content/uploads/2012/11/False_Gods_Cover.jpg" alt="" width="315" height="508" />Similarly to the first book this story revolves largely around <a href="http://wh40k.lexicanum.com/wiki/Garviel_Loken#.UKzbI4d9Ju0">Garviel Loken</a>, Captain of the 10th company of the Sons of Horus Space Marines.  The <a href="http://wh40k.lexicanum.com/wiki/Remembrancer#.UKzoeYd9Ju0">remembrancers </a>assigned to the expedition that featured in the first novel are also prevalent in this story.  The worship of the Emperor, which was seen in one or two characters in the first book, explodes as the tragedy of Horus&#8217;s near death causes the mortal members of the 63rd expedition to turn somewhere for guidance and hope.  The fighting on Davin 3, one of the planet of Davin&#8217;s moons, is particularly interesting as we see the forces of Chaos in large numbers for the first time in the series.  Here the entire imperial force that assigned to govern Davin has been converted into forces of Nurgle, mainly <a href="http://wh40k.lexicanum.com/wiki/Plague_zombie#.UKzoOId9Ju0">plague zombies</a>.  This part of the book is very interesting and overall False Gods does a great job of both keeping the action going and forwarding the over arching story of the Horus Heresy.</p>
<p>I did enjoy this book and will certainly continue to read the Horus Heresy series but I&#8217;m still a bit sour about how quickly Horus decided to turn his back on the Emperor and attempt to put himself in charge of the destiny of mankind.  Next up: <a href="http://amzn.to/SaArtb">Galaxy in Flames</a>!</p>
<p><strong class="rating">Rating:</strong>&nbsp;&#9733;&#9733;&#9733;&#9734;&#9734;&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>#053 The Gob Squad 004 Shadow Fur</title>
		<link>http://goblinbeat.com/2012/11/053-the-gob-squad-004-shadow-fur/</link>
		<comments>http://goblinbeat.com/2012/11/053-the-gob-squad-004-shadow-fur/#comments</comments>
		<pubDate>Sat, 17 Nov 2012 06:05:07 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1955</guid>
		<description><![CDATA[Join the Gob Squad this week as they continue to seek out the root of the wolf problems in camp.  Fur flies underground this week as we attempt to eradicate these canine beasts! We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any [...]]]></description>
				<content:encoded><![CDATA[<p>Join the Gob Squad this week as they continue to seek out the root of the wolf problems in camp.  Fur flies underground this week as we attempt to eradicate these canine beasts!</p>
<p>We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2012/11/053-the-gob-squad-004-shadow-fur/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/053_Gob_Squad_004_Shadow_Fur.mp3" length="70978200" type="audio/mpeg" />
		<itunes:subtitle>Join the Gob Squad this week as they continue to seek out the root of the wolf problems in camp.  Fur flies underground this week as we attempt to eradicate these canine beasts! - We appreciate any and all 5-star reviews on iTunes and likes on Facebook.</itunes:subtitle>
		<itunes:summary>Join the Gob Squad this week as they continue to seek out the root of the wolf problems in camp.  Fur flies underground this week as we attempt to eradicate these canine beasts!

We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:13:56</itunes:duration>
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		<item>
		<title>OOTS Minis</title>
		<link>http://goblinbeat.com/2012/11/oots-minis/</link>
		<comments>http://goblinbeat.com/2012/11/oots-minis/#comments</comments>
		<pubDate>Wed, 14 Nov 2012 13:45:24 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[oots]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1944</guid>
		<description><![CDATA[Rich Burlew&#8217;s much loved Order of the Stick comic has reached a new milestone with the creation of actual gaming miniatures of the characters.  The first one to be released is Roy but many more are set to follow.  These are 35mm resin and metal figures that you assemble and paint yourself.  Roy is $12.95 [...]]]></description>
				<content:encoded><![CDATA[<p>Rich Burlew&#8217;s much loved Order of the Stick comic has reached a new milestone with the creation of actual gaming miniatures of the characters.  The first one to be released is Roy but many more are set to follow.  These are 35mm resin and metal figures that you assemble and paint yourself.  Roy is $12.95 from<a href="http://morlandstudios.com/store/index.php?main_page=product_info&amp;cPath=39&amp;products_id=1416"> Morland Studios</a> and comes with customization eyebrow options so you can choose his mood.  This is all very cool but why does the picture on the Morland website show a white Roy?</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2012/11/Roywebcart.jpg"><img class="size-full wp-image-1945 alignright" title="Roywebcart" src="http://goblinbeat.com/wp-content/uploads/2012/11/Roywebcart.jpg" alt="" width="317" height="400" /></a></p>
<p><em>source: <a href="http://www.giantitp.com/index.html">giantitp.com</a></em></p>
]]></content:encoded>
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		<title>The Littlest Shoggoth KickStarter from Stan!</title>
		<link>http://goblinbeat.com/2012/11/the-littlest-shoggoth-kickstarter-from-stan/</link>
		<comments>http://goblinbeat.com/2012/11/the-littlest-shoggoth-kickstarter-from-stan/#comments</comments>
		<pubDate>Tue, 13 Nov 2012 14:46:04 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[Stan!]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1938</guid>
		<description><![CDATA[Artist and friend of our goblin overlords Stan! has his very first KickStarter! Several years ago Stan! wrote and illustrated a Cthulhu Mythos inspired children&#8217;s Christmas story. Let that sink in for a minute (Cthulhu&#8230;children&#8230; Christmas&#8230;) Okay, now that your mind has been broken in a way that only the Great Old Ones could approve of [...]]]></description>
				<content:encoded><![CDATA[<p>Artist and friend of our goblin overlords Stan! has his very first KickStarter! Several years ago Stan! wrote and illustrated a Cthulhu Mythos inspired children&#8217;s Christmas story.</p>
<p>Let that sink in for a minute (Cthulhu&#8230;children&#8230; Christmas&#8230;)</p>
<p>Okay, now that your mind has been broken in a way that only the Great Old Ones could approve of we&#8217;ll continue. This KickStarter is to create a full run of published versions of this great story. The KickStarter only started up yesterday and has already reached over half of the funding goal ($5,000) but there is still time for you to get your backer status and get a signed copy of the book, or even have Stan! create a sketch of you!</p>
<p>Go check out<a href="http://kck.st/POIjR3"> this great KickStarter</a> and wait patiently for the arrival of your book, or the rising of Cthulhu, whichever comes first. I can&#8217;t wait to read this book to my own lil&#8217;Shoggys on Christmas night for years to come.<br />
<a href="http://goblinbeat.com/wp-content/uploads/2012/11/photo-full.jpg"><img class="aligncenter size-full wp-image-1939" title="photo-full" src="http://goblinbeat.com/wp-content/uploads/2012/11/photo-full.jpg" alt="" width="560" height="420" /></a></p>
<p>source: <a href="http://www.stannex.com/?p=2073">stannex.com</a></p>
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		<title>Quest For Glory designers KickStarter!</title>
		<link>http://goblinbeat.com/2012/11/quest-for-glory-designers-kickstarter/</link>
		<comments>http://goblinbeat.com/2012/11/quest-for-glory-designers-kickstarter/#comments</comments>
		<pubDate>Tue, 13 Nov 2012 14:27:59 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1934</guid>
		<description><![CDATA[That&#8217;s right, the designers of Quest For Glory have a KickStarter to create a new game, Hero-U: Rogue to Redemption and it looks amazing.  There is less than a week left on this KickStarter and it is barely over half way to the goal.  This is going to (hopefully) be a high quality video game so [...]]]></description>
				<content:encoded><![CDATA[<p>That&#8217;s right, the designers of Quest For Glory have <a href="http://kck.st/WwVlp7">a KickStarter</a> to create a new game, <a href="http://kck.st/WwVlp7">Hero-U: Rogue to Redemption</a> and it looks amazing.  There is less than a week left on this KickStarter and it is barely over half way to the goal.  This is going to (hopefully) be a high quality video game so they need $400,000 to make this happen.  I know I spent many many hours as a young lad playing Sierra games and they are certainly one of the reasons I still enjoy role-playing games.</p>
<p>Everyone who ever enjoyed one of those games should back this.  Even if you don&#8217;t play computer games anymore you should still back this game for all of those kids who should have the same chance you did to play an awesome adventure RPG Sierra-style.  So stop reading this, <a href="http://kck.st/WwVlp7">go here</a>, and back this game which is certain to be great.  Then tell your friends.  You can also see a brief explanation of why these two designers are doing the KickStarter in the first place below.</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2012/11/hero-u.jpg"><img class="aligncenter size-full wp-image-1936" title="hero-u" src="http://goblinbeat.com/wp-content/uploads/2012/11/hero-u.jpg" alt="" width="646" height="689" /></a></p>
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		<title>Nemezis: Savage Worlds in Space</title>
		<link>http://goblinbeat.com/2012/11/nemezis-savage-worlds-in-space/</link>
		<comments>http://goblinbeat.com/2012/11/nemezis-savage-worlds-in-space/#comments</comments>
		<pubDate>Mon, 12 Nov 2012 15:22:29 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Role Playing]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1929</guid>
		<description><![CDATA[If there is one thing you can never have enough of it is cool settings for Savage Worlds campaigns.  Nemezis allows you to take your adventuring into a future where mankind is being attacked by the forces of Dark Gods bent on the destruction of humanity.  This book is 161 pages long and contains setting [...]]]></description>
				<content:encoded><![CDATA[<p>If there is one thing you can never have enough of it is cool settings for Savage Worlds campaigns.  Nemezis allows you to take your adventuring into a future where mankind is being attacked by the forces of Dark Gods bent on the destruction of humanity.  This book is 161 pages long and contains setting information, new equipment, monsters and of course everything you need to know about the evil deities  and their nefarious schemes.  There&#8217;s also a large section about cybernetic implants and nanotech that is used to improve your characters in various ways, from anti-gravity systems to elastic bones.  We originally picked up this book to use as an addendum to our home brewed Warhammer 40k setting but it would definitely be fun to use the settings just as they are described within the book.  I&#8217;m especially excited about throwing some of the more interesting creatures from the bestiary at my budding Space Marines in our next playing session!</p>
<p><em>source: <a href="http://www.peginc.com/shop/nemezis/">peginc.com</a></em></p>
]]></content:encoded>
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		<title>NRG KickStarter is now Live!</title>
		<link>http://goblinbeat.com/2012/11/nrg-kickstarter-is-now-live/</link>
		<comments>http://goblinbeat.com/2012/11/nrg-kickstarter-is-now-live/#comments</comments>
		<pubDate>Mon, 12 Nov 2012 15:06:29 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[NRG]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1927</guid>
		<description><![CDATA[We&#8217;ve mentioned the NRG KickStarter once or twice and now it&#8217;s finally live!  Go here and help make this very cool idea into a reality.  It only started today and they are already climbing quickly towards the goal but they could use your help.  We are also interested in getting the Saga of the Dragon Star for [...]]]></description>
				<content:encoded><![CDATA[<p>We&#8217;ve mentioned the NRG KickStarter <a title="New KickStarter Coming for NRG Game System" href="http://goblinbeat.com/2012/10/new-kickstarter-coming-for-nrg-game-system/">once</a> or <a title="NRG Cover Sweepstakes" href="http://goblinbeat.com/2012/10/nrg-cover-sweepstakes/">twice</a> and now it&#8217;s finally live!  <a href="http://www.kickstarter.com/projects/gamesmiths/the-saga-of-dragon-star-and-nrg-core-rulebook-rpg">Go here</a> and help make this very cool idea into a reality.  It only started today and they are already climbing quickly towards the goal but they could use your help.  We are also interested in getting the Saga of the Dragon Star for Savage Worlds so let&#8217;s go make it happen!</p>
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		<title>#052 Gob Squad 003: Howls and Jowls</title>
		<link>http://goblinbeat.com/2012/11/052-gob-squad-003-howls-and-jowls/</link>
		<comments>http://goblinbeat.com/2012/11/052-gob-squad-003-howls-and-jowls/#comments</comments>
		<pubDate>Sat, 10 Nov 2012 06:05:21 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1909</guid>
		<description><![CDATA[The Gob Squad continues this week and our goblins find out what&#8217;s been taking all the food, (spoiler: it&#8217;s not Grizl&#8217;snot).  Enjoy the round by round combat as we find out what these goblins are made of in their first fight. We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell [...]]]></description>
				<content:encoded><![CDATA[<p>The Gob Squad continues this week and our goblins find out what&#8217;s been taking all the food, (spoiler: it&#8217;s not Grizl&#8217;snot).  Enjoy the round by round combat as we find out what these goblins are made of in their first fight.</p>
<p>We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</p>

<a href='http://goblinbeat.com/2012/11/052-gob-squad-003-howls-and-jowls/gobsquad1/' title='Gobsquad1'><img data-attachment-id="1919" data-orig-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad1.jpg" data-orig-size="1366,768" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Gobsquad1" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad1-300x168.jpg" data-large-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad1-1024x575.jpg" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad1-150x150.jpg" class="attachment-thumbnail" alt="Gobsquad1" /></a>
<a href='http://goblinbeat.com/2012/11/052-gob-squad-003-howls-and-jowls/gobsquad2/' title='Gobsquad2'><img data-attachment-id="1920" data-orig-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad2.jpg" data-orig-size="1366,768" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Gobsquad2" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad2-300x168.jpg" data-large-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad2-1024x575.jpg" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad2-150x150.jpg" class="attachment-thumbnail" alt="Gobsquad2" /></a>
<a href='http://goblinbeat.com/2012/11/052-gob-squad-003-howls-and-jowls/gobsquad3/' title='Gobsquad3'><img data-attachment-id="1921" data-orig-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad3.jpg" data-orig-size="1366,768" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Gobsquad3" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad3-300x168.jpg" data-large-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad3-1024x575.jpg" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad3-150x150.jpg" class="attachment-thumbnail" alt="Gobsquad3" /></a>
<a href='http://goblinbeat.com/2012/11/052-gob-squad-003-howls-and-jowls/gobsquad4/' title='Gobsquad4'><img data-attachment-id="1922" data-orig-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad4.jpg" data-orig-size="1366,768" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Gobsquad4" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad4-300x168.jpg" data-large-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad4-1024x575.jpg" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad4-150x150.jpg" class="attachment-thumbnail" alt="Gobsquad4" /></a>
<a href='http://goblinbeat.com/2012/11/052-gob-squad-003-howls-and-jowls/gobsquad5/' title='Gobsquad5'><img data-attachment-id="1923" data-orig-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad5.jpg" data-orig-size="1366,768" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Gobsquad5" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad5-300x168.jpg" data-large-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad5-1024x575.jpg" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad5-150x150.jpg" class="attachment-thumbnail" alt="Gobsquad5" /></a>
<a href='http://goblinbeat.com/2012/11/052-gob-squad-003-howls-and-jowls/gobsquad-kraff-sulks/' title='Gobsquad - Kraff sulks'><img data-attachment-id="1924" data-orig-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad-Kraff-sulks.jpg" data-orig-size="1366,768" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Gobsquad &#8211; Kraff sulks" data-image-description="" data-medium-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad-Kraff-sulks-300x168.jpg" data-large-file="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad-Kraff-sulks-1024x575.jpg" width="150" height="150" src="http://goblinbeat.com/wp-content/uploads/2012/11/Gobsquad-Kraff-sulks-150x150.jpg" class="attachment-thumbnail" alt="Gobsquad - Kraff sulks" /></a>

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<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/052_The_Gob_Squad_003.mp3" length="34281975" type="audio/mpeg" />
			<itunes:keywords>4th edition,actual play,D&amp;D,podcast</itunes:keywords>
	<itunes:subtitle>The Gob Squad continues this week and our goblins find out what&#039;s been taking all the food, (spoiler: it&#039;s not Grizl&#039;snot).  Enjoy the round by round combat as we find out what these goblins are made of in their first fight. - </itunes:subtitle>
		<itunes:summary>The Gob Squad continues this week and our goblins find out what&#039;s been taking all the food, (spoiler: it&#039;s not Grizl&#039;snot).  Enjoy the round by round combat as we find out what these goblins are made of in their first fight.

We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:11:25</itunes:duration>
	</item>
		<item>
		<title>KickStarter: Base Raiders</title>
		<link>http://goblinbeat.com/2012/11/kickstarter-base-raiders/</link>
		<comments>http://goblinbeat.com/2012/11/kickstarter-base-raiders/#comments</comments>
		<pubDate>Thu, 08 Nov 2012 14:16:15 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1913</guid>
		<description><![CDATA[Base Raiders: The Superpowered Dungeon Crawling RPG is a KickStarter from Ross Payton. &#160;Many of you fond of listening to role playing podcasts are probably familiar with his podcast Role Playing Public Radio&#160;where he runs games in a variety of game systems. &#160;My current favorite is Cthulhu Invictus, check it out, it&#8217;s good stuff. Base [...]]]></description>
				<content:encoded><![CDATA[<p>Base Raiders: The Superpowered Dungeon Crawling RPG is a KickStarter from Ross Payton. &nbsp;Many of you fond of listening to role playing podcasts are probably familiar with his podcast <a href="http://slangdesign.com/rppr/">Role Playing Public Radio</a>&nbsp;where he runs games in a variety of game systems. &nbsp;My current favorite is Cthulhu Invictus, <a href="http://actualplay.roleplayingpublicradio.com/2012/02/systems/call-of-cthulhu/call-of-cthulhu-invictus-part-1/">check it out</a>, it&#8217;s good stuff.</p>
<p>Base Raiders uses the FATE RPG system to let players enter a world where all the Super Heroes and Super Villains have mysteriously vanished. &nbsp;Soon afterward a &#8220;few of their secret labs, headquarters, and lairs were raided, but many more remain hidden. The secrets of gaining superpowers began to leak out. A new class of self-empowered <em>&#8216;base raiders&#8217;</em> emerged. Many abandoned bases still wait to be discovered. Treasures, unique artifacts, and secret knowledge can be found in the bases, prizes worth risking death from the traps and guardians left behind.&#8221;</p>
<p>The players take on the role of Base Raiders, turning themselves into super powered beings. &nbsp;This looks to be a very cool concept and the KickStarter is already fully funded! &nbsp;You have until November 25th to back it and get in on the action and help push to some of the stretch goals like a Savage Worlds conversion guide, which we would love here at the Goblin Beat.</p>
<p><iframe src="https://s3.amazonaws.com/ksr/projects/366968/video-171744-h264_base.mp4?2012" frameborder="0" width="640" height="360"></iframe></p>
<p><em>source: <a href="http://kck.st/XvqAPn">kickstarter</a></em></p>
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		<title>Comic Review: Go Read Atomic Robo!</title>
		<link>http://goblinbeat.com/2012/11/comic-review-go-read-atomic-robo/</link>
		<comments>http://goblinbeat.com/2012/11/comic-review-go-read-atomic-robo/#comments</comments>
		<pubDate>Wed, 07 Nov 2012 00:37:44 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Comics]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1899</guid>
		<description><![CDATA[Do you like comic books? Actually, it doesn’t matter, you should read Atomic Robo even if you hate comic books. Do you like robots? Yea . . . that doesn’t really matter either; you should read Atomic Robo even if you have an irrational fear of robots. Here’s the deal: if you have a pulse, [...]]]></description>
				<content:encoded><![CDATA[<p>Do you like comic books? Actually, it doesn’t matter, you should read Atomic Robo even if you hate comic books. Do you like robots? Yea . . . that doesn’t really matter either; you should read Atomic Robo even if you have an irrational fear of robots.</p>
<p>Here’s the deal: if you have a pulse, you should read Atomic Robo. That means that unless you are zombie, you need to read this comic. If you are a zombie, first of all: BRAAAIIIIIINS! Secondly, go read The Walking Dead. No, don’t just watch the TV show, read the actual comic book. I don’t mean to sound bigoted, but man you zombies sure are a lazy bunch.</p>
<p>So, what is Atomic Robo you ask? Awfully glad you asked, otherwise I was just going to quit writing this damn article, go get a beer and enjoy some classic 80’s cartoons. But, since you did ask so nicely, I will tell you. Atomic Robo is a comic book that is written by Brian Clevinger and illustrated by Scott Wegener. The basic story is that Nikolai Tesla built an atomic-powered, self-aware robot in the early 20th century, who loves two things: science, adventure and snarky comments. Okay, three things. This backdrop sets up a rich store of potential stories for Atomic Robo because it gives the creators basically the past 100 years to draw from, and they take advantage of that throughout the series to the benefit of all readers.</p>
<p>Brian Clevinger’s writing is both clever and interesting. It is snarky without being off-putting (I have not quite mastered that technique yet). The parade of memorable and downright kick-ass characters, both real and fictional never seems to end: Tesla, Carl Sagan, Dr. Dinosaur, H.P. Lovecraft, and Evil, Undead Thomas Edison are just a few. That’s right, this series delivers Cthulhu, talking, genius velociraptors and necromantic masters of electricity. Seriously, what more could you want?</p>
<p>What’s that? War stories? Got those covered, too. As a matter of fact, my favorite Atomic Robo storylines are the ones about his service during World War II taking on the evil Nazi threat presented by a brain-in-a-jar known as Helsingard. The latest series, entitled “Flying She-Devils of the Pacific,” is in its 3rd issue and follows Robo in the post-World War II Pacific Ocean. So, far it is also a great read and has not disappointed.</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2012/11/250px-Atomicrobo.jpg"><img class="aligncenter" title="250px-Atomicrobo" src="http://goblinbeat.com/wp-content/uploads/2012/11/250px-Atomicrobo-174x300.jpg" alt="" width="174" height="300" /></a></p>
<p>Let us not forgot the great art by Scott Wegener. Although Mr. Wegener has been known to bitch and moan about having to draw one of my favorite characters, Dr. Dinosaur, he does so with finesse and panache &#8211; the drawing that is, not the bitching and moaning. There is no doubt that the art style can be called “stylized,” but it is done in a way that I find really appealing. No, the proportions are not real-to-life, but that is because they are not supposed to be, jerk. When Wegener is drawing characters, he checks the realism at the door in favor of getting across the feel and mood of the character, and I think that is the right call. The characters are extremely expressive and there are many panels where you know exactly what is going on by the expressions seen in the panel without any text needed. At the same time, Wegener does a great job of drawing extremely detailed and challenging subjects, which usually consist of some sort of military equipment like fighter jets, tanks, etc.</p>
<p>Honestly, I don’t think this little blurb of mine does it justice, so this is what you should do: 1) Sign up for a Comixology Account, 2) Download the Free Comic Book Day Editions of Atomic Robo (as indicated by the name, they are, indeed, free), 3) Read the comics, 4) Wonder what the hell you were doing with your life before you read Atomic Robo, and 5) Fork over some of you hard-earned money to buy the rest of the Atomic Robo Comics.</p>
<p>You’re welcome.</p>
<p style="text-align: center;"><a href="http://goblinbeat.com/wp-content/uploads/2012/11/250px-Atomicrobo.jpg"><br />
</a></p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2012/11/250px-Atomicrobo.jpg"><br />
</a></p>
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		<title>The Horus Heresy Gets Graphic</title>
		<link>http://goblinbeat.com/2012/11/the-horus-heresy-gets-graphic/</link>
		<comments>http://goblinbeat.com/2012/11/the-horus-heresy-gets-graphic/#comments</comments>
		<pubDate>Tue, 06 Nov 2012 15:07:29 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[black library]]></category>
		<category><![CDATA[graphicnovel]]></category>
		<category><![CDATA[Warhammer 40k]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1891</guid>
		<description><![CDATA[Well, more graphic might be a better way to put it.  Black Library announced yesterday that they are working on a series of Graphic Novels for their beloved Horus Heresy series.  The first book, which will weigh in at 100 pages, will be out in November of 2013.  That&#8217;s a lot of advanced warning on [...]]]></description>
				<content:encoded><![CDATA[<p>Well, more graphic might be a better way to put it.  Black Library announced yesterday that they are working on a series of Graphic Novels for their beloved Horus Heresy series.  The first book, which will weigh in at 100 pages, will be out in November of 2013.  That&#8217;s a lot of advanced warning on a Graphic Novel but that just gives everyone more time to geek out about it.  The book will be called <em>Macragge’s Honour</em> (complete with the British/correct spelling of honor) and &#8220;explores the epic naval battle that starts in <a href="http://www.blacklibrary.com/horus-heresy/know-no-fear.html">Know No Fear</a> when Kor Phaeron escapes in the <em>Infidius Imperator</em> and Chapter Master Marius Gage gives chase.&#8221;</p>
<p>This looks like a winner to us, what do you think?</p>
<p><em>source: <a href="http://www.blacklibrary.com/Blog/a-horus-heresy-announcement.html">blacklibrary.com</a></em></p>
<p><img class="wp-image-1892 alignleft" title="ship-small" src="http://goblinbeat.com/wp-content/uploads/2012/11/ship-small.jpg" alt="" width="400" height="558" /></p>
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		<title>#051 Gob Squad 002: This is the Gob Squad</title>
		<link>http://goblinbeat.com/2012/11/051-gob-squad-002-this-is-the-gob-squad/</link>
		<comments>http://goblinbeat.com/2012/11/051-gob-squad-002-this-is-the-gob-squad/#comments</comments>
		<pubDate>Sat, 03 Nov 2012 05:58:36 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Gob Squad]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1876</guid>
		<description><![CDATA[Our goblin adventurers arrive unceremoniously at their new camp, meet Sergeant Shifty, and start to learn what they have gotten themselves into. We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com]]></description>
				<content:encoded><![CDATA[<p>Our goblin adventurers arrive unceremoniously at their new camp, meet Sergeant Shifty, and start to learn what they have gotten themselves into.</p>
<p>We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/051_The_Gob_Squad_002.mp3" length="29484431" type="audio/mpeg" />
			<itunes:keywords>4th edition,actual play,D&amp;D,Gob Squad,podcast</itunes:keywords>
	<itunes:subtitle>Our goblin adventurers arrive unceremoniously at their new camp, meet Sergeant Shifty, and start to learn what they have gotten themselves into. - We appreciate any and all 5-star reviews on iTunes and likes on Facebook.</itunes:subtitle>
		<itunes:summary>Our goblin adventurers arrive unceremoniously at their new camp, meet Sergeant Shifty, and start to learn what they have gotten themselves into.

We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:01:25</itunes:duration>
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		<title>Savage Worlds Makes Its Way Into the Family Circus!</title>
		<link>http://goblinbeat.com/2012/11/savage-worlds-makes-its-way-into-the-family-circus/</link>
		<comments>http://goblinbeat.com/2012/11/savage-worlds-makes-its-way-into-the-family-circus/#comments</comments>
		<pubDate>Sat, 03 Nov 2012 01:20:43 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1881</guid>
		<description><![CDATA[This is absolutely hilarious! I did not see any WarHammer 40K Trick or Treaters this year, but I hope this comic somehow starts a trend. What a minute . . . does anyone actually still read the Family Circus?]]></description>
				<content:encoded><![CDATA[<p>This is absolutely hilarious! I did not see any WarHammer 40K Trick or Treaters this year, but I hope this comic somehow starts a trend. What a minute . . . does anyone actually still <em>read</em> the Family Circus?</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2012/11/Family-Circus-Warhammer.gif"><img class="aligncenter size-medium wp-image-1882" title="Family Circus - Warhammer" src="http://goblinbeat.com/wp-content/uploads/2012/11/Family-Circus-Warhammer-240x300.gif" alt="" width="240" height="300" /></a></p>
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		<title>Dungeon! Giveaway!</title>
		<link>http://goblinbeat.com/2012/11/dungeon-giveaway/</link>
		<comments>http://goblinbeat.com/2012/11/dungeon-giveaway/#comments</comments>
		<pubDate>Fri, 02 Nov 2012 12:49:09 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Contest]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[board game]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[D&D]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1849</guid>
		<description><![CDATA[In the spirit of the fast approaching holidays we here at The Goblin Beat are giving away a free copy of the Dungeon! board game  from Wizards of the Coast.  Dungeon! was originally released in 1975 by TSR and has the distinction of having Gary Gygax as one of the creators.  The game was just [...]]]></description>
				<content:encoded><![CDATA[<p>In the spirit of the fast approaching holidays we here at The Goblin Beat are giving away a free copy of the <a href="http://amzn.to/SezeyM">Dungeon!</a> board game  from Wizards of the Coast.  Dungeon! was originally released in 1975 by TSR and has the distinction of having <a href="http://en.wikipedia.org/wiki/Gary_Gygax">Gary Gygax</a> as one of the creators.  The game was just re-released earlier this year and now you can have a copy for free!</p>
<p>To win you need to live somewhere in the contiguous 48 states here in the USA and <strong>leave a comment below</strong>.  You will need to <a href="https://www.facebook.com/TheGoblinBeat">like us on Facebook</a> and/or <a href="http://twitter.com/thegoblinbeat">follow us on twitter</a>  so that we can contact you if you are the winner.  Also make sure we can figure out who you are based on your comment by using the same name you use on Facebook or including your @TwitterName in the comment.</p>
<p>The contest is over on November 10th at Midnight Eastern Time so get your entries in and good luck.  The winner will be chosen at random within 48 hours of the contest ending and notified during the following week.  Don&#8217;t forget to have everyone in your gaming group enter for better chances.</p>
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		<title>Achtung! Cthulhu &#8211; Zero Point Part 2</title>
		<link>http://goblinbeat.com/2012/10/achtung-cthulhu-zero-point-part-2/</link>
		<comments>http://goblinbeat.com/2012/10/achtung-cthulhu-zero-point-part-2/#comments</comments>
		<pubDate>Wed, 31 Oct 2012 12:56:12 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cthulhu]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[supplement]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1862</guid>
		<description><![CDATA[Two things I love: Cthulhu and the Savage Worlds system.  You tell me you&#8217;ve got a Cthulhu themed Savage Worlds adventure and I say &#8220;WooHoo!&#8221;  So yes I&#8217;m excited about the Zero Point Part 2 being released by Modiphius Entertainment and I&#8217;m not at all ashamed to admit it.  Achtung! Cthulhu takes place during World War [...]]]></description>
				<content:encoded><![CDATA[<p>Two things I love: Cthulhu and the Savage Worlds system.  You tell me you&#8217;ve got a Cthulhu themed Savage Worlds adventure and I say &#8220;WooHoo!&#8221;  So yes I&#8217;m excited about the Zero Point Part 2 being released by <a href="http://www.modiphius.com/">Modiphius </a><a href="http://www.modiphius.com/">Entertainment</a> and I&#8217;m not at all ashamed to admit it.  Achtung! Cthulhu takes place during World War 2 and  <a href="http://www.rpgnow.com/product/106765/Achtung%21-Cthulhu---Zero-Point-Part-2---Heroes-of-the-Sea---For-Call-of-Cthulhu">Part 2 &#8211; Heroes of the Sea</a> takes place during the <a href="http://en.wikipedia.org/wiki/Battle_of_Dunkirk">Battle of Dunkirk</a> with a Cthulhu twist as &#8220;a sinister conspiracy threatens the lives of the retreating Allied forces!&#8221;  In order to play you&#8217;ll need a <a href="http://amzn.to/Sea02V">Savage Worlds rule book</a> as well as the <a href="http://amzn.to/SwJdkz">Realms of </a><img class=" wp-image-1863 alignright" title="achtung_hots" src="http://goblinbeat.com/wp-content/uploads/2012/10/achtung_hots.jpg" alt="" width="245" height="640" /><a href="http://amzn.to/SwJdkz">Cthulhu</a> book to supply all of the sanity checking rules needed to deal with Cthulhu inspired horror.</p>
<p>The players take on the roles of solders, agents and resistance fighters struggling to defeat the Old One menace and help the Allies retreat before the Germans or the Tentacles kill everyone involved.</p>
<p>Although The Goblin Beat will play with the Savage Worlds rule set there is also a Call of Cthulhu version of all of the Achtung! adventures.  That means all of you percentile die lovers out there can get in on the action as well.  I can&#8217;t wait to run these adventures for our group.  If you have already ran one of these Achtung! adventures tell us what you thought, you can be sure we&#8217;ll review them after we get a chance to play them as well.</p>
<p><em>source: <a href="http://www.modiphius.com/">modiphius.com</a></em></p>
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		<title>May the Mouse be with You: Disney Buys LucasFilms</title>
		<link>http://goblinbeat.com/2012/10/may-the-mouse-be-with-you-disney-buys-lucasfilms/</link>
		<comments>http://goblinbeat.com/2012/10/may-the-mouse-be-with-you-disney-buys-lucasfilms/#comments</comments>
		<pubDate>Wed, 31 Oct 2012 00:22:36 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Disney]]></category>
		<category><![CDATA[George Lucas]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1857</guid>
		<description><![CDATA[Disney just bought LucasFilms. Let that sink in a second. Disney, which already owns Marvel and, well, Disney, now also has total control over the Star Wars franchise. I, for one, could not be happier. Since Disney has taken the helm of the Marvel Films, we have seen nothing but highly successful, quality films. Plus, [...]]]></description>
				<content:encoded><![CDATA[<p>Disney just bought LucasFilms. Let that sink in a second. Disney, which already owns Marvel and, well, Disney, now also has total control over the Star Wars franchise. I, for one, could not be happier. Since Disney has taken the helm of the Marvel Films, we have seen nothing but highly successful, quality films. Plus, could they possibly do a crappier job than George Lucas? No. Now, let&#8217;s all go thank our lucky stars that the idiot boy-man, Georgey Lucas, can no longer visit retro-fitted, CGI, 3-D nightmares on us.</p>
<p>Oh, and don&#8217;t skimp out on the big announcement at the end of the press release. Don&#8217;t want to ruin it for you, but it may or may not have something to do with something Star Wars on the big screen.</p>
<p>&#8220;BURBANK, Calif. &amp; SAN FRANCISCO&#8211;(BUSINESS WIRE)&#8211; Continuing its strategy of delivering exceptional creative content to audiences around the world, The Walt Disney Company (NYSE: DIS) has agreed to acquire Lucasfilm Ltd. in a stock and cash transaction. Lucasfilm is 100% owned by Lucasfilm Chairman and Founder, George Lucas.</p>
<p>Under the terms of the agreement and based on the closing price of Disney stock on October 26, 2012, the transaction value is $4.05 billion, with Disney paying approximately half of the consideration in cash and issuing approximately 40 million shares at closing. The final consideration will be subject to customary post-closing balance sheet adjustments.</p>
<p>&#8220;Lucasfilm reflects the extraordinary passion, vision, and storytelling of its founder, George Lucas,&#8221; said Robert A. Iger, Chairman and Chief Executive Officer of The Walt Disney Company. &#8220;This transaction combines a world-class portfolio of content including Star Wars, one of the greatest family entertainment franchises of all time, with Disney&#8217;s unique and unparalleled creativity across multiple platforms, businesses, and markets to generate sustained growth and drive significant long-term value.&#8221;</p>
<p>&#8220;For the past 35 years, one of my greatest pleasures has been to see Star Wars passed from one generation to the next,&#8221; said George Lucas, Chairman and Chief Executive Officer of Lucasfilm. &#8220;It&#8217;s now time for me to pass Star Wars on to a new generation of filmmakers. I&#8217;ve always believed that Star Wars could live beyond me, and I thought it was important to set up the transition during my lifetime. I&#8217;m confident that with Lucasfilm under the leadership of Kathleen Kennedy, and having a new home within the Disney organization, Star Wars will certainly live on and flourish for many generations to come. Disney&#8217;s reach and experience give Lucasfilm the opportunity to blaze new trails in film, television, interactive media, theme parks, live entertainment, and consumer products.&#8221;</p>
<p>Under the deal, Disney will acquire ownership of Lucasfilm, a leader in entertainment, innovation and technology, including its massively popular and &#8220;evergreen&#8221; Star Wars franchise and its operating businesses in live action film production, consumer products, animation, visual effects, and audio post production. Disney will also acquire the substantial portfolio of cutting-edge entertainment technologies that have kept audiences enthralled for many years. Lucasfilm, headquartered in San Francisco, operates under the names Lucasfilm Ltd., LucasArts, Industrial Light &amp; Magic, and Skywalker Sound, and the present intent is for Lucasfilm employees to remain in their current locations.</p>
<p>Kathleen Kennedy, current Co-Chairman of Lucasfilm, will become President of Lucasfilm, reporting to Walt Disney Studios Chairman Alan Horn. Additionally she will serve as the brand manager for Star Wars, working directly with Disney&#8217;s global lines of business to build, further integrate, and maximize the value of this global franchise. Ms. Kennedy will serve as executive producer on new Star Wars feature films, with George Lucas serving as creative consultant. <em><strong>Star Wars Episode 7 is targeted for release in 2015, with more feature films expected to continue the Star Wars saga and grow the franchise well into the future.</strong></em>&#8220;</p>
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		<title>Latest D&amp;D Next Playtest Released</title>
		<link>http://goblinbeat.com/2012/10/latest-dd-next-playtest-released/</link>
		<comments>http://goblinbeat.com/2012/10/latest-dd-next-playtest-released/#comments</comments>
		<pubDate>Tue, 30 Oct 2012 12:10:10 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D Next]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1847</guid>
		<description><![CDATA[It&#8217;s that time again: Wizards of the Coast released the latest playtest update yesterday afternoon (depending on your time-zone) for all of us to enjoy.  Mike Mearls released a post yesterday describing what to expect in this new packet including expertise dice for rogues, healing tweaks and characters that go up to level 10.  Check [...]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s that time again: Wizards of the Coast released the latest playtest update yesterday afternoon (depending on your time-zone) for all of us to enjoy.  Mike Mearls <a href="http://wizards.com/dnd/Article.aspx?x=dnd/4ll/20121029">released a post</a> yesterday describing what to expect in this new packet including expertise dice for rogues, healing tweaks and characters that go up to level 10.  Check out the new materials and let us know what you think.  We&#8217;re sure to release a podcast or review about the products ourselves before too long.</p>
<p>source: <a href="http://wizards.com/dnd/DnDNext.aspx">wizards.com/dnd</a></p>
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		<title>NRG Cover Sweepstakes</title>
		<link>http://goblinbeat.com/2012/10/nrg-cover-sweepstakes/</link>
		<comments>http://goblinbeat.com/2012/10/nrg-cover-sweepstakes/#comments</comments>
		<pubDate>Mon, 29 Oct 2012 12:43:07 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Contest]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[NRG]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1843</guid>
		<description><![CDATA[Last week we told you about the new NRG KickStarter coming in November and this week they have already sweetened the pot!  If you go to their forums you&#8217;ll find directions on how to enter into their sweepstakes to win the Original painting used for the cover of the Core Rule book by artist Wayne Reynolds.  The sweepstakes [...]]]></description>
				<content:encoded><![CDATA[<p>Last week we told you about the new <a title="New KickStarter Coming for NRG Game System" href="http://goblinbeat.com/2012/10/new-kickstarter-coming-for-nrg-game-system/">NRG KickStarter</a> coming in November and this week they have already sweetened the pot!  If you go to <a href="http://forums.gamesmithsllc.com/smf/index.php?topic=97.0">their forums</a> you&#8217;ll find directions on how to enter into their sweepstakes to win the Original painting used for the cover of the Core Rule book by artist Wayne Reynolds.  The sweepstakes is for KickStarter backers only but winning comes down to leaving a comment on their Facebook page and giving them a way to contact  you.    Check it out and good luck!</p>
<p><em>source: <a href="http://forums.gamesmithsllc.com/smf/index.php?topic=97.0">gamesmithsllc.com</a></em></p>
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		<title>#050 Depths of Insanity Season 2: Leveling Up</title>
		<link>http://goblinbeat.com/2012/10/050-level-up-for-depths-of-insanity/</link>
		<comments>http://goblinbeat.com/2012/10/050-level-up-for-depths-of-insanity/#comments</comments>
		<pubDate>Sat, 27 Oct 2012 05:05:37 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[depths of insanity]]></category>
		<category><![CDATA[DOI]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1837</guid>
		<description><![CDATA[As a teaser for the 2nd season of Depths of Insanity we are taking the time to advance 3 of the PCs to level 7 in this week&#8217;s podcast. The events at the end of the first season have had long-lasting effects upon the characters, some of which show themselves in this episode as Kriv, [...]]]></description>
				<content:encoded><![CDATA[<p>As a teaser for the 2nd season of Depths of Insanity we are taking the time to advance 3 of the PCs to level 7 in this week&#8217;s podcast. The events at the end of the first season have had long-lasting effects upon the characters, some of which show themselves in this episode as Kriv, Leucis and Aramil select new powers, feats and skills and plan for their Paragon Paths.</p>
<p>We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/050_DoI_02_01_Leveling_Up.mp3" length="31342050" type="audio/mpeg" />
			<itunes:keywords>4th edition,actual play,D&amp;D,depths of insanity,DOI,podcast</itunes:keywords>
	<itunes:subtitle>As a teaser for the 2nd season of Depths of Insanity we are taking the time to advance 3 of the PCs to level 7 in this week&#039;s podcast. The events at the end of the first season have had long-lasting effects upon the characters,</itunes:subtitle>
		<itunes:summary>As a teaser for the 2nd season of Depths of Insanity we are taking the time to advance 3 of the PCs to level 7 in this week&#039;s podcast. The events at the end of the first season have had long-lasting effects upon the characters, some of which show themselves in this episode as Kriv, Leucis and Aramil select new powers, feats and skills and plan for their Paragon Paths.

We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:05:17</itunes:duration>
	</item>
		<item>
		<title>A Brief History of D&amp;D Goblins</title>
		<link>http://goblinbeat.com/2012/10/a-brief-history-of-dd-goblins/</link>
		<comments>http://goblinbeat.com/2012/10/a-brief-history-of-dd-goblins/#comments</comments>
		<pubDate>Thu, 25 Oct 2012 12:43:11 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[WOTC]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1833</guid>
		<description><![CDATA[This morning the HGIC (Head Goblin In Charge) gave me the stink-eye as I slunk into my work area under one of the tables in The Goblin Beat conference room.  That in and of itself isn&#8217;t very unusual but then he hit me in the face with a wadded up piece of paper.  Again, not unusual, what [...]]]></description>
				<content:encoded><![CDATA[<p>This morning the HGIC (Head Goblin In Charge) gave me the stink-eye as I slunk into my work area under one of the tables in The Goblin Beat conference room.  That in and of itself isn&#8217;t very unusual but then he hit me in the face with a wadded up piece of paper.  Again, not unusual, what was unusual was that there was a printed out article from Wizards of the Coast dated almost two weeks ago on the paper.  I was extremely surprised first because I didn&#8217;t know the HGIC could work the printer and second because the article was about Goblins in D&amp;D over the last 40 years and I would have expected him to bring it up on the day the article appeared.  In any case I implore you to check out the article &#8220;<a href="http://wizards.com/dnd/Article.aspx?x=dnd/4alum/2012Oct1">Goblins! A Brief Look Back at Goblinoids</a>&#8221; from issue 416 of Dragon, no subscription required.  If you don&#8217;t I&#8217;m afraid what might happen to me&#8230;I don&#8217;t want to go the way of <a title="Goblins Take Over Crimson Bastards!" href="http://goblinbeat.com/2012/09/goblins-take-over-crimson-bastards/">Matt&#8217;s stuffed Dalek</a>!</p>
]]></content:encoded>
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		<title>50 Fathoms gets Deeper Fantasy Grounds Support</title>
		<link>http://goblinbeat.com/2012/10/50-fathoms-gets-deeper-fantasy-grounds-support/</link>
		<comments>http://goblinbeat.com/2012/10/50-fathoms-gets-deeper-fantasy-grounds-support/#comments</comments>
		<pubDate>Wed, 24 Oct 2012 12:31:04 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[50 Fathoms]]></category>
		<category><![CDATA[Fantasy Grounds]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1824</guid>
		<description><![CDATA[One of the things we love here at The Goblin Beat about Savage Worlds, besides the fun and quick game mechanics, is the wealth of great settings available: Cthulhu, Western, Noir and all of the other settings beyond just straight sci-fi and fantasy (and sci-fi/fantasy fusions) that you get in many other systems.  We&#8217;re also [...]]]></description>
				<content:encoded><![CDATA[<p>One of the things we love here at The Goblin Beat about Savage Worlds, besides the fun and quick game mechanics, is the wealth of great settings available: Cthulhu, Western, Noir and all of the other settings beyond just straight sci-fi and fantasy (and sci-fi/fantasy fusions) that you get in many other systems.  We&#8217;re also huge fans of being able to play these games online since we tend to be fairly spread out and several of us travel a great deal.  That&#8217;s why it&#8217;s great to hear about things like <a href="https://www.fantasygrounds.com/home/">Fantasy Grounds</a> adding additional support for Savage Worlds games.  This new support includes &#8220;the <strong>50 Fathoms</strong> GM library module, the <strong>50 Fathoms</strong> Player Guide module, custom extensions, a load of new Edges, Hindrances, equipment, NPCs, stats, adventures, and more!&#8221; meaning that you basically have everything you need to play the game.</p>
<p>Let us know what you think about Fantasy Grounds below and tell us your favorite Savage Worlds setting (mine is currently our custom <a href="http://www.obsidianportal.com/campaigns/dark-angels-savage-worlds">Warhammer 40k one</a>).</p>
<p><em> source: <a href="http://www.peginc.com/50-fathoms-explorers-edition-now-available-for-fantasy-grounds/">peginc.com</a></em></p>
]]></content:encoded>
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		<title>New KickStarter Coming for NRG Game System</title>
		<link>http://goblinbeat.com/2012/10/new-kickstarter-coming-for-nrg-game-system/</link>
		<comments>http://goblinbeat.com/2012/10/new-kickstarter-coming-for-nrg-game-system/#comments</comments>
		<pubDate>Mon, 22 Oct 2012 12:42:16 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1811</guid>
		<description><![CDATA[The fine people over at Game Smiths LLC. recently informed our wonderful goblin overlords of a KickStarter they have planned for November 12th to help launch their new N.R.G. RPG system.  Now that sounds okay, and we hear about quite a few KickStarters here at the Goblin Beat, but reading over the actual full description of [...]]]></description>
				<content:encoded><![CDATA[<p>The fine people over at <a href="http://blog.gamesmithsllc.com/GameSmithBlog/">Game Smiths LLC.</a> recently informed our wonderful goblin overlords of a KickStarter they have planned for November 12th to help launch their new N.R.G. RPG system.  Now that sounds okay, and we hear about quite a few KickStarters here at the Goblin Beat, but reading over the actual <a href="http://blog.gamesmithsllc.com/GameSmithBlog/">full description</a> of the upcoming KickStarter we realized that these guys are for real!  Not only can you go now and try out a light<br />
<img class="alignright size-medium wp-image-1813" title="nrgKickStarterBanner" src="http://goblinbeat.com/wp-content/uploads/2012/10/nrgKickStarterBanner-185x300.jpg" alt="" width="185" height="300" />version of the N.R.G. rules<a href="http://blog.gamesmithsllc.com/GameSmithBlog/free-downloads/"> for free</a> to know in advance if you&#8217;ll like this game, you can also play all of the content in Pathfinder or Savage Worlds.  Not only that, but one of the stretch goals (that&#8217;s right you can already see all of the stretch goals <a href="http://forums.gamesmithsllc.com/smf/index.php?topic=3.0">here</a>) is to have the Savage worlds content written by Shane Hensley, you know, the guy that literally wrote the book on Savage Worlds.  There are also stretch goals to have Wayne Reynolds create multiple pieces for the game as well, (he&#8217;s already done the cover for the main book/boxed set).  Fans of D&amp;D and Pathfinder will recognize Wayne&#8217;s style immediately and it certainly adds to the overall package Game Smiths has put together.  So check out the free sample of the game, look over the great list of stretch goals and mark your calendars for November 12th.  We certainly will,  and in the mean time you can check out the promo video below as well.</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/Bx0L1nnh8AY?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
]]></content:encoded>
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		<title>#049 The Gob Squad 001 &#8211; Intro</title>
		<link>http://goblinbeat.com/2012/10/049-the-gob-squad-001-intro/</link>
		<comments>http://goblinbeat.com/2012/10/049-the-gob-squad-001-intro/#comments</comments>
		<pubDate>Sat, 20 Oct 2012 05:05:08 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Depths of Insanity]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[4th edition]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1807</guid>
		<description><![CDATA[This week we introduce a brand new 4e D&#38;D Campaign: The Gob Squad.  Let us know what you think about it in the comments or at podcast@goblinbeat.com and perhaps it will become a regular staple of the podcast! We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about [...]]]></description>
				<content:encoded><![CDATA[<p>This week we introduce a brand new 4e D&amp;D Campaign: The Gob Squad.  Let us know what you think about it in the comments or at podcast@goblinbeat.com and perhaps it will become a regular staple of the podcast!</p>
<p>We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</p>
]]></content:encoded>
			<wfw:commentRss>http://goblinbeat.com/2012/10/049-the-gob-squad-001-intro/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/depthsofinsanity/goblinbeat.com/podcasts/depthsOfInsanity/049_The_Gob_Squad_001.mp3" length="14077619" type="audio/mpeg" />
			<itunes:keywords>4th edition,actual play,D&amp;D,podcast</itunes:keywords>
	<itunes:subtitle>This week we introduce a brand new 4e D&amp;D Campaign: The Gob Squad.  Let us know what you think about it in the comments or at podcast@goblinbeat.com and perhaps it will become a regular staple of the podcast! - </itunes:subtitle>
		<itunes:summary>This week we introduce a brand new 4e D&amp;D Campaign: The Gob Squad.  Let us know what you think about it in the comments or at podcast@goblinbeat.com and perhaps it will become a regular staple of the podcast!

We appreciate any and all 5-star reviews on iTunes and likes on Facebook. Tell your friends about the show and send any comments, questions or ideas to podcast@goblinbeat.com</itunes:summary>
		<itunes:author>The Goblin Beat</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>29:19</itunes:duration>
	</item>
		<item>
		<title>Horus Heresy Gets a Fresh Look</title>
		<link>http://goblinbeat.com/2012/10/horus-heresy-gets-a-fresh-look/</link>
		<comments>http://goblinbeat.com/2012/10/horus-heresy-gets-a-fresh-look/#comments</comments>
		<pubDate>Fri, 19 Oct 2012 18:43:25 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[black library]]></category>
		<category><![CDATA[Horus Heresy]]></category>
		<category><![CDATA[Warhammer 40k]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1799</guid>
		<description><![CDATA[The folks over at The Black Library have been awfully busy here lately, and it looks like that isn&#8217;t changing.  A new collector series version of Angel Exterminatus has just been released along with Horus Rising, False Gods and Galaxy in Flames.  These new hardback books have full image covers and &#8220;contain brand new artwork and [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://goblinbeat.com/wp-content/uploads/2012/10/angel-exterminatus.jpg"><img class="alignright size-full wp-image-1801" title="angel-exterminatus" src="http://goblinbeat.com/wp-content/uploads/2012/10/angel-exterminatus.jpg" alt="" width="200" height="282" /></a>The folks over at The Black Library have been awfully <a title="First Ever Black Library Weekender" href="http://goblinbeat.com/2012/10/first-ever-black-library-weekender/">busy here lately</a>, and it looks like that isn&#8217;t changing.  A new collector series version of Angel Exterminatus has just been released along with Horus Rising, False Gods and Galaxy in Flames.  These new hardback books have full image covers and &#8220;contain brand new artwork and an exclusive author afterword.&#8221;  If you haven&#8217;t read any of these books yet this would certainly be a grand way to get into the series, and Black Library is hoping that even those of us who have already read them will love these new bookshelf trophies enough to buy another copy.  Check out the video below and let us know what you think about these new editions.</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/4SSJ0fdHK_w?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p><em>source: <a href="http://www.blacklibrary.com/Blog/words-from-the-angel-exterminatus.html">blacklibrary.com</a></em></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>Ravenloft Resurrected</title>
		<link>http://goblinbeat.com/2012/10/ravenloft-resurrected/</link>
		<comments>http://goblinbeat.com/2012/10/ravenloft-resurrected/#comments</comments>
		<pubDate>Fri, 19 Oct 2012 16:58:02 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Ravenloft]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1795</guid>
		<description><![CDATA[In keeping with the spirit of Halloween the folks at Dragon Magazine released issue #416 this month and it is all about Ravenloft!  Well it&#8217;s mostly about Ravenloft and most of the rest of the features go along with the theme as well: Zombies in Dark Sun and the Life of Soth to name two.  You&#8217;ll [...]]]></description>
				<content:encoded><![CDATA[<p>In keeping with the spirit of Halloween the folks at Dragon Magazine released<a href="http://wizards.com/dnd/TOC.aspx?x=dnd/4new/drtoc/416"> issue #416</a> this month and it is all about Ravenloft!  Well it&#8217;s mostly about Ravenloft and most of the rest of the features go along with the theme as well: Zombies in Dark Sun and the Life of Soth to name two.  You&#8217;ll have to be a D&amp;D Insider to get the goods but for all of us who have been yearning for some 4th Edition Ravenloft getting this new content is well worth the price of admission.  Give it a look and let us know what kinds of Halloween themed adventures you will be participating in with your own groups.</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2012/10/Dragon416_image3.jpg"><img class="aligncenter size-full wp-image-1796" title="Dragon416_image3" src="http://goblinbeat.com/wp-content/uploads/2012/10/Dragon416_image3.jpg" alt="" width="577" height="439" /></a></p>
<p><em>source: <a href="http://wizards.com/dnd/Article.aspx?x=dnd/dragon/2012October">Wizards.com/dnd</a></em></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>D&amp;D T-Shirts on PreSale</title>
		<link>http://goblinbeat.com/2012/10/dd-t-shirts-on-presale/</link>
		<comments>http://goblinbeat.com/2012/10/dd-t-shirts-on-presale/#comments</comments>
		<pubDate>Fri, 19 Oct 2012 15:16:58 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[D&D]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1791</guid>
		<description><![CDATA[Wizards of the Coast released a new set of D&#38;D T-Shirts for pre-sale this week.  All of them look pretty nice but I&#8217;m partial to the Dwarven Ale and Retro Red Box Ts myself, although the Dwarven Ale shirt color is too dark.  Go grab a t-shirt and up your RPG-Geek cred.  We&#8217;d love to [...]]]></description>
				<content:encoded><![CDATA[<p>Wizards of the Coast released a new set of D&amp;D T-Shirts for pre-sale this week.  All of them look pretty nice but I&#8217;m partial to the <a href="http://www.dndmerch.com/dwarven-ale-tee.html">Dwarven Ale</a> and <a href="http://www.dndmerch.com/retro-box-tee.html">Retro Red Box</a> Ts myself, although the Dwarven Ale shirt color is too dark. <a href="http://www.dndmerch.com/"> Go grab a t-shirt</a> and up your RPG-Geek cred.  <a href="http://goblinbeat.com/wp-content/uploads/2012/10/hsb_dnd_minotaurtee_1.png"><img class="alignright size-full wp-image-1792" title="hsb_dnd_minotaurtee_1" src="http://goblinbeat.com/wp-content/uploads/2012/10/hsb_dnd_minotaurtee_1.png" alt="" width="398" height="398" /></a>We&#8217;d love to see some crazy action shots!</p>
<p><em>source: <a href="http://wizards.com/dnd/licensing.aspx">wizards.com</a></em></p>
]]></content:encoded>
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		<title>RKDN Studios Kickstarter</title>
		<link>http://goblinbeat.com/2012/10/rkdn-studios-kickstarter/</link>
		<comments>http://goblinbeat.com/2012/10/rkdn-studios-kickstarter/#comments</comments>
		<pubDate>Wed, 17 Oct 2012 14:48:00 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[13th Age]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1786</guid>
		<description><![CDATA[RKDN Studios is well on the way to creating their new book, The Reliquary, thanks to the KickStarter for their project.  The book was initially set to contain &#8220;Sixty brand new items compatible with 13th AGE, Savage Worlds and Pathfinder.&#8221;  Now though they have reached almost all of their stretch goals which means they are [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://rkdnstudios.enjin.com/home" target="_blank">RKDN Studios</a> is well on the way to creating their new book, The Reliquary, thanks to<a href="http://www.kickstarter.com/projects/1857811795/the-reliquary" target="_blank"> the KickStarter</a> for their project.  The book was initially set to contain &#8220;Sixty brand new items compatible with 13th AGE, Savage Worlds and Pathfinder.&#8221;  Now though they have reached almost all of their stretch goals which means they are adding tons of new content to the package including: diseases, taverns and more.  If you are a fan of any of these systems this is a great deal and by pledging you not only get a copy of the book in your choice of format but help to reach more stretch goals that mean more content!  Check it out and let us know what you think.</p>
<p><a href="http://goblinbeat.com/wp-content/uploads/2012/10/photo-full1.jpg"><img class="aligncenter size-full wp-image-1788" title="photo-full" src="http://goblinbeat.com/wp-content/uploads/2012/10/photo-full1.jpg" alt="" width="560" height="420" /></a></p>
<p><em>source:<a href="http://www.kickstarter.com/projects/1857811795/the-reliquary" target="_blank"> kickstarter.com</a></em></p>
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		<title>Hell on Earth Miniature KickStarter</title>
		<link>http://goblinbeat.com/2012/10/hell-on-earth-miniature-kickstarter/</link>
		<comments>http://goblinbeat.com/2012/10/hell-on-earth-miniature-kickstarter/#comments</comments>
		<pubDate>Wed, 17 Oct 2012 14:30:24 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[hell on earth]]></category>
		<category><![CDATA[KickStarter]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1775</guid>
		<description><![CDATA[Studio 2 Publishing is creating a line of miniatures to go with the new Savage Worlds release of the Hell on Earth setting.  The KickStarter has already reached its minimum funding level but there are still plenty of stretch goals remaining, most of which involve additional miniatures.  The idea here is to give you a chance [...]]]></description>
				<content:encoded><![CDATA[<p>Studio 2 Publishing is creating a line of miniatures to go with the new Savage Worlds release of the Hell on Earth setting.  <a href="http://www.kickstarter.com/projects/1176616619/hell-on-earth-miniature-mega-release">The KickStarter </a>has already reached its minimum funding level but there are still plenty of stretch goals remaining, most of which involve additional miniatures.  The idea here is to give you a chance to get a printed copy of the new Hell on Earth Reloaded book and all of the minis you need to play at the same time.  For those of you interested in post-apocalyptic RPGs (and who isn&#8217;t?) this could be right up your alley and for $25 you can get your own set of the basic minis as soon as they are released!</p>
<p><iframe src="http://www.kickstarter.com/projects/1176616619/hell-on-earth-miniature-mega-release/widget/video.html" frameborder="0" width="480" height="360"></iframe></p>
<p><em>source: <a href="http://www.peginc.com/hell-on-earth-miniature-kickstarter-goes-live/">peginc.com</a></em></p>
]]></content:encoded>
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		<item>
		<title>First Ever Black Library Weekender</title>
		<link>http://goblinbeat.com/2012/10/first-ever-black-library-weekender/</link>
		<comments>http://goblinbeat.com/2012/10/first-ever-black-library-weekender/#comments</comments>
		<pubDate>Tue, 16 Oct 2012 13:52:15 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[black library]]></category>
		<category><![CDATA[convention]]></category>
		<category><![CDATA[Warhammer 40k]]></category>

		<guid isPermaLink="false">http://goblinbeat.com/?p=1769</guid>
		<description><![CDATA[Black Library, the company responsible for publishing all of those wonderful Warhammer 40k books we&#8217;ve been reviewing lately, is about to have their first ever &#8216;Weekender&#8217; on November 3-4 in Nottingham.  Sadly this event probably isn&#8217;t an option for those of us that don&#8217;t either live in the UK or have the cash to drop [...]]]></description>
				<content:encoded><![CDATA[<p>Black Library, the company responsible for publishing all of those wonderful Warhammer 40k books we&#8217;ve been reviewing lately, is about to have their first ever &#8216;Weekender&#8217; on November 3-4 in Nottingham.  Sadly this event probably isn&#8217;t an option for those of us that don&#8217;t either live in the UK or have the cash to drop on a quick flight across the pond.  It certainly sounds like an interesting affair with &#8220; truly awesome and hilarious activities, seminars and game shows&#8221; planned for the weekend as well as a chance to meet a slew of authors and even get first crack at some new books.  If any of you get to go let us know how it turns out, and we wouldn&#8217;t say no to a couple of autographed books while you&#8217;re at it!</p>
<p>source: <a href="http://www.blacklibrary.com/Blog/Something-for-the-weekend.html">Black Library</a></p>
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